Flood carrier form: Difference between revisions

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*In ''[[Halo 3]]'', Carriers are more or less common but come in groups of 2-4 which are even deadly on Easy difficulty and are most resistant to Human firearms.
*In ''[[Halo 3]]'', Carriers are more or less common but come in groups of 2-4 which are even deadly on Easy difficulty and are most resistant to Human firearms.
*The outline of the spine of the Carrier Form's former body can clearly be seen in the Halo 3 model.
*The outline of the spine of the Carrier Form's former body can clearly be seen in the Halo 3 model.
*In Halo CE, if you hit a carrier fcrm with a warthog, it would blown up. However, in Halo 3, when you hit a carrier form, it would not blow up and would just flip the warthog over.


== Related Articles==
== Related Articles==

Revision as of 04:15, June 12, 2008

Template:Ratings Template:Flood Species Infobox The Carrier Form is a type of normal Flood form primarily used to create and transport Infection Forms thus spreading the Flood [1][2][3].

Overview

Carrier forms are formed by the Flood from species with insufficient calcium reserves for transformation to Combat Forms or from Combat Forms. Carrier Forms perpetuate the Flood species by acting as incubators for newly created Infection Forms and keeping them safe until they're fully developed.

Once the Infection Forms are ready, the carrier simply explodes spontaneously, sending the new Infection Forms flying into the air. As soon as the Infection Forms are released, they begin searching for new hosts. It should be noted that Carrier Forms will not wait until full maturation has occurred.

If potential enemy hosts are nearby it will simply get close to them and explode, sending the Infection Forms flying at the unsuspecting and often injured or killed enemies. The explosion of a Carrier Form is like the explosion of a fragmentation grenade, and deals damage to any players nearby.

The Carrier form has a simple mindset, which is to release the Infection Forms it carries to a suitable host. Other than organic bodily sounds, they cannot speak or make any other sound. Though they can somehow communicate with other Carriers, possibly through a Gravemind or Brain Form, to inform them of a potential sentient being.

Creation

A Flood Carrier Form.

When an Infection Form takes over a creatures body that is unsuitable for combat, has insufficient calcium reserves for transformation to a Combat Form, or once a Combat Form has been damaged beyond usefulness, it becomes a Carrier Form. Eventually when a Combat Form has lived long enough, it too will evolve into a carrier, regardless of damage taken.

Combat

Carrier Forms are usually considered slow and of little threat unless they are close to the player. However, one particularly dangerous trait of exploding Carrier Forms is the explosive chain reactions they can cause. A Carrier explosion will cause any other Carrier Forms close enough to explode also. They also cause any nearby explosives or objects to explode. This means a single Carrier can cause a massive explosion filling much of a small area. This can be used to a soldier's advantage if there are Combat or Infection Forms surrounding the Carrier(s).

Any direct explosion eliminates the threat of the Carrier, as well as any Infection Forms that were incubating inside of it. This means that enough needles from a needler will kill it, or you can through a grenade down and shoot it to death.

Trivia

File:Flood carrier.jpg
A Carrier form near the Library on Installation 05.
  • In Halo: Combat Evolved, a Carrier form could rapidly gain speed for a short time.
  • In Halo 3, Carriers are more or less common but come in groups of 2-4 which are even deadly on Easy difficulty and are most resistant to Human firearms.
  • The outline of the spine of the Carrier Form's former body can clearly be seen in the Halo 3 model.

Related Articles

Sources