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From Halopedia, the Halo wiki

  • Rat's Nest is a Halo 3 multiplayer map released through downloadable content on December 11, 2007. Rat's Nest is a large indoor vehicles map that resembles
    14 KB (2,073 words) - 16:52, January 12, 2023
  • would create a number of War Games simulations based on Crow's Nest, for Spartan-IV training. "Rat's Nest" is a faithful recreation of an ammunition storage
    7 KB (890 words) - 20:05, August 12, 2022
  • Another view of the seagull. One of Margaret Efendi's honey bees. A species of bird native to Harvest. A species of bird flying in Trove. A group of eagles flying
    15 KB (775 words) - 18:17, April 21, 2024
  • Resort Narrows Sandtrap Snowbound The Pit Valhalla Heroic Map Pack Foundry Rat's Nest Standoff Legendary Map Pack Avalanche Blackout Ghost Town Cold Storage
    5 KB (659 words) - 09:10, January 30, 2024
  • Portable gravity lift (category Articles needing an image) (section List of appearances)
    maps High Ground, Sandtrap, Rat's Nest, Ghost Town, Foundry, and Last Resort. The portable gravity lift is the only piece of equipment that can be placed
    5 KB (715 words) - 04:52, November 13, 2023
  • large cargo shaft above one of the "inlets". A similar hard-to-see shaft is also in the Blue base in Rat's Nest. A poster of the Forge soccer ball can be
    8 KB (1,003 words) - 11:48, April 12, 2023
  • metal framing of the doors to the Broiler Room it can be noted that there is a series of faces on the surfaces. The faces are most likely of Bungie employees
    9 KB (1,472 words) - 22:03, January 25, 2024
  • Edit Mode. This glitch's uses consist primarily of bypassing barriers and entering areas that are normally inaccessible. In Rat's Nest, the glitch can be used
    5 KB (950 words) - 09:14, July 15, 2023
  • screenshot of the level. A screenshot of the level. A screenshot of the level. A screenshot of the level. A screenshot of the level. A screenshot of the level
    22 KB (2,631 words) - 20:21, April 13, 2024
  • an entrance to Crow's Nest. This is unlike in the final game where the player enters a Pelican at the dam and flies to Crow's Nest in a cutscene. During
    41 KB (6,175 words) - 01:58, December 20, 2023
  • L-shaped main road forming the boundary of two of the map's exterior edges, with the remaining section in between formed of tight alleys and courtyards. A single
    4 KB (443 words) - 05:27, January 18, 2024
  • Concept art of Cold Storage. The environment of Cold Storage. A Containment Malfunction. An overview of the map with weapon placements. Overview of the map
    15 KB (2,079 words) - 05:08, February 3, 2024
  • in the mission Crow's Nest. An early side view of The Pit. An early layout of the Pit. An early layout of the Pit. Concept art of The Pit by Isaac Hannaford
    25 KB (3,844 words) - 07:27, January 15, 2024
  • Halo 3 consists of ten levels which tell the story of the final days of humanity and the Sangheili's conflict with the Prophet of Truth's Covenant forces
    62 KB (7,099 words) - 12:10, April 19, 2024
  • twenty-eighth year of a genocidal war started by the alien collective known as the Covenant. The plot revolves around the crew of the UNSC Pillar of Autumn, a ship
    23 KB (3,316 words) - 11:45, December 9, 2023
  • I'd probably been asking for this kind of hiccup. Getting cute with the research, opening up a rat's nest of old paper records - and for what? All I'd
    17 KB (2,468 words) - 18:01, May 13, 2024
  • left corner of the image (see overview image in the image section) is one of the two bases (the other is in the bottom right of the image). The “Atrium”
    14 KB (1,922 words) - 05:05, January 19, 2024
  • Paul Russel (@Dr_Abominable): "That's a trace of a screenshot I took of one of the concepts. I think version 3 of a city." (Retrieved on Oct 30, 2020)
    21 KB (2,905 words) - 13:04, June 1, 2023
  • high-resolution image from the remastered Halo 2 cinematics, concept art, level images, or a frame from a terminal. These images can be used for one's personal
    55 KB (6,163 words) - 15:50, March 5, 2024
  • art of the Citadel. Concept art for the Citadel. Early concept art of the Citadel's interior. Concept art of Installation 08's reveal. Preview of the level
    54 KB (7,755 words) - 20:04, March 3, 2024
  • either Team Slayer or CTF, because of how many parts of the map are remote to each other, the fact that you can see half of the map from almost any area, and
    9 KB (1,444 words) - 00:26, February 25, 2024
  • art of John-117 looking at Mausoleum of the Arbiter. Concept art of the environment in the level. Concept art of the reactor room. Concept art of the Master
    24 KB (3,291 words) - 06:19, March 10, 2024
  • screenshot of damn. A screenshot of damn. A screenshot of damn's back path with an Active camouflage and an M41B SPNKr. A screenshot of one of the base interiors;
    27 KB (3,600 words) - 08:50, July 20, 2023
  • level. Concept art of Installation 08's interior for Halo 3. Closeup of the Halo. Concept art of the Halo over the Ark. Early concept art of the control room
    49 KB (6,798 words) - 09:09, May 12, 2024
  • Guardians. The level ultimately was one of a number of casualties of scope reduction mid-way through the development of Halo 3, as Bungie had realized they
    20 KB (2,827 words) - 05:10, February 3, 2024
  • energized. The husks come out of a large orange hole of some kind on one end of the map, with the movement of machinery and releasing of steam. The device halts
    8 KB (1,073 words) - 17:26, January 20, 2024
  • beyond the map. Concept art of the exterior of the base on High Ground. Concept art of the interior of the base. More concept art of the base interior. An early
    16 KB (2,323 words) - 21:31, January 22, 2024
  • people to get on the very top of the sea wall, and one to the ruins of the archway at the end of the beach (the one that's half way in the water). Now when
    17 KB (2,638 words) - 05:07, January 20, 2024
  • Blackout's code name was Moonlight Sonata during its development due to the level's dark night-time sky, and as an allusion to one of Beethoven's works.
