Tactical training round: Difference between revisions
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{{era|UNSC|HCW}} | {{era|UNSC|HCW}} | ||
A '''tactical training round''' (TTR) is a | {{Center|For other types of non-lethal ammunition, see [[stun round]].}} | ||
A '''tactical training round''' (TTR), occasionally referred to as a '''stun round''',<ref>'''Halo 4: Forward Unto Dawn'''</ref> is a type of training ammunition used to simulate live fire.<ref name="HCH">'''[[Halo: Contact Harvest]]''', ''page 215''</ref> | |||
==Description== | ==Description== | ||
The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. | The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. | ||
The rounds are known to be used in [[MA5B Individual Combat Weapon System|MA5B]] and [[MA5D Individual Combat Weapon System|MA5D]] Assault Rifles, [[M6]] Magnum Sidearms, [[SRS99C-S2 AM Sniper Rifle]]s, as well as [[XBR55]] | The rounds are known to be used in [[MA5B Individual Combat Weapon System|MA5B]] and [[MA5D Individual Combat Weapon System|MA5D]] Assault Rifles, [[M6]] Magnum Sidearms, [[SRS99C-S2 AM Sniper Rifle]]s, as well as [[XBR55 battle rifle]]s.<ref>'''[[Halo: Contact Harvest]]''', ''page ??''</ref><ref>'''Halo 4: Forward Unto Dawn Part I'''</ref> There are also TTR grenades<ref>'''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''', "[[Dirt]]", ''page 122''</ref> and claymores.<ref name="HCH"/> | ||
A less advanced version of a tactical training round is used in the [[paint pellet gun]]. | A less advanced version of a tactical training round is used in the [[paint pellet gun]]. | ||
==Trivia== | ==Trivia== | ||
[[Lieutenant Commander]] [[Jilan al-Cygni]] used two TTR shots to knock Governor [[Nils Thune]] unconscious and end his resistance to the evacuation plan for [[Harvest]] during the [[First Battle of Harvest]]. | |||
==List of appearances== | ==List of appearances== |
Revision as of 04:59, May 28, 2014
A tactical training round (TTR), occasionally referred to as a stun round,[1] is a type of training ammunition used to simulate live fire.[2]
Description
The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area.
The rounds are known to be used in MA5B and MA5D Assault Rifles, M6 Magnum Sidearms, SRS99C-S2 AM Sniper Rifles, as well as XBR55 battle rifles.[3][4] There are also TTR grenades[5] and claymores.[2]
A less advanced version of a tactical training round is used in the paint pellet gun.
Trivia
Lieutenant Commander Jilan al-Cygni used two TTR shots to knock Governor Nils Thune unconscious and end his resistance to the evacuation plan for Harvest during the First Battle of Harvest.
List of appearances
- Halo: Contact Harvest (First appearance)
- Halo: Evolutions - Essential Tales of the Halo Universe
- Halo 4: Forward Unto Dawn
Sources
- ^ Halo 4: Forward Unto Dawn
- ^ a b Halo: Contact Harvest, page 215
- ^ Halo: Contact Harvest, page ??
- ^ Halo 4: Forward Unto Dawn Part I
- ^ Halo: Evolutions - Essential Tales of the Halo Universe, "Dirt", page 122
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