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Dextro Xur-pattern Spirit: Difference between revisions

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{{Era|UNSC|HCW}}
{{Era|UNSC|HCW}}
<center>''Were you looking for the [[Type-52 Troop Carrier|''Phantom''-class dropship]], which was introduced in ''[[Halo 2]]''?''</center>
{{Center|Were you looking for the [[Type-52 Troop Carrier|Phantom-class dropship]], which was introduced in [[Halo 2]]?}}
{{Ship Class Infobox
{{Ship Class Infobox
|image = [[File:HaloReach - Spirit.png|300px]]
|image=[[File:HaloReach - Spirit.png|300px]]
|name = Type-25 Troop Carrier
|manufacturer=[[Assembly forges]]<ref>'''Halo: The Essential Visual Guide''', ''page 187''</ref>
|manufacturer = [[Assembly forges]]<ref>'''Halo: The Essential Visual Guide''', ''page 187''</ref>
|class=DX<ref name="DXC"/> (UNSC designation - "Type-25")<ref name="Reach">'''Halo: Reach''', ''Game Manual''</ref><ref name="waypoint">[http://halo.xbox.com/en-us#/intel/theuniverse/tech/gallery/spirit/1676cbba-efbb-44b8-9dd3-3f6f38b1320a '''Waypoint''': ''Spirit'']</ref>
|class = DX<ref name="DXC"/> (UNSC designation - "Type-25")<ref name="Reach">'''Halo: Reach''', ''Game Manual''</ref><ref name="waypoint">[http://halo.xbox.com/en-us#/intel/theuniverse/tech/gallery/spirit/1676cbba-efbb-44b8-9dd3-3f6f38b1320a '''Waypoint''': ''Spirit'']</ref>
|role=
*Dropship
*Gunship
*Scoutship
|length = {{Convert|27.8|m|ft|sigfig=3|sp=us}}<ref name="ENC">'''[[Halo Encyclopedia]]''', ''page 270''</ref>
|length = {{Convert|27.8|m|ft|sigfig=3|sp=us}}<ref name="ENC">'''[[Halo Encyclopedia]]''', ''page 270''</ref>
|width = {{Convert|18|m|ft|sigfig=3|sp=us}}<ref name="ENC"/>
|width = {{Convert|18|m|ft|sigfig=3|sp=us}}<ref name="ENC"/>
|height = {{Convert|11.8|m|ft|sigfig=3|sp=us}}
|height = {{Convert|11.8|m|ft|sigfig=3|sp=us}}
|mass =
|power-title=Max. acceleration
|max accel = *Cruising - {{Convert|350|km/h|mph}}
|power=*Cruising - {{Convert|350|km/h|mph}}
*Maximum - {{Convert|1100|km/h|mph}}
*Maximum - {{Convert|1100|km/h|mph}}
|max speed space =
|engine=
|max speed air = Under Mach 1{{fact}}
|slipspace drive=
|engine =
|navigation=
|slipspace drive =
|hull=
|slipspace speed =
|armament=[[Heavy plasma cannon]] (1)<ref name="T25"/>
|poweroutput =
|complement=
|power =
*Up to 30 passengers<ref name="T25">[http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24584 '''Bungie.net''': ''Type-25 Troop Carrier'']</ref>
|shield gen =
*Up to two light-armored vehicles or one heavy-armored vehicle<ref name="T25"/>
|hull = Unknown Covenant material
|crew=One pilot
|sensor =
|passengers=
|target =
|othersystems=
|navigation =
|era=
|avionics =
|introduced=
|countermeasures =
|affiliation=[[Covenant Empire|Covenant]]
|armament = *[[Heavy plasma cannon]] (1)<ref name="T25"/>
|complement = *30 passengers<ref name="T25">[http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24584 '''Bungie.net''': ''Type-25 Troop Carrier'']</ref>
*2 vehicles<ref name="T25"/>
|crew = * 1 pilot
|skeleton =
|passengers =
|capacity =
|consumables =
|othersystems =
|firstuse =
|role =
*Dropship
*Gunship
*Scoutship
|era = [[Human-Covenant War]]
|affiliation = [[Covenant Empire|Covenant]]
}}
}}
The '''Type-25 Troop Carrier'''<ref name="Reach"/><ref name="waypoint"/> ([[Covenant Empire|Covenant]] designation '''DX-class dropship'''<ref name="DXC">'''Halo: Ghosts of Onyx''', ''page 286''</ref>), commonly known as the '''Spirit''',<ref name="Reach"/><ref name="waypoint"/> is a Covenant infantry and logistical transport craft.<ref name="DXC">'''Halo: Ghosts of Onyx''', ''page 286''</ref>
The '''Type-25 Troop Carrier'''<ref name="Reach"/><ref name="waypoint"/> ([[Covenant Empire|Covenant]] designation '''DX-class dropship'''<ref name="DXC">'''Halo: Ghosts of Onyx''', ''page 286''</ref>), commonly known as the '''Spirit''',<ref name="Reach"/><ref name="waypoint"/> is a Covenant infantry and logistical transport craft.<ref name="DXC">'''Halo: Ghosts of Onyx''', ''page 286''</ref>


