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Halo: Spartan Assault: Difference between revisions

From Halopedia, the Halo wiki

(Pretty sure he's in it, plus the picture's name XD)
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==Gallery==
==Gallery==

Revision as of 12:10, June 10, 2013

Template:New Content

This article is about an upcoming work. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the citation policy.

Template:Game Infobox Halo: Spartan Assault is an upcoming isometric shooter video game developed by Vanguard Games in collaboration with 343 Industries; it is the eighth game in the Halo series. Spartan Assault is designed for Microsoft Windows 8 (with support for both PC and tablets), as well as Windows Phone 8. Set between the events of Halo 3 and Halo 4, the game will feature 25 missions that tell the story of the SPARTAN-IV Program's earliest operations.[1][2][3] The game went by the codename "Bootcamp" prior to its official announcement.[4]

Plot summary

Set sometime between March 2553 and July 2557, Halo: Spartan Assault explores the SPARTAN-IVs' first Spartan Ops