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{{quote|One single Flood spore can destroy a species.|[[Rtas 'Vadum]]{{Ref/Level|H3|Floodgate}}}}
{{quote|One single Flood spore can destroy a species.|[[Rtas 'Vadum]]{{Ref/Level|H3|Floodgate}}}}
'''Spores''' are the most basic kind of [[infection form]] in life cycle of the [[Flood]].{{Ref/Book|Id=Enc22|Enc22|Page=406-407}}
'''Spores''' are the most basic kind of [[infection form]] in the life cycle of the [[Flood]].{{Ref/Book|Id=Enc22|Enc22|Page=406-407}}


==Overview==
==Overview==
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The creation of Flood spores is a priority for the Flood, especially during the [[Feral Stage]] of a given outbreak.{{Ref/Reuse|Enc22p404}} Upon the establishment of an outbreak, the Flood begin to emit spores into the atmosphere to begin expediting the conversion of the local biosphere as local fauna and flora are converted and broken down. Animals and mangled corpses settled upon by spores are generally turned into static growths such as [[Flood blister|blisters]].{{Ref/Reuse|Enc22}} Overall, the presence of spores precedes the production of larger and more mobile infection forms, which in turn go on to produce the main drivers of Flood outbreak.{{Ref/Reuse|Enc22p404}}{{Ref/Reuse|Enc22}} When an outbreak reaches the later phases of the [[Coordinated Stage]], the bodies of those killed in action against the Flood are turned into massive spore towers, or "[[spore mountain]]s",{{Ref/Novel|Id=Sil|HSil|Chapter=String 26}} at the heart of the established [[Blightlands]] - which themselves begin to pump more spores into the planet's atmosphere as the Flood solidifies its victory over a given world.{{Ref/Reuse|Enc22p404}} Spores may be weaponised by the establishment of Flood structures such as [[Flood launcher|launchers]], which intentionally launch clouds of spores targted at enemy forces with the aim of forcing them to succumb to infection.{{Ref/Game|HW|[[Flood launcher]] in-game unit}} [[Flood dispersal pod]]s may also be used as a vector to launch spore packets onto a target world,{{Ref/Reuse|Sil}}{{Ref/Level|H3|Halo (Halo 3 level)|Halo}} especially from an infected starship in orbit - though such pods may also be generated in ground-based hives and fired with a discharge of built-up gases.{{Ref/Reuse|Enc22}} Naturally-occurring meteors and comets may also be repurposed by the Flood as carriers for spore deposits - aided by the spores' natural longevity.{{Ref/Anthology|HFra|Defender of the Storm}}
The creation of Flood spores is a priority for the Flood, especially during the [[Feral Stage]] of a given outbreak.{{Ref/Reuse|Enc22p404}} Upon the establishment of an outbreak, the Flood begin to emit spores into the atmosphere to begin expediting the conversion of the local biosphere as local fauna and flora are converted and broken down. Animals and mangled corpses settled upon by spores are generally turned into static growths such as [[Flood blister|blisters]].{{Ref/Reuse|Enc22}} Overall, the presence of spores precedes the production of larger and more mobile infection forms, which in turn go on to produce the main drivers of Flood outbreak.{{Ref/Reuse|Enc22p404}}{{Ref/Reuse|Enc22}} When an outbreak reaches the later phases of the [[Coordinated Stage]], the bodies of those killed in action against the Flood are turned into massive spore towers, or "[[spore mountain]]s",{{Ref/Novel|Id=Sil|HSil|Chapter=String 26}} at the heart of the established [[Blightlands]] - which themselves begin to pump more spores into the planet's atmosphere as the Flood solidifies its victory over a given world.{{Ref/Reuse|Enc22p404}} Spores may be weaponised by the establishment of Flood structures such as [[Flood launcher|launchers]], which intentionally launch clouds of spores targted at enemy forces with the aim of forcing them to succumb to infection.{{Ref/Game|HW|[[Flood launcher]] in-game unit}} [[Flood dispersal pod]]s may also be used as a vector to launch spore packets onto a target world,{{Ref/Reuse|Sil}}{{Ref/Level|H3|Halo (Halo 3 level)|Halo}} especially from an infected starship in orbit - though such pods may also be generated in ground-based hives and fired with a discharge of built-up gases.{{Ref/Reuse|Enc22}} Naturally-occurring meteors and comets may also be repurposed by the Flood as carriers for spore deposits - aided by the spores' natural longevity.{{Ref/Anthology|HFra|Defender of the Storm}}