==Design details==
== Design details ==
The Spirit is a moderately large craft, similar in size to the [[D77-TC Pelican]] dropship. Capable of powered flight and hovering, the dropship appears quite cumbersome and awkward to pilots based on battlefield observations but has been known to reach speeds of 350 kilometers per hour while cruising and has a suspected maximum speed of 1,100 kph. Spirits are angular, tuning fork shaped spacecraft with two parallel personnel bays along the exterior of each "prong." The Spirits are dedicated transports for infantry and vehicles. Each of these personnel bays has two doors that open and close vertically; however, they do not close fully and leave a small opening along the length of the bay. Between these extended personnel bays, an energy field fluctuates visibly as it generates the ship's anti-gravity propulsion, similar in appearance to the energy pulse of the [[gravity lift]]s the Covenant use to commute between the ground and the hovering ships. This same gravity-beam is used to ferry [[Shade]]s, [[Type-32 Rapid Assault Vehicle|Ghosts]], and other ground vehicles to their destinations.
The Spirit is a moderately large craft, similar in size to the [[D77-TC Pelican]] dropship. Capable of powered flight and hovering, the dropship appears quite cumbersome and awkward to pilots based on battlefield observations but has been known to reach speeds of 350 kilometers per hour while cruising and has a suspected maximum speed of 1,100 kph. Spirits are angular, tuning fork shaped spacecraft with two parallel personnel bays along the exterior of each "prong." The Spirits are dedicated transports for infantry and vehicles. Each of these personnel bays has two doors that open and close vertically; however, they do not close fully and leave a small opening along the length of the bay. Between these extended personnel bays, an energy field fluctuates visibly as it generates the ship's anti-gravity propulsion, similar in appearance to the energy pulse of the [[gravity lift]]s the Covenant use to commute between the ground and the hovering ships. This same gravity-beam is used to ferry [[Shade]]s, [[Type-32 Rapid Assault Vehicle|Ghosts]], and other ground vehicles to their destinations.


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Although it is not common to all Spirits, some are equipped with [[gravity lift]]s.<ref>'''Halo Wars''', campaign level ''[[Anders' Signal]]''</ref>
Although it is not common to all Spirits, some are equipped with [[gravity lift]]s.<ref>'''Halo Wars''', campaign level ''[[Anders' Signal]]''</ref>


==Known Spirits==
== Known units ==
*''[[Brilliant Gift]]'' - Destroyed inside the ''[[Infinite Succor]]'' during the [[Battle of Installation 04]].
*''[[Brilliant Gift]]'' - Destroyed inside the ''[[Infinite Succor]]'' during the [[Battle of Installation 04]].


==Gameplay==
== Gameplay ==
===''Halo: Combat Evolved''===
=== ''Halo: Combat Evolved'' ===
The Spirit is indestructible in ''Halo: Combat Evolved''.
The Spirit is indestructible in ''Halo: Combat Evolved''.


The best tactic, if on lower difficulty levels, is to attack the vulnerable infantry (shoot or toss a grenade) as they disembark from the Spirit. On higher difficulties, this would be unwise; hiding behind cover until the ship leaves is often the best course of action in this situation. Without cover or good tactics, a careless player might die quickly. As well as being able to drop of a rather large amount of Covenant troops on the battlefield, the Spirit is also capable of providing heavy support in combat. When dropping off troops, the Spirit will be stationary in mid-air for a few seconds, before descending and opening its troop bay doors.
The best tactic, if on lower difficulty levels, is to attack the vulnerable infantry (shoot or toss a grenade) as they disembark from the Spirit. On higher difficulties, this would be unwise; hiding behind cover until the ship leaves is often the best course of action in this situation. Without cover or good tactics, a careless player might die quickly. As well as being able to drop of a rather large amount of Covenant troops on the battlefield, the Spirit is also capable of providing heavy support in combat. When dropping off troops, the Spirit will be stationary in mid-air for a few seconds, before descending and opening its troop bay doors.


