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FSS-1000 Sabre: Difference between revisions

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{{Era|HCW}}
{{Era|HCW}}
{{Ratings}}
<center>'''''Sabre''' redirects here. For the SPARTAN-III team, see [[Team Saber]].''</center>
<center>'''''Sabre''' redirects here. For the SPARTAN-III team, see [[Team Saber]].''</center>
{{Ship Class Infobox
{{Ship Class Infobox
|name='''YSS-1000''' ''"Sabre"''
|name='''YSS-1000 Prototype Anti-Ship Spaceplane'''
|image=[[File:Sabre-class Starfighter.png|300px]]
|image=[[File:Sabre-class Starfighter.png|300px]]
|manufacturer=
|manufacturer=
|class=
|class=YSS-1000
|role=Starfighter
|role=Starfighter
|length=
|length=80.7 feet (24.6 meters)<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''page 161''</ref>
|width=
|width=62.1 feet (18.9 meters)<ref name="EVG"/>
|height=
|height=
|engine=*Two main engines and wing-mounted thrusters
|engine=*Two main engines and wing-mounted thrusters
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|slipspace drive=
|slipspace drive=
|hull=
|hull=
|armament=*Two [[M1024 ASW/AC 30mm ALA Cannon]]s
|armament=*Two [[M1024 ASW/AC 30mm MLA cannon]]s<ref name="EVG"/>
*Two [[ST/Medusa Missile]] pods
*Two [[ST/Medusa missile]] delivery systems<ref name="EVG"/>
|complement-title=Crew
|complement-title=Crew
|complement=*One pilot
|complement=*One pilot
*One radar intercept officer
*One radar intercept officer<ref name="EVG"/>
|era=Human-Covenant War
|era=[[Human-Covenant War]]
|affiliation=United Nations Space Command
|affiliation=[[UNSC Air Force]]
}}
}}
The '''YSS-1000 Sabre''' is a space superiority [[starfighter]] used by the [[United Nations Space Command Defense Force|UNSC Defense Force]] during the [[Human-Covenant War]].<ref name="e3">[[Halo: Reach E3 Campaign Demo|'''Halo: Reach''' ''E3 Campaign Demo'']]</ref><ref name="bnet">[http://www.bungie.net/News/content.aspx?type=topnews&link=2010E3 '''Bungie.net''': ''Halo: Reach E3 2010 Trailer'']</ref><ref name="Waypoint">[http://halo.xbox.com/en-us/intel/theuniverse/tech/gallery/sabre/499ce36f-da85-4733-a409-13b61fc0b886 '''Halo Waypoint''': ''Sabre'']</ref> Its first known use was in supressing a rebellion on [[Mamore]] in [[2552#May|May 2552]].<ref>'''Halo: Reach''' ''manual''</ref>
The '''YSS-1000 Prototype Anti-Ship Spaceplane''', commonly known as the '''Sabre''', is a highly classified [[starfighter]] used by the [[UNSC Air Force]] in surgical orbital combat.<ref name="e3">[[Halo: Reach E3 Campaign Demo|'''Halo: Reach''' ''E3 Campaign Demo'']]</ref><ref name="bnet">[http://www.bungie.net/News/content.aspx?type=topnews&link=2010E3 '''Bungie.net''': ''Halo: Reach E3 2010 Trailer'']</ref><ref name="Waypoint">[http://halo.xbox.com/en-us/intel/theuniverse/tech/gallery/sabre/499ce36f-da85-4733-a409-13b61fc0b886 '''Halo Waypoint''': ''Sabre'']</ref><ref name="EVG"/>


