Gameplay

Mix Things Up: Difference between revisions

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==Walkthrough==
==Walkthrough==
All weapon kills must be done over one playthrough of the level. In order to access every weapon available in the level, the [[Halo Infinite skulls#Thunderstorm|Thunderstorm skull]] needs to be activated, as upgraded enemies will spawn with different weapons. The weapons become available in the following order:
All weapon kills must be done over one playthrough of the level. The weapons become available in the following order:
#'''[[Assault rifle]]''' - Opening loadout. Also found in the hangar, in the room with the the holotank displaying the MA40 assault rifle, and in the room after the elevator collapse during the escape sequence.
#'''[[MA40 assault rifle|Assault rifle]]''' - Opening loadout. Also found in the hangar, in the room with the the holotank displaying the MA40 assault rifle, and in the room after the elevator collapse during the escape sequence.
#'''[[Sidekick]]''' - Opening loadout. Also found in the hangar.
#'''[[Mk50 Sidekick|Sidekick]]''' - Opening loadout. Also found in the hangar.
#'''[[Battle rifle]]'''  - Found in the hangar, inside a crate at the other side of the shield door. A crane moves the crate there shortly after the level starts. A second one can be found in the room before the bridge.
#'''[[BR75 battle rifle|Battle rifle]]'''  - Found in the hangar, inside a crate at the other side of the shield door. A crane moves the crate there shortly after the level starts. A second one can be found in the room before the bridge.
#'''[[Bulldog]]'''  - Found in the hangar, on a piece of debris held by a crane above the opening spawn location. A second one can be found at the end of the hallway after exiting the elevator from the deployment bay.
#'''[[CQS48 Bulldog|Bulldog]]'''  - Found in the hangar, on a piece of debris held by a crane above the opening spawn location. A second one can be found at the end of the hallway after exiting the elevator from the deployment bay.
#'''[[Disruptor]]''' - Held by [[Unggoy Bouncer]]s throughout the level.
#'''[[Rohakadu-pattern plasma pistol|Plasma Pistol]]''' - Found on various weapon racks in the level, starting from the hangar control room.
#'''[[Plasma Pistol]]''' - Found on various weapon racks in the level, starting from the hangar control room.
#'''[[Ukala Workshop Mangler|Mangler]]''' - Found on various weapon racks in the level, starting from the hangar control room.
#'''[[Mangler]]''' - Found on various weapon racks in the level, starting from the hangar control room.
#'''[[Posu'gelka-pattern needler|Needler]]''' - Found on various weapon racks in the level, starting from the room following the first encounter with the [[Jiralhanae Berserker]].
#'''[[Needler]]''' - Found on various weapon racks in the level, starting from the room following the first encounter with the [[Jiralhanae Berserker]].
#'''[[Erudo'ma'keth-pattern pulse carbine|Pulse carbine]]''' - Found on various weapon racks in the level, with the first one found on the ground in the deployment bay.
#'''[[Commando]]''' - Held by [[Jiralhanae Warrior]]s throughout the level.
#'''[[Pulse carbine]]''' - Found on various weapon racks in the level, with the first one found on the ground in the deployment bay.
#'''[[M41D SPNKr]]''' - Held by [[Jiralhanae Chosen Warrior]]s throughout the level.
#'''[[M9 fragmentation grenade|Frag grenade]]''' - Found in small UNSC crates throughout the level, with the first ones found upon exiting the elevator from the deployment bay.
#'''[[M9 fragmentation grenade|Frag grenade]]''' - Found in small UNSC crates throughout the level, with the first ones found upon exiting the elevator from the deployment bay.
#'''[[Jovokada Workshop spike grenade|Spike grenade]]''' - Found on various weapon racks in the level, starting with the room with the holotank displaying the MA40 assault rifle.
#'''[[Jovokada Workshop spike grenade|Spike grenade]]''' - Found on various weapon racks in the level, starting with the room with the holotank displaying the MA40 assault rifle.
#'''[[Anskum-pattern plasma grenade|Plasma grenade]]''' - Found on various weapon racks in the level, starting with the two-floored storage room with freight lifts on either side (also where the [[Halo Infinite skulls#Boom|Boom skull]] can be found).
#'''[[Anskum-pattern plasma grenade|Plasma grenade]]''' - Found on various weapon racks in the level, starting with the two-floored storage room with freight lifts on either side (also where the [[Halo Infinite skulls#Boom|Boom skull]] can be found).
#'''[[Shea'p-pattern plasma cannon|Plasma cannon]]''' - Only found in the hallway after the two-floored storage room. Note that it cannot be carried into the bridge, so you need to keep an enemy alive before picking up the plasma cannon.
#'''[[Shea'p-pattern plasma cannon|Plasma cannon]]''' - Only found in the hallway after the two-floored storage room. Note that it cannot be carried into the bridge, so you need to keep an enemy alive before picking up the plasma cannon.
#'''[[Heatwave]]''' - Only held by the [[Jiralhanae Warlord]] in the bridge.
#'''[[Veporokk Workshop Ravager|Ravager]]''' - Held by the [[Jiralhanae Warlord]] in the bridge; also found on a weapon rack at the far left corner of the bridge.
#'''[[Ravager]]''' - Only found on a weapon rack at the far left corner of the bridge.
#'''[[MLRS-2 Hydra|Hydra]]''' - Only found lodged between two crates in the room underneath the elevator at the deployment bay near the end of the escape sequence.
#'''[[MLRS-2 Hydra|Hydra]]''' - Only found lodged between two crates in the room underneath the elevator at the deployment bay near the end of the escape sequence.