===''Halo Wars''===
=== ''Halo Wars'' ===
In ''Halo Wars'', the Spirit only appears on the campaign and cannot be used in multiplayer or Skirmish. It is used to deliver quite large amounts of troops on the battlefield,The dropship is quite fast, and quite resistant to damage: it is advisable that players should eliminate it before the troops it carries disembark. Once the troops are on the ground, it cannot be destroyed.
In ''Halo Wars'', the Spirit only appears on the campaign and cannot be used in multiplayer or Skirmish. It is used to deliver quite large amounts of troops on the battlefield,The dropship is quite fast, and quite resistant to damage: it is advisable that players should eliminate it before the troops it carries disembark. Once the troops are on the ground, it cannot be destroyed.


The preferred units for taking down an airborne Spirit are [[M9 Main Anti-Air Tank|Wolverines]], [[AV-14 Hornet|Hornets]], and [[AV-22 Sparrowhawk|Hawks]]. Spirits in ''Halo Wars'' do not engage enemy targets and are only seen in the [[campaign]], mainly on the mission "[[Dome of Light]]." Spirits in ''Halo Wars'' utilize gravity lifts to deploy and pick up troops, rather than the side-mounted troop bay doors as in ''Halo: Combat Evolved'' and ''Halo: Reach''.
The preferred units for taking down an airborne Spirit are [[M9 Main Anti-Air Tank|Wolverines]], [[AV-14 Hornet|Hornets]], and [[AV-22 Sparrowhawk|Hawks]]. Spirits in ''Halo Wars'' do not engage enemy targets and are only seen in the [[campaign]], mainly on the mission "[[Dome of Light]]." Spirits in ''Halo Wars'' utilize gravity lifts to deploy and pick up troops, rather than the side-mounted troop bay doors as in ''Halo: Combat Evolved'' and ''Halo: Reach''.


===''Halo: Reach''===
=== ''Halo: Reach'' ===
The Spirit in ''Halo: Reach'' behaves similarly to its ''Halo: Combat Evolved'' incarnation. One significant change, however, is that of its firing operation, which now matches the behavior of the Phantom's plasma auto-cannon. Instead of simultaneously firing three bolts of plasma, it now sports a weapon similar to the [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]], which is significantly more powerful but fires only one bolt at a time and at half the speed. It remains indestructable, but its turret can be shot off with enough firepower. In [[Firefight]] mode, destroying the turret grants the player who did so a two [[credit]] bonus.
The Spirit in ''Halo: Reach'' behaves similarly to its ''Halo: Combat Evolved'' incarnation. One significant change, however, is that of its firing operation, which now matches the behavior of the Phantom's plasma auto-cannon. Instead of simultaneously firing three bolts of plasma, it now sports a weapon similar to the [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]], which is significantly more powerful but fires only one bolt at a time and at half the speed. It remains indestructible, but its turret can be shot off with enough firepower. In [[Firefight]] mode, destroying the turret grants the player who did so a two [[credit]] bonus.


==Trivia==
==Trivia==
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*[[Lorraine McLees]] described the Spirit as "having the coolest rear-end of all the Covenant ships".<ref>'''[[The Art of Halo]]''', ''page 131''</ref>
*[[Lorraine McLees]] described the Spirit as "having the coolest rear-end of all the Covenant ships".<ref>'''[[The Art of Halo]]''', ''page 131''</ref>
*The ''[[Marathon]]'' logo can be seen on the front of the cockpit.
*The ''[[Marathon]]'' logo can be seen on the front of the cockpit.
*The Spirit dropship was erroneously designated as Type-28 Troop Carrier during the development of ''[[Halo: Reach]]''; this was soon corrected following the release of the game. This error, however, persist in a [[Halo Waypoint|Waypoint]]'s article of the vehicle.<ref name="waypoint"/>


