Gameplay

No Easy Way Out: Difference between revisions

From Halopedia, the Halo wiki

m (→‎Sources: Removing regular achievements category)
m (Bot: Automated text replacement (-{{[Ee]ra\|(RW|BS|343)[^}\n]*}} +{{Status|Gameplay}}))
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Era|RW}}
{{Status|Gameplay}}
{{achievement infobox
{{achievement infobox
|name=No Easy Way Out
|name=No Easy Way Out
Line 6: Line 6:
|game=Halo 4
|game=Halo 4
}}
}}
{{Achievement infobox
|name = No Easy Way Out
|game = Halo: The Master Chief Collection
|img = [[File:HTMCC H4 Achievement Steam NoEasyWayOut.jpg]]
[[File:HTMCC H4 Achievement NoEasyWayOut.png|140px]]
|gs = 10
}}
'''No Easy Way Out''' is an [[achievement]] in ''[[Halo 4]]'' and ''[[Halo: The Master Chief Collection]]''. It is awarded for surviving all enemy waves during the defense in [[S1/Memento Mori/Spartan Miller|Episode 5, Chapter 1]] of [[Spartan Ops]] on Heroic or harder.<ref>[http://halo.xbox.com/blogs/Headlines/post/2012/08/22/The-Halo-Bulletin-82212.aspx '''Halo Waypoint''': ''The Halo Bulletin: 8.22.12'']</ref> To "survive" the player must reach and defeat the final wave of enemies, which includes keeping at least one of the research stations alive for about five minutes. Activating the switch which prevents the Prometheans from teleporting before all of the enemies have been defeated will end the level prematurely and prevent the player from getting the achievement.


'''No Easy Way Out''' is an [[achievement]] in ''[[Halo 4]]''. It is awarded for surviving all enemy waves during the defense in [[S1/Memento Mori/Spartan Miller|Episode 5, Chapter 1]] of [[Spartan Ops]] on Heroic or harder.<ref>[http://halo.xbox.com/blogs/Headlines/post/2012/08/22/The-Halo-Bulletin-82212.aspx '''Halo Waypoint''': ''The Halo Bulletin: 8.22.12'']</ref> To "survive" the player must keep at least one of the two research stations intact until the area has been completely cleared of enemies. Activating the switch which prevents the Prometheans from teleporting before all of the enemies have been defeated will end the level prematurely and prevent the player from getting the achievement.
As waves spawn in when there is only one enemy left, it can be helpful to leave two [[Promethean Knight]]s alive and targeted on the player until the research stations are no longer needed.


==Trivia==
==Trivia==
This achievement is mislabeled. Despite saying that it can be unlocked on Normal or harder, it actually requires that you be playing on Heroic or harder. The language is also somewhat misleading. It would seem to indicate that the player must survive, but in actuality the player can die numerous times. It is the research stations which must survive intact.
The achievement is mislabeled in ''Halo 4'' - despite saying that it can be unlocked on Normal or harder, it actually requires that you be playing on Heroic or harder. This is corrected in the description in ''Halo: The Master Chief Collection''. The language is also somewhat ambiguous in both versions of the achievement - seeming to indicate that the player must survive, but in actuality the player can die numerous times. Instead the player just has to "survive" all the waves of Promethean reinforcements.


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Halo 4 Achievements}}
{{Halo 4 Achievements}}
{{Master Chief Collection Achievements|H4}}

Latest revision as of 01:22, March 19, 2022

No Easy Way Out
No Easy Way Out.png
20 Gamerscore icon taken from Xbox.com. Originally a single block colour (with the two circles both being white and the 'G' a transparent cutout), but modified by myself to display nicely on dark *and* light themes, and to be reminiscent of the pre-Xbox One gamerscore icon.

No Easy Way Out is an achievement in Halo 4 and Halo: The Master Chief Collection. It is awarded for surviving all enemy waves during the defense in Episode 5, Chapter 1 of Spartan Ops on Heroic or harder.[1] To "survive" the player must reach and defeat the final wave of enemies, which includes keeping at least one of the research stations alive for about five minutes. Activating the switch which prevents the Prometheans from teleporting before all of the enemies have been defeated will end the level prematurely and prevent the player from getting the achievement.

As waves spawn in when there is only one enemy left, it can be helpful to leave two Promethean Knights alive and targeted on the player until the research stations are no longer needed.

Trivia[edit]

The achievement is mislabeled in Halo 4 - despite saying that it can be unlocked on Normal or harder, it actually requires that you be playing on Heroic or harder. This is corrected in the description in Halo: The Master Chief Collection. The language is also somewhat ambiguous in both versions of the achievement - seeming to indicate that the player must survive, but in actuality the player can die numerous times. Instead the player just has to "survive" all the waves of Promethean reinforcements.

Sources[edit]