    13 KB (1,783 words) - 15:17, February 25, 2024
  • upon. Concept art of the battery hallway. Concept art of the "control room". A side view of the early Construct idea. An early layout of the map. A later
    22 KB (3,699 words) - 05:27, January 18, 2024
  • [citation needed] The playable area of the level constitutes roughly 6% of the tower's height. In the 800x450px thumbnail of this image of the structure, the blue
    18 KB (2,710 words) - 10:56, March 2, 2024
  • articles of the same name, see Epilogue. Epilogue is the eleventh level of Halo 3's campaign in Halo: The Master Chief Collection. Instead of gameplay
    9 KB (1,061 words) - 01:29, June 1, 2023
  • and the Battle of Kenya has ended with the departure of the Prophet of Truth's fleet through the Portal hours earlier. Four vessels of the Sangheili fleet
    32 KB (4,194 words) - 02:06, December 20, 2023
  • at the front. Concept art of the map. Concept art of the base exterior. Concept art of the base interior. An early blockout of the map, still using many
    24 KB (3,712 words) - 17:16, February 18, 2024
  • inside the ceiling of one of the bases. The other secret rooms are all within the walls of the long, narrow hallway in the middle of the map. There is a
    27 KB (3,831 words) - 20:05, April 8, 2024
  • capable of being destroyed. The loading screen of this map. A view of the energy sword spawn on the map. A view of the central area. A view of the data
    7 KB (871 words) - 17:47, July 8, 2023
  • pre-production-era, screenshot of Snowbound. A look at some of the early geometry of Snowbound, following the pre-production phase. A concept paintover of this early geometry
    16 KB (2,276 words) - 19:42, January 30, 2024
  • Scorpion go ahead of the team and attack first to eliminate the bulk of the enemies' defenses. Then it is safe for other vehicles to take care of any stragglers
    16 KB (2,462 words) - 21:29, January 22, 2024
  • artist Chris Carney. The view of Earth on some of the monitors is actually a screenshot from one of the Halo 2 trailers. Some of the computer monitors across
    12 KB (1,584 words) - 13:19, February 22, 2024
  • teams of eight, making it the largest players by total player count. Halo Infinite increased the player count to twenty-four, with two teams of twelve
    14 KB (1,253 words) - 11:45, December 9, 2023
  • taking the form of two opposing stone temples in the midst of the desert. These two bases are multi-tiered structures, with the rest of the map situated
    16 KB (2,325 words) - 05:27, January 18, 2024
  • Johnson is aggravated by John's poor combat performance, lack of a weapon, and the fact that he cannot understand any of John's use of facial expressions. John
    88 KB (11,664 words) - 17:22, May 14, 2024
  • Fall of High Charity, part of the Fleet of Retribution. Outside the map, several CAS-class assault carriers and Ket-pattern battlecruisers part of the fleet
    6 KB (592 words) - 17:20, January 20, 2024
  • silos in three edges of the map with the two large bases on either side of them, and in between them still is a slight dip with clumps of rocks shielding the
    15 KB (2,340 words) - 23:16, May 28, 2023
  • removal of the automatic doors and minor adjustments to the terrain. The outside of the map is the same desert from Epitaph, as it is a part of the same
    8 KB (971 words) - 17:14, January 20, 2024
  • Halo 3's development. Unfortunately, the level was one of many victims of scope reduction in Halo 3 for time. However, by this time many pieces of concept
    19 KB (2,472 words) - 20:33, December 24, 2023
  • instead of man cannons, and instead of an energy bridge, the underside of the main bridge is crossable via a bidirectional man cannon. The name of the map
    16 KB (2,519 words) - 16:33, June 21, 2023
  • early screenshot of Isolation, from the preproduction stage of Halo 3. An early screenshot of Isolation, from the preproduction stage of Halo 3. Looking
    11 KB (1,550 words) - 05:04, January 19, 2024
  • a cavern. Concept art of the facility near the waterfall. Concept art of the skybox. Concept art of the skybox. A screenshot of the map in Halo: The Master
    6 KB (701 words) - 14:43, September 10, 2023
  • I'd probably been asking for this kind of hiccup. Getting cute with the research, opening up a rat's nest of old paper records - and for what? All I'd
    5 KB (41,215 words) - 09:48, May 5, 2018
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