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Dropship artwork.jpg|Concept art of the Spirit dropship for ''Halo: Combat Evolved''.
File:Dropship artwork.jpg|Concept art of the Spirit dropship for ''Halo: Combat Evolved''.
File:Reach T28 TC.jpg|Turnaround reference of the Type-25 Spirit from ''Halo: Reach''.
File:HCE-SpiritDropship.png|A Spirit Dropship with troop bay doors open in ''Halo: Combat Evolved''.
File:HCE-SpiritDropship.png|A Spirit Dropship with troop bay doors open in ''Halo: Combat Evolved''.
File:HaloCE-SpiritDropship02.png|A Spirit Dropship with troop bay doors closed in ''Halo: Combat Evolved''.
File:HaloCE-SpiritDropship02.png|A Spirit Dropship with troop bay doors closed in ''Halo: Combat Evolved''.
File:HCE-SpiritDropshipSide.png|An in-game profile view of the Spirit Dropship, with one troop bay door open.
File:HCE-SpiritDropshipSide.png|An in-game profile view of the Spirit Dropship, with one troop bay door open.
File:HCEA-SpiritDropship.png|The Spirit Dropship as it appears in ''Halo: Combat Evolved Anniversary''.
File:Tuning Fork right.png|A view of the Spirit Dropship, troop bay prongs facing right, from the ''Halo: Reach'' Multiplayer Beta.
File:HReach-SpiritDropship.png|An in-game view of a Spirit Dropship in ''Halo: Reach''.
File:HCE-SpiritDropshipCockpit-screen.png|In-game view of the Spirit Dropship's cockpit in ''Halo: Combat Evolved''.
File:HCE-SpiritDropshipCockpit-screen.png|In-game view of the Spirit Dropship's cockpit in ''Halo: Combat Evolved''.
File:CrashedSpirit.jpg|A crashed Spirit dropship in the swamps of Installation 04.
File:CrashedSpirit.jpg|A crashed Spirit dropship in the swamps of Installation 04.
File:Gruntsindropship.jpg|Spirit Dropship about to disgorge Grunt infantry on Installation 04.
File:Gruntsindropship.jpg|Spirit Dropship about to disgorge Grunt infantry on Installation 04.
File:Spirit inside.png|The inside of a closed Spirit from ''Halo: Combat Evolved''.
File:Spirit inside.png|The inside of a closed Spirit from ''Halo: Combat Evolved''.
File:HCEA-SpiritDropship.png|The Spirit Dropship as it appears in ''Halo: Combat Evolved Anniversary''.
File:Halo Wars Spirit Dropship.jpg|Concept 3D model of the front end of a Spirit dropship for ''Halo Wars''.
File:Halo Wars Spirit Dropship.jpg|Concept 3D model of the front end of a Spirit dropship for ''Halo Wars''.
File:Covenant spirit back.jpg|Concept 3D model of the back end of a Spirit Dropship for ''Halo Wars''.
File:Covenant spirit back.jpg|Concept 3D model of the back end of a Spirit Dropship for ''Halo Wars''.
File:SpiritonBattlefield.png|A Spirit dropship hovers over a battlefield in ''Halo Wars''.
File:SpiritonBattlefield.png|A Spirit dropship hovers over a battlefield in ''Halo Wars''.
File:Reach T28 TC.jpg|Turnaround reference of the Type-25 Spirit from ''Halo: Reach''.
File:Tuning Fork right.png|A view of the Spirit Dropship, troop bay prongs facing right, from the ''Halo: Reach'' Multiplayer Beta.
File:HReach-SpiritDropship.png|An in-game view of a Spirit Dropship in ''Halo: Reach''.
File:reach_966009_Full.jpg|A squadron of Spirits.
File:reach_966009_Full.jpg|A squadron of Spirits.
File:Enviro 02.jpg|A pre-alpha screenshot of the Spirit in ''Halo: Reach''.
File:Enviro 02.jpg|A pre-alpha screenshot of the Spirit in ''Halo: Reach''.

Revision as of 02:07, September 1, 2012

Were you looking for the Phantom-class dropship, which was introduced in Halo 2?