==Specifications==
==Specifications==
===Design details===
===Design details===
The YSS-1000 is a space-based fighter, which can be launched vertically from a ground-based launch platforms using a system of [[List of "seven" references in Halo|seven]]-stage detachable rockets to propel itself out of a planet's atmosphere into low orbit<ref>'''[[Halo: Reach Official Strategy Guide]]''', ''page 437''</ref><ref name="e3"/> without the use of asynchronous linear-induction or nuclear technology.<ref name="Waypoint"/> The Sabre's speed is similar to the [[Covenant Empire|Covenant]] [[Type-31 Exoatmospheric Multi-role Fighter|Seraph's]]; it also has an afterburner system which can be used to increase its speed. The Sabre is capable of performing complex [[wikipedia:Aileron roll|aileron rolls]], [[Wikipedia:Split S|Split S]] maneuvers, and [[Wikipedia:Immelmann turn|Immelmann turns]].
The YSS-1000 is a space-based fighter, which can be launched vertically from a ground-based launch platforms using a system of [[List of "seven" references in Halo|seven]]-stage detachable rockets to propel itself out of a planet's atmosphere into low orbit<ref>'''[[Halo: Reach Official Strategy Guide]]''', ''page 437''</ref><ref name="e3"/> without the use of asynchronous linear-induction, nuclear technology,<ref name="Waypoint"/> or other traditional means of surface-to-orbit transit. The Sabre also possesses powerful [[Energy shielding#Human energy shielding|energy shielding technology]], which covers all areas of the craft and quickly recharges when depleted.<ref name="e3"/><ref name="Waypoint"/><ref name="EVG"/>


{{Conjecturalization}}
The Sabre is designed for the dual purposes of peak acceleration and maneuverability in orbital combat, due in large part to a powerful afterburner system. This emphasis on speed and responsiveness enables the Sabre to perform feats that other human single ships cannot accomplish, and even allows the craft to compete favorably with the [[Covenant Empire|Covenant's]] more technologically advanced [[Type-31 Exoatmospheric Multi-role Fighter|Type-31 Seraph fighter]]. The Sabre is capable of performing complex [[wikipedia:Aileron roll|aileron rolls]], [[Wikipedia:Split S|Split S]] maneuvers, and [[Wikipedia:Immelmann turn|Immelmann turns]].<ref name="LNoS"/>
 
===Size===
The actual measured size of a Sabre is not known. We can assume it is smaller than a [[Pelican]] because we can see that the Sabre is roughly half the width of the Pelican(25m), but significantly less in length. The height would maybe be somewhere around 3-4 meters.{{Conjecturalization End}}


===Armament===
===Armament===
The fighter's armament includes twin 30mm autocannons as well as twin-linked [[ST/Medusa Missile]] pods with locking abilities. The Sabre also possesses [[energy shielding|energy shielding technology]].<ref name="e3"/><ref name="Waypoint"/> Its targeting computer can identify enemy contacts from a long distance, as well as show the distance to a target. The craft is intended for lethal encounters, not for simply disabling targeted craft.<ref name="Waypoint"/>
The Sabre's armament includes twin [[M1024 ASW/AC 30mm MLA cannon|M1024 30mm autocannons]] as well as twin-linked [[ST/Medusa missile]] pods; these missiles are capable of maintaining a lock on even fast-moving and highly evasive craft which could likely "shake" most projectiles. The Sabre's targeting computer can identify enemy contacts from a long distance, as well as show the distance to a target. The craft is intended for lethal encounters, not for simply disrupting or disabling targeted craft.<ref name="Waypoint"/><ref name="EVG"/>


==Operational history==
==Operational history==
The Sabre was developed as a result of the [[Sabre Program]], a top-secret [[United Nations Space Command|UNSC]] project in which [[SPARTAN-B312]] was a pilot at some point.<ref name="bnet"/> [[Reach]] had multiple Sabre fighters stored in launch facilities on the planet's surface, including [[Sabre Program Launch/Research Range|the newest]], which was located near [[Farkas Lake]].<ref name="Waypoint"/> In addition, the orbital platform ''[[Anchor 9]]'' had several Sabres stored in its launch bays.
The Sabre was developed by the [[Sabre Program]], a top-secret [[United Nations Space Command|UNSC]] project in which [[SPARTAN-B312]] was a pilot at some point.<ref name="bnet"/> The craft's existence has been denied by three separate administrations,<ref name="LNoS"/> and the program's existence has remained secret throughout its existence.<ref name="EVG"/><ref name="Waypoint"/>


