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M6H magnum: Difference between revisions

From Halopedia, the Halo wiki

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==Gameplay==
==Gameplay==
===Changes from the M6G PDWS in ''Halo: Reach''===
===Changes from the M6G PDWS in ''Halo: Reach''===
*Less damage, requires 6 headshots to kill rather then 5.
*Less damage, requires 6 headshots to kill rather than 5.
*Higher accuracy/less bloom.
*Higher accuracy/less bloom.
===Changes from M6H in ''Halo 4'' to M6H2 in ''Halo 5: Guardians''===
===Changes from M6H in ''Halo 4'' to M6H2 in ''Halo 5: Guardians''===
*Increased magazine size to 12
*Increased magazine size to 12

Revision as of 19:50, October 24, 2015

Template:Weapon Infobox

The M6H Personal Defense Weapon System is a handgun in service with the UNSC. It is part of Misriah Armory's widespread M6 series. The M6H was in service as an officer's model[1] as early as 2526[2][3] and was made the standard-issue sidearm of all UNSC personnel in 2555.[4]

Specifications

The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized model (17% larger than standard versions) with a smart-linked KFA-2 x2 scope and an electroless nickel finish.[1] It fires the M6 series' standard 12.7x40mm ammunition. The M6H is effective at reasonably long distances as well as its preferred close-to-medium-range.[4]

Variant

M6H2 Personal Defense Weapon

The M6H2 variant.

A second iteration of the weapon exists, designated M6H2.[5] This variant sports a black polymer finish and a 12-round magazine. Functionally, the M6H2 performs identically to its predecessor aside from its increased accuracy of rapid fire and the benefit of a deeper magazine capacity. Aesthetically however, the weapon bears drastic modifications to its body, with essentially nothing identical. Most notable of these modifications include an entirely different slide design, and a completely reworked top-mounted module to support Smart Scope functionality.

Gameplay

Changes from the M6G PDWS in Halo: Reach

  • Less damage, requires 6 headshots to kill rather than 5.
  • Higher accuracy/less bloom.

Changes from M6H in Halo 4 to M6H2 in Halo 5: Guardians

  • Increased magazine size to 12
  • Less bloom/greater accuracy
  • Can be smart scoped rather than utilizing hard-linked scope zoom.
  • More reserve ammunition
  • Increased damage, requires five headshots to kill instead of six.

Halo Online

In Halo Online the M6H comes in several variants.

  • The default M6H has an 8 round magazine and 40 rounds in maximum reserve ammo.
  • The M6C/SOCOM has a superior fire rate than the default M6H.
  • The DMG M6H does more damage than the standard MA5D at the cost of fire rate. It has a 6 round magazine and 18 rounds in maximum reserve ammo.
  • The ADV M6H is more accurate than the default M6H.
  • The golden M6H has superior stats all around. It has an 8 round magazine and 40 rounds in maximum reserve.

Gallery

Normal Gallery

Halo 4 skins

Halo 5: Guardians REQ Cards

Halo Online variants

Videos

<youtube width="300" height="250">_oKTyfl21GA</youtube>

List of appearances

Sources

Template:UNSC pistols