Once a Flood outbreak is underway, spores are naturally produced as a byproduct of the infection of other hosts. Combat forms and [[Flood pure form|pure forms]] alike gestate spores within their bodies, which are released when the Flood form is attacked or killed.{{Ref/Book|Id=Enc22p408|Enc22|Page=408-409}}{{Ref/Book|Id=Enc22p411|Enc22|Page=411}} The [[Gravemind]] itself produces billions of spores from its own body,{{Ref/Book|Enc11|Page=169}} though seems to be able to control their effect and grant selective immunity to potentially useful allies - such as in the case of [[Thel 'Vadam]]ee, who was captured by the Gravemind and exposed to spore contact without an environment suit though was seemingly unaffected by the changes.{{Ref/Level|H2|Gravemind (level)|Gravemind}}
Once a [[Flood outbreak]] is underway, spores are naturally produced as a byproduct of the infection of other hosts. Combat forms and [[Flood pure form|pure forms]] alike gestate spores within their bodies, which are released when the Flood form is attacked or killed.{{Ref/Book|Id=Enc22p408|Enc22|Page=408-409}}{{Ref/Book|Id=Enc22p411|Enc22|Page=411}} The [[Gravemind]] itself produces billions of spores from its own body,{{Ref/Book|Enc11|Page=169}} though seems to be able to control their effect and grant selective immunity to potentially useful allies - such as in the case of [[Thel 'Vadam]]ee, who was captured by the Gravemind and exposed to spore contact without an environment suit though was seemingly unaffected by the changes.{{Ref/Level|H2|Gravemind (level)|Gravemind}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:H2 Flood Spore.jpg|A Flood spore inside [[High Charity]] in ''[[Halo 2]]''.
File:H2 - Flood Spores.png|A Flood spore inside [[High Charity]] in ''[[Halo 2]]''.
File:H3 Flood Spore.jpg|A Flood spore in ''[[Halo 3]]''.
File:H3 Flood Spore.jpg|A Flood spore in ''[[Halo 3]]''.
File:H2 - Flood Spore.png|Flood spores aboard High Charity.
File:H2A FloodSpore CutsceneRender.jpg|A render of the Flood spore model developed by [[Blur Studio]] for the cutscenes of ''[[Halo 2: Anniversary]]''.
File:H2A FloodSpore CutsceneRender.jpg|A render of the Flood spore model developed by [[Blur Studio]] for the cutscenes of ''[[Halo 2: Anniversary]]''.
File:H2A Render FloodSpore.png|A cutout of the untextured render.
File:H2A Render FloodSpore.png|A cutout of the untextured render.
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*''[[Halo Infinite: Memory Agent]]'' {{Mo}}
*''[[Halo Infinite: Memory Agent]]'' {{Mo}}
*''[[Halo Infinite]]'' {{Mo}}
*''[[Halo Infinite]]'' {{Mo}}
*''[[Halo: Epitaph]]'' {{Mo}}
*''[[Halo: The Television Series Season Two]]''
**''[[Halo (TV Series)|Halo]]''


==Sources==
==Sources==

Latest revision as of 09:49, March 22, 2024

Flood spore
A screenshot of a Flood spore inside High Charity during the final cutscene.
Biological overview

Classification:

Infection form[1]

Species:

Flood

Physical information

Distinctions:

Small, chitinous floating organisms comprised of Flood Super Cells[2]

 

"One single Flood spore can destroy a species."
Rtas 'Vadum[3]

Spores are the most basic kind of infection form in the life cycle of the Flood.[1]

Overview[edit]