During the Fall of Reach, SPARTAN-B312 and [[Jorge-052]] of [[Noble Team]] used a Sabre during Operation: UPPER CUT, in which multiple Sabres were used to board the [[Covenant corvette]] ''[[Ardent Prayer]]'' in order to use it to deliver a [[Shaw-Fujikawa Translight Engine#Atypical uses|makeshift slipspace bomb]] to the [[Covenant supercarrier]] ''[[Long Night of Solace]]''. Before assaulting the corvette, the Sabres were used to defend ''Anchor 9'' against Covenant [[Type-27 XMF|''Banshee''-class interceptors]], [[Type-31 XMF|''Seraph''-class starfighters]], and [[Phantom gunboat]]s.<ref name="lnos">'''Halo: Reach''', campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref> Noble Six and the other pilots were eventually able to land on the corvette after disabling its engines and destroying its fighter escorts in order to use it and the slipspace drive to destroy the supercarrier.<ref name="lnos"/> The mission succeeded, but the Sabres were destroyed, as the strike team was unable to return to them due to damage to the corvette and was thus forced to abandon them.<ref name="lnos"/> Despite the success of this operation, the Sabre Program has remained secret.<ref name="Waypoint"/>
The earliest known use of the Sabre was during a [[Mamore insurrections|counter-insurgency operation]] on [[Mamore]] on [[2552#May|May 10, 2552]]. [[SPARTAN-B312]] demonstrated great skill in piloting the Sabre, thus gaining the approval of [[Colonel]] [[Urban Holland]] and resulting in the Spartan's assignment to [[Noble Team]].<ref>''Halo: Reach'' game manual</ref>


== Identified Sabres==
Multiple Sabres were stored in launch facilities across the surface of the planet [[Reach]], including [[Sabre Program Launch/Research Range|the newest facility]] near [[Farkas Lake]].<ref name="Waypoint"/><ref name="EVG"/> In addition, the orbital platform ''[[Anchor 9]]'' had several Sabres stored in its launch bays.<ref name="LNoS">'''Halo: Reach''', campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref><ref>'''Halo: Reach''', multiplayer level ''[[Anchor 9 (level)|Anchor 9]]''</ref> During the [[Fall of Reach]] in [[2552|summer 2552]], SPARTAN-B312 and [[Jorge-052]] of [[Noble Team]] used a Sabre during [[Operation: UPPER CUT]], in which multiple Sabres were used to board the [[SDV-class heavy corvette|Covenant corvette]] ''[[Ardent Prayer]]'' in order to use it to deliver a [[Shaw-Fujikawa Translight Engine#Atypical uses|makeshift slipspace bomb]] to the [[CSO-class supercarrier|Covenant supercarrier]] ''[[Long Night of Solace]]''. Before assaulting the corvette, the Sabres were used to defend ''Anchor 9'' against several [[Type-27 Exoatmospheric Multi-role Fighter|Banshee interceptors]], Seraph starfighters, and [[Phantom gunboat]]s.<ref name="LNoS"/> SPARTAN-B312 and the other pilots were able to land on the corvette after disabling its engines and destroying its fighter escorts in order to use it and the slipspace drive to destroy the supercarrier.<ref name="LNoS"/> The mission succeeded, but the Sabres were destroyed, as the strike team was unable to return to them due to damage to the corvette and was thus forced to abandon them.<ref name="EVG"/><ref name="LNoS"/><ref>'''Halo: The Essential Visual Guide''', ''page 7''</ref>
 
==Identified Sabres==
*''[[Bravo 029]]''
*''[[Bravo 029]]''
*''[[Echo 1]]''
*''[[Echo 1]]''
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==Gameplay==
==Gameplay==
The Sabre is only usable in the space combat segment of the level ''Long Night of Solace''.
The Sabre is usable only in the space combat segment of the level ''Long Night of Solace''.


Like other vehicles in the ''Halo'' games, the Sabre is piloted from third-person view. The [[Heads Up Display]], located near the center of the screen, shows the weapon currently in use, thruster heat, as well as the hull and shield integrity of the Sabre. Enemy ships are identified by type and highlighted with a distance marker once the targeting reticle is moved on them. The HUD is slightly different depending on the weapon used at the time.
Like other vehicles in the ''Halo'' games, the Sabre is piloted from third-person view. The [[heads up display]], located near the center of the screen, shows the weapon currently in use, thruster heat, as well as the hull and shield integrity of the Sabre. Enemy ships are identified by type and highlighted with a distance marker once the targeting reticle is moved on them. The HUD is slightly different depending on the weapon used at the time.


