H3:SMG
From Halopedia, the Halo wiki
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| SMG | |
|---|---|
| Gameplay role | |
|
Faction: |
|
|
Firing mode: |
Automatic |
|
Effective range: |
Close to medium |
|
Counterparts: |
|
| Gameplay stats | |
|
Damage: |
5 |
|
| |
|
Projectile speed: |
400 wu/s |
|
~13.33 wu | |
|
40 wu | |
|
Rate of fire: |
15 rounds per second |
|
Single: 1.25 to 2.75 degrees Dual: 1.5 to 3 degrees | |
|
Recoil: |
0 to 0.4 degrees per shot |
|
Magazine size: |
60 rounds |
|
Reserve ammo capacity: |
180 rounds (3 magazines) |
|
5 degrees out to 12 wu | |
|
12 degrees out to 18 wu | |
|
| |
The SMG is a weapon featured in Halo 3.
This page focuses on the SMG found in Halo 3. Information on the SMG present in Halo 2 can be found here, Halo 2: Anniversary's multiplayer variant can be found here, and information on the newly added weapon featured in Halo: Campaign Evolved can be found here.
Universe and lore[edit]
- Main article: M7 SMG
The M7 SMG is a 5x23mm caseless submachine gun, one of the standard service arms in the United Nations Space Command.
Gameplay[edit]
Counterparts[edit]
- Silenced SMG
(Halo: The Master Chief Collection-only) - Brute Plasma Rifle
(Halo: The Master Chief Collection-only)
Campaign[edit]
This section is a stub. You can help Halopedia by expanding it.
Multiplayer[edit]
This section is a stub. You can help Halopedia by expanding it.
Variants[edit]
Although not featured in the original release of