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Crossfire: Difference between revisions

From Halopedia, the Halo wiki

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|image=[[File:H5-Crossfire-Beta-2.jpg|350px]]
|image=[[File:H5-Crossfire-Beta-2.jpg|350px]]
|game=''[[Halo 5: Guardians]]''
|game=''[[Halo 5: Guardians]]''
|location=UNSC orbital facility
|location=[[Munera Platform|Munera Platform A7]], [[Earth]]
|terrain=Training arena
|terrain=Training arena
|playernumber=8
|playernumber=8

Revision as of 12:01, December 13, 2015

Template:Multiplayer Map Infobox Template:Article Quote

Crossfire, originally called Speedball during development,[1] is a Halo 5: Guardians multiplayer map. It is set in a UNSC orbital training arena with a holographic floor. This map is dedicated to the gametype Breakout, in which players begin the game by being propelled into the arena and have no respawn.[2]

Trivia

Crossfire's development name "Speedball" came from a type of competitive paintball with inflatable bunkers played by Halo's multiplayer design director Kevin Franklin, which also heavily inspired the Breakout mode itself.[1]

Gallery

Sources