Pitch and direction change is controlled by the right thumbstick, while the left stick controls speed.<ref>[http://www.gametrailers.com/video/e3-2010-halo-reach/700423 '''GameTrailers''': ''E3 2010: Campaign Walkthrough HD'']</ref> However, if the player holds down the Right Bumper, a few changes are made. The auto-level functionality is disabled and left and right on the left thumbstick give full control over roll.<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1019331 '''HBO Forums''': ''Sabre 'expert controls'']</ref> This was a function that was initially always enabled and was cut during testing, only to be re-instated at the very last minute by holding the RB button down, and so is not mentioned in the manual, the official guide, or even within the game itself.<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1019338 '''HBO Forums''': ''JonnyOThan of Bungie'']</ref> The Sabre also has a boost function, which uses its wing-mounted thrusters. This fills up the thruster heat bar,which needs to cool down after continuous usage. A variety of maneuvers such as aileron rolls - often misidentified as 'barrel rolls' - and [[Wikipedia:Immelmann turn|Immelmann turns]] can be performed by using the left bumper.<ref>[http://gamevideos.1up.com/video/id/30048/bigger '''1up''': ''E3 2010: Halo Reach Stage Video Demo'']</ref> The weapon in use can be switched between the machine guns and missiles with the Y button. The autocannons have an additional reticle leading the target, and the missiles can lock-on to enemy ships.<ref name="gamespot">[http://e3.gamespot.com/video/6266242/?hd=1 '''GameSpot''': ''Halo: Reach E3 2010 Stage Demo: Halo: Reach'']</ref>
Pitch and direction change is controlled by the right thumbstick, while the left stick controls speed.<ref>[http://www.gametrailers.com/video/e3-2010-halo-reach/700423 '''GameTrailers''': ''E3 2010: Campaign Walkthrough HD'']</ref> However, if the player holds down the Right Bumper, a few changes are made. The auto-level functionality is disabled and left and right on the left thumbstick give full control over roll.<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1019331 '''HBO Forums''': ''Sabre 'expert controls'']</ref> This was a function that was initially always enabled and was cut during testing, only to be re-instated at the very last minute by holding the RB button down, and so is not mentioned in the manual, the official guide, or even within the game itself.<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1019338 '''HBO Forums''': ''JonnyOThan of Bungie'']</ref> The Sabre also has a boost function, which uses its wing-mounted thrusters. This fills up the thruster heat bar,which needs to cool down after continuous usage. A variety of maneuvers such as aileron rolls - often misidentified as 'barrel rolls' - and [[Wikipedia:Immelmann turn|Immelmann turns]] can be performed by using the left bumper.<ref>[http://gamevideos.1up.com/video/id/30048/bigger '''1up''': ''E3 2010: Halo Reach Stage Video Demo'']</ref> The weapon in use can be switched between the machine guns and missiles with the Y button. The autocannons have an additional reticle leading the target, and the missiles can lock-on to enemy ships.<ref name="gamespot">[http://e3.gamespot.com/video/6266242/?hd=1 '''GameSpot''': ''Halo: Reach E3 2010 Stage Demo: Halo: Reach'']</ref>
Line 59: Line 57:


