Gameplay

H3:Assault Rifle

From Halopedia, the Halo wiki

Assault Rifle
H3-MA5C-ICWS-AR-Left.png
Gameplay role

Faction:

Human (UNSC)

Weapon tier (?):

Loadout weapon

Weapon class (?):

Rifle

Weapon type (?):

Bullet

Firing mode:

Automatic

Effective range:

Close to medium

Counterparts:

Human (UNSC)
SMG
Silenced SMG (Halo: The Master Chief Collection-only)
Covenant
Needler
Plasma Rifle
Brute Plasma Rifle (Halo: The Master Chief Collection-only)
Spiker
Forerunner
Sentinel Beam
Gameplay stats

Damage:

7.5

Damage type (?):

bullet_slow

Projectile speed:

80 wu/s

Hitscan range (?):

~2.67 wu

Max range (?):

40 wu

Rate of fire:

10 rounds per second

Spread (?):

0.1 to 3 degrees
(0.1 degrees min error)

Magazine size:

32

Reserve ammo capacity:

352 rounds (11 magazines)

Auto aim (?):

5 degrees out to 15 wu

Sticky aim (?):

10 degrees out to 20 wu

Melee damage (?):

Strike Melee

Tag name (?):

assault_rifle [1]

 

The Assault Rifle is a weapon featured in Halo 3.

Universe and lore[edit]

Main article: MA5C assault rifle

The Assault Rifle featured is the MA5C assault rifle; a 7.62x51mm rifle in the MA5 series utilised by the UNSC Marine Corps and UNSC Navy.[2] It is the successor to the MA5B model that was first featured in Halo: Combat Evolved.[3]

Gameplay[edit]

Counterparts[edit]

Campaign[edit]