Template:Ship Class Infobox The Type-25 Troop Carrier[1][2] (Covenant designation DX-class dropship[3]), commonly known as the Spirit,[1][2] is a Covenant infantry and logistical transport craft.[3]

Design details

The Spirit is a moderately large craft, similar in size to the D77-TC Pelican dropship. Capable of powered flight and hovering, the dropship appears quite cumbersome and awkward to pilots based on battlefield observations but has been known to reach speeds of 350 kilometers per hour while cruising and has a suspected maximum speed of 1,100 kph. Spirits are angular, tuning fork shaped spacecraft with two parallel personnel bays along the exterior of each "prong." The Spirits are dedicated transports for infantry and vehicles. Each of these personnel bays has two doors that open and close vertically; however, they do not close fully and leave a small opening along the length of the bay. Between these extended personnel bays, an energy field fluctuates visibly as it generates the ship's anti-gravity propulsion, similar in appearance to the energy pulse of the gravity lifts the Covenant use to commute between the ground and the hovering ships. This same gravity-beam is used to ferry Shades, Ghosts, and other ground vehicles to their destinations.

Type-25 Troop Carriers often ferry Covenant vehicles within the blue-colored energy field between their prongs, usually Ghosts and Wraiths, or other small objects such as supply canisters for ground troops.

While these dropships have life support for use in the vacuum of space, they do not have a slipspace drive. During Operation: FIRST STRIKE, a Spirit was modified with reinforced metal so it could be launched out of a ship already in Slipspace. Even with this modification, the Spirit became severely damaged after the exit and was still unable to travel into the Slipstream on its own accord.[4]

Although it is not common to all Spirits, some are equipped with gravity lifts.[5]

Known units

Gameplay

Halo: Combat Evolved

The Spirit is indestructible in Halo: Combat Evolved.

The best tactic, if on lower difficulty levels, is to attack the vulnerable infantry (shoot or toss a grenade) as they disembark from the Spirit. On higher difficulties, this would be unwise; hiding behind cover until the ship leaves is often the best course of action in this situation. Without cover or good tactics, a careless player might die quickly. As well as being able to drop of a rather large amount of Covenant troops on the battlefield, the Spirit is also capable of providing heavy support in combat. When dropping off troops, the Spirit will be stationary in mid-air for a few seconds, before descending and opening its troop bay doors.

Halo Wars

In Halo Wars, the Spirit only appears on the campaign and cannot be used in multiplayer or Skirmish. It is used to deliver quite large amounts of troops on the battlefield,The dropship is quite fast, and quite resistant to damage: it is advisable that players should eliminate it before the troops it carries disembark. Once the troops are on the ground, it cannot be destroyed.

The preferred units for taking down an airborne Spirit are Wolverines, Hornets, and Hawks. Spirits in Halo Wars do not engage enemy targets and are only seen in the campaign, mainly on the mission "Dome of Light." Spirits in Halo Wars utilize gravity lifts to deploy and pick up troops, rather than the side-mounted troop bay doors as in Halo: Combat Evolved and Halo: Reach.

Halo: Reach

The Spirit in Halo: Reach behaves similarly to its Halo: Combat Evolved incarnation. One significant change, however, is that of its firing operation, which now matches the behavior of the Phantom's plasma auto-cannon. Instead of simultaneously firing three bolts of plasma, it now sports a weapon similar to the Concussion Rifle, which is significantly more powerful but fires only one bolt at a time and at half the speed. It remains indestructible, but its turret can be shot off with enough firepower. In Firefight mode, destroying the turret grants the player who did so a two credit bonus.

Trivia

  • The Spirit is jokingly known as the "tuning fork" among Bungie employees due to its shape.[6]
  • Lorraine McLees described the Spirit as "having the coolest rear-end of all the Covenant ships".[7]
  • The Marathon logo can be seen on the front of the cockpit.
  • The Spirit dropship was erroneously designated as Type-28 Troop Carrier during the development of Halo: Reach; this was soon corrected following the release of the game. This error, however, persist in a Waypoint's article of the vehicle.[2]

Gallery

List of appearances

Sources

  1. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named Reach
  2. ^ a b c Cite error: Invalid <ref> tag; no text was provided for refs named waypoint
  3. ^ a b Halo: Ghosts of Onyx, page 286
  4. ^ Halo: First Strike, pages 295-296
  5. ^ Halo Wars, campaign level Anders' Signal
  6. ^ Halo: Reach, Legendary Developer Commentary
  7. ^ The Art of Halo, page 131

Template:CovenantShips Template:Covenant Vehicles