==Trivia==
==Trivia==
*A Sabre is a kind of backsword, in keeping with the UNSC's tradition of naming exoatmospheric vehicles, like The [[GA-TL1 Longsword|Longsword ]] and the [[Shortsword|Shortsword ]] after bladed weapons. The atmospheric vehicles, which are named after real animals with the exceptions of the [[Cyclops]] and [[Gremlin_Combat_Support_Vehicle|Gremlin]], which are named after mythical creatures.
*Like the [[GA-TL1 Longsword|Longsword]] and the [[Shortsword|Shortsword]], the Sabre is name after a [[Wikipedia:Sabre|bladed weapon]].
*Although Bungie experimented on implementing the Sabre into [[multiplayer]], it only appears in the campaign due to balance issues.<ref name="gamespot"/>
*Although Bungie experimented on implementing the Sabre into [[multiplayer]], it only appears in the campaign due to balance issues.<ref name="gamespot"/>
*Despite being highly classified and officially non-existent, many sources describe Sabre fighters as being the primary defense fighter of the Inner Colonies.<ref>'''[[Bungie.net]]''', ''Halo: Reach game stats''</ref><ref>'''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]''', ''page 344''</ref>
*Despite being highly classified and officially non-existent, some sources erroneously describe the Sabre as being the primary defense fighter of the [[Inner Colonies]].<ref>'''[[Bungie.net]]''', ''Halo: Reach game stats''</ref><ref>'''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]''', ''page 344''</ref>
*The Sabre launch sequence in ''Halo: Reach'' appears to have been inspired by [[wikipedia:NASA|NASA's]] [[wikipedia:Space Shuttle program|Space Shuttle program]], in both components and angles used for the cinematic. Several angles of the Sabre's launch sequence use similar camera angles seen during Space Shuttle launch, and the on-board cameras are used to examine foam loss on the external tank. The design of the Sabre's own external tank is somewhat based on that on the Shuttle, especially its orange color.
*The Sabre launch sequence in ''Halo: Reach'' appears to have been inspired by [[wikipedia:NASA|NASA's]] [[wikipedia:Space Shuttle program|Space Shuttle program]], in both components and angles used for the cinematic. Several angles of the Sabre's launch sequence use similar camera angles seen during Space Shuttle launch, and the on-board cameras are used to examine foam loss on the external tank. The design of the Sabre's own external tank is somewhat based on that on the Shuttle, especially its orange color.
*The Sabre has a very similar overall shape to the [[F-99 Unmanned Combat Aerial Vehicle]], including the position and shape of the vertical stabilizers.
*The Sabre has a very similar overall shape to the [[F-99 Unmanned Combat Aerial Vehicle]], including the position and shape of the vertical stabilizers.
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:Comparison6047-2.jpg|Comparing the size of a Sabre to a Pelican docked at Anchor 9.
File:Insertion pod attack.jpg|A Sabre attacks Covenant [[orbital insertion pod]]s during Operation: UPPER CUT.
File:Sabre-close-up.jpg|Another view of the Sabre.
File:Sabre-close-up.jpg|''Bravo 029'' docking with ''Anchor 9''.
File:Sabre_design.jpg|A conceptual model of the Sabre.
File:SabreConcept_1.jpg|An early concept of the Sabre.
File:SabreConcept_2.jpg|Several early conceptual explorations of the Sabre.
File:Sabre - MissileCompartment.png|Concept art showing the details of the missile loadout of the Sabre.
File:Saber Cockpit.png|The Sabre's cockpit.
File:Saber Cockpit.png|The Sabre's cockpit.
File:Halo- Reach - Saber Engines.jpg|A rear view of the Sabre.
File:Halo- Reach - Saber Engines.jpg|A rear view of the Sabre.
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File:Halo- Reach - Noble Six Sabre.jpg|A front view of the Sabre's cockpit, with SPARTAN-B312 piloting, and Jorge-052 co-piloting.
File:Halo- Reach - Noble Six Sabre.jpg|A front view of the Sabre's cockpit, with SPARTAN-B312 piloting, and Jorge-052 co-piloting.
File:Sabre Rocket Disengage.png|A Sabre after separating its first stage components and fuel tanks.
File:Sabre Rocket Disengage.png|A Sabre after separating its first stage components and fuel tanks.
File:Reach E310 Campaign09.jpg|The Sabre's in-game HUD.
File:Reach E310 Campaign09.jpg|The Sabre's heads-up display.
File:Reach E310 Campaign10.jpg|Sabres in a battle above Reach next to ''Anchor 9''.
File:Reach E310 Campaign10.jpg|Sabres in combat above Reach near ''Anchor 9''.
File:Reach-UNSC Savannah.png|Sabre fighters escorting the {{UNSCShip|Savannah}}.
File:Reach-UNSC Savannah.png|Sabre fighters escorting {{UNSCShip|Savannah}}.
File:Halo- Reach - Saber Shields.jpg|A Sabre's energy shields taking fire in combat.
File:Halo- Reach - Saber Shields.jpg|A Sabre's energy shields taking fire in combat.
File:HaloReach - Space Battle.jpg|A Sabre and the UNSC ''Savannah'' assaulting ''Ardent Prayer''.
File:HaloReach - Space Battle.jpg|A Sabre and the UNSC ''Savannah'' assaulting ''Ardent Prayer''.
File:Insertion pod attack.jpg|A Sabre attacks [[orbital insertion pod]]s during Operation: UPPER CUT.
File:Comparison6047-2.jpg|A comparison of the size of a Sabre to a Pelican docked at ''Anchor 9''.
File:Sabre_design.jpg|A conceptual model of the Sabre.
File:SabreConcept_1.jpg|An early concept of the Sabre.
File:SabreConcept_2.jpg|Several early conceptual explorations of the Sabre.
File:Sabre - MissileCompartment.png|Concept art showing the details of the missile loadout of the Sabre.
</gallery>
</gallery>