Artwork of a Flood Spore from the OSFM, page 173
Another look at a spore.[4]

Spores serve as the most basic form of Flood encountered in a given outbreak. They are comprised of Flood Super Cells (FSCs) which have encysted themselves to form a chitinous outer layer. This layer protects the cells inside, and allows the spore to float in the air and with the breeze and remain dormant in a given environment for centuries at a time.[2][1] The exterior is additionally covered with bulbous growths and ragged spines, which can be crushed if grabbed.[5] However, the shape of spores can be variable, allowing them to shape their form to accommodate their environment.[1]

Upon contact with a suitable host, the spore becomes active and begins to consume the victim it has become attached to - regardless of it is sapient or not. Unlike their larger pod infector cousins, spores do not immediately convert their host into a combat form, but instead use them to gestate the production of more FSC and spores - turning the host's biomass into a series of egg-like incubators. This process ultimately culminates with the host gestating larger infection forms inside itself, which then burst free and begin to spread the infection far and wide. This process is extremely painful, as the spores intentionally keep their victims alive while their bodies are reshapen into breeding grounds for future stages of Flood infection. Unfortunately, there is no cure once infected by a spore nor a vaccine which can prevent their infection - or any way to reverse the mutations they inflict. To date, the only known countermeasures for them are containment and incineration.[2][1] In some cases, the spore itself may serve as the initial basis for an infection form to grow from.[6]

The creation of Flood spores is a priority for the Flood, especially during the Feral Stage of a given outbreak.[2] Upon the establishment of an outbreak, the Flood begin to emit spores into the atmosphere to begin expediting the conversion of the local biosphere as local fauna and flora are converted and broken down. Animals and mangled corpses settled upon by spores are generally turned into static growths such as blisters.[1] Overall, the presence of spores precedes the production of larger and more mobile infection forms, which in turn go on to produce the main drivers of Flood outbreak.[2][1] When an outbreak reaches the later phases of the Coordinated Stage, the bodies of those killed in action against the Flood are turned into massive spore towers, or "spore mountains",[7] at the heart of the established Blightlands - which themselves begin to pump more spores into the planet's atmosphere as the Flood solidifies its victory over a given world.[2] Spores may be weaponised by the establishment of Flood structures such as launchers, which intentionally launch clouds of spores targted at enemy forces with the aim of forcing them to succumb to infection.[8] Flood dispersal pods may also be used as a vector to launch spore packets onto a target world,[7][9] especially from an infected starship in orbit - though such pods may also be generated in ground-based hives and fired with a discharge of built-up gases.[1] Naturally-occurring meteors and comets may also be repurposed by the Flood as carriers for spore deposits - aided by the spores' natural longevity.[10]

Once a Flood outbreak is underway, spores are naturally produced as a byproduct of the infection of other hosts. Combat forms and pure forms alike gestate spores within their bodies, which are released when the Flood form is attacked or killed.[11][12] The Gravemind itself produces billions of spores from its own body,[13] though seems to be able to control their effect and grant selective immunity to potentially useful allies - such as in the case of Thel 'Vadamee, who was captured by the Gravemind and exposed to spore contact without an environment suit though was seemingly unaffected by the changes.[14]

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g h Halo Encyclopedia (2022 edition), page 406-407
  2. ^ a b c d e f Halo Encyclopedia (2022 edition), page 404-405
  3. ^ Halo 3, campaign level Floodgate
  4. ^ Halo: Official Spartan Field Manual, page 173
  5. ^ Halo: Shadow of Intent
  6. ^ Halo Encyclopedia (2011 edition), page 20
  7. ^ a b Halo: Silentium, String 26
  8. ^ Halo Wars, Flood launcher in-game unit
  9. ^ Halo 3, campaign level Halo
  10. ^ Halo: Fractures - Defender of the Storm
  11. ^ Halo Encyclopedia (2022 edition), page 408-409
  12. ^ Halo Encyclopedia (2022 edition), page 411
  13. ^ Halo Encyclopedia (2011 edition), page 169
  14. ^ Halo 2, campaign level Gravemind