The achievement should be rewarded upon earning the last kill, rather than at the completion of the level.
The achievement should be rewarded upon earning the last kill, rather than at the completion of the level.
Players can utilize the "Replay Mission" mechanic to bring weapons into the level as their starting loadout. This is particularly advisable for the Hydra. Players can also bring the Rebound-variant Ravager, which will count toward the achievement.
==Trivia==
==Trivia==
*The achievement's name is a reference to [[John-117]]'s quote "''thought I'd try shooting my way out - '''mix things up''' a little''" in ''[[Halo 3]]'' level [[Cortana (level)|Cortana]].
*The achievement's name is a reference to [[John-117]]'s quote "''thought I'd try shooting my way out - '''mix things up''' a little''" in ''[[Halo 3]]'' level [[Cortana (level)|Cortana]].


{{Halo Infinite Achievements}}
{{Halo Infinite Achievements}}

Latest revision as of 15:13, May 11, 2023

Mix Things Up

Mix Things Up is an achievement in Halo Infinite. It is unlocked by getting at least one kill with every weapon available on Warship Gbraakon. This achievement awards the player 20 Gamerscore.

Walkthrough[edit]

All weapon kills must be done over one playthrough of the level. The weapons become available in the following order:

  1. Assault rifle - Opening loadout. Also found in the hangar, in the room with the the holotank displaying the MA40 assault rifle, and in the room after the elevator collapse during the escape sequence.
  2. Sidekick - Opening loadout. Also found in the hangar.
  3. Battle rifle - Found in the hangar, inside a crate at the other side of the shield door. A crane moves the crate there shortly after the level starts. A second one can be found in the room before the bridge.
  4. Bulldog - Found in the hangar, on a piece of debris held by a crane above the opening spawn location. A second one can be found at the end of the hallway after exiting the elevator from the deployment bay.
  5. Plasma Pistol - Found on various weapon racks in the level, starting from the hangar control room.
  6. Mangler - Found on various weapon racks in the level, starting from the hangar control room.
  7. Needler - Found on various weapon racks in the level, starting from the room following the first encounter with the Jiralhanae Berserker.
  8. Pulse carbine - Found on various weapon racks in the level, with the first one found on the ground in the deployment bay.
  9. Frag grenade - Found in small UNSC crates throughout the level, with the first ones found upon exiting the elevator from the deployment bay.
  10. Spike grenade - Found on various weapon racks in the level, starting with the room with the holotank displaying the MA40 assault rifle.
  11. Plasma grenade - Found on various weapon racks in the level, starting with the two-floored storage room with freight lifts on either side (also where the Boom skull can be found).
  12. Plasma cannon - Only found in the hallway after the two-floored storage room. Note that it cannot be carried into the bridge, so you need to keep an enemy alive before picking up the plasma cannon.
  13. Ravager - Held by the Jiralhanae Warlord in the bridge; also found on a weapon rack at the far left corner of the bridge.
  14. Hydra - Only found lodged between two crates in the room underneath the elevator at the deployment bay near the end of the escape sequence.

The achievement should be rewarded upon earning the last kill, rather than at the completion of the level.

Players can utilize the "Replay Mission" mechanic to bring weapons into the level as their starting loadout. This is particularly advisable for the Hydra. Players can also bring the Rebound-variant Ravager, which will count toward the achievement.

Trivia[edit]

  • The achievement's name is a reference to John-117's quote "thought I'd try shooting my way out - mix things up a little" in Halo 3 level Cortana.