Revision as of 18:17, August 25, 2011

Sabre redirects here. For the SPARTAN-III team, see Team Saber.

Template:Ship Class Infobox The YSS-1000 Prototype Anti-Ship Spaceplane, commonly known as the Sabre, is a highly classified starfighter used by the UNSC Air Force in surgical orbital combat.[1][2][3][4]

Specifications

Design details

The YSS-1000 is a space-based fighter, which can be launched vertically from a ground-based launch platforms using a system of seven-stage detachable rockets to propel itself out of a planet's atmosphere into low orbit[5][1] without the use of asynchronous linear-induction, nuclear technology,[3] or other traditional means of surface-to-orbit transit. The Sabre also possesses powerful energy shielding technology, which covers all areas of the craft and quickly recharges when depleted.[1][3][4]

The Sabre is designed for the dual purposes of peak acceleration and maneuverability in orbital combat, due in large part to a powerful afterburner system. This emphasis on speed and responsiveness enables the Sabre to perform feats that other human single ships cannot accomplish, and even allows the craft to compete favorably with the Covenant's more technologically advanced Type-31 Seraph fighter. The Sabre is capable of performing complex aileron rolls, Split S maneuvers, and Immelmann turns.[6]

Armament

The Sabre's armament includes twin M1024 30mm autocannons as well as twin-linked ST/Medusa missile pods; these missiles are capable of maintaining a lock on even fast-moving and highly evasive craft which could likely "shake" most projectiles. The Sabre's targeting computer can identify enemy contacts from a long distance, as well as show the distance to a target. The craft is intended for lethal encounters, not for simply disrupting or disabling targeted craft.[3][4]

Operational history

The Sabre was developed by the Sabre Program, a top-secret UNSC project in which SPARTAN-B312 was a pilot at some point.[2] The craft's existence has been denied by three separate administrations,[6] and the program's existence has remained secret throughout its existence.[4][3]

The earliest known use of the Sabre was during a counter-insurgency operation on Mamore on May 10, 2552. SPARTAN-B312 demonstrated great skill in piloting the Sabre, thus gaining the approval of Colonel Urban Holland and resulting in the Spartan's assignment to Noble Team.[7]

Multiple Sabres were stored in launch facilities across the surface of the planet Reach, including the newest facility near Farkas Lake.[3][4] In addition, the orbital platform Anchor 9 had several Sabres stored in its launch bays.[6][8] During the Fall of Reach in summer 2552, SPARTAN-B312 and Jorge-052 of Noble Team used a Sabre during Operation: UPPER CUT, in which multiple Sabres were used to board the Covenant corvette Ardent Prayer in order to use it to deliver a makeshift slipspace bomb to the Covenant supercarrier Long Night of Solace. Before assaulting the corvette, the Sabres were used to defend Anchor 9 against several Banshee interceptors, Seraph starfighters, and Phantom gunboats.[6] SPARTAN-B312 and the other pilots were able to land on the corvette after disabling its engines and destroying its fighter escorts in order to use it and the slipspace drive to destroy the supercarrier.[6] The mission succeeded, but the Sabres were destroyed, as the strike team was unable to return to them due to damage to the corvette and was thus forced to abandon them.[4][6][9]

Identified Sabres

Gameplay

The Sabre is usable only in the space combat segment of the level Long Night of Solace.

Like other vehicles in the Halo games, the Sabre is piloted from third-person view. The heads up display, located near the center of the screen, shows the weapon currently in use, thruster heat, as well as the hull and shield integrity of the Sabre. Enemy ships are identified by type and highlighted with a distance marker once the targeting reticle is moved on them. The HUD is slightly different depending on the weapon used at the time.

Pitch and direction change is controlled by the right thumbstick, while the left stick controls speed.[10] However, if the player holds down the Right Bumper, a few changes are made. The auto-level functionality is disabled and left and right on the left thumbstick give full control over roll.[11] This was a function that was initially always enabled and was cut during testing, only to be re-instated at the very last minute by holding the RB button down, and so is not mentioned in the manual, the official guide, or even within the game itself.[12] The Sabre also has a boost function, which uses its wing-mounted thrusters. This fills up the thruster heat bar,which needs to cool down after continuous usage. A variety of maneuvers such as aileron rolls - often misidentified as 'barrel rolls' - and Immelmann turns can be performed by using the left bumper.[13] The weapon in use can be switched between the machine guns and missiles with the Y button. The autocannons have an additional reticle leading the target, and the missiles can lock-on to enemy ships.[14]

In Halo: Reach, crucial aspects of astrodynamics are overlooked for the sake of gameplay. For example, when thrust is cut, the Sabre no longer maintains a constant velocity. In reality, a spacecraft's momentum would propel it forward indefinitely as friction is not present.

Trivia

  • Like the Longsword and the Shortsword, the Sabre is name after a bladed weapon.
  • Although Bungie experimented on implementing the Sabre into multiplayer, it only appears in the campaign due to balance issues.[14]
  • Despite being highly classified and officially non-existent, some sources erroneously describe the Sabre as being the primary defense fighter of the Inner Colonies.[15][16]
  • The Sabre launch sequence in Halo: Reach appears to have been inspired by NASA's Space Shuttle program, in both components and angles used for the cinematic. Several angles of the Sabre's launch sequence use similar camera angles seen during Space Shuttle launch, and the on-board cameras are used to examine foam loss on the external tank. The design of the Sabre's own external tank is somewhat based on that on the Shuttle, especially its orange color.
  • The Sabre has a very similar overall shape to the F-99 Unmanned Combat Aerial Vehicle, including the position and shape of the vertical stabilizers.
  • It is possible for the player to ram the Sabre into an enemy Seraph or Banshee and destroy it. This will award the player the Splatter Medal.

Gallery

List of appearances

Sources

  1. ^ a b c Halo: Reach E3 Campaign Demo
  2. ^ a b Bungie.net: Halo: Reach E3 2010 Trailer
  3. ^ a b c d e f Halo Waypoint: Sabre
  4. ^ a b c d e f Cite error: Invalid <ref> tag; no text was provided for refs named EVG
  5. ^ Halo: Reach Official Strategy Guide, page 437
  6. ^ a b c d e f Halo: Reach, campaign level Long Night of Solace
  7. ^ Halo: Reach game manual
  8. ^ Halo: Reach, multiplayer level Anchor 9
  9. ^ Halo: The Essential Visual Guide, page 7
  10. ^ GameTrailers: E3 2010: Campaign Walkthrough HD
  11. ^ HBO Forums: Sabre 'expert controls
  12. ^ HBO Forums: JonnyOThan of Bungie
  13. ^ 1up: E3 2010: Halo Reach Stage Video Demo
  14. ^ a b GameSpot: Halo: Reach E3 2010 Stage Demo: Halo: Reach
  15. ^ Bungie.net, Halo: Reach game stats
  16. ^ Halo: Reach Legendary Edition Guide, page 344

Template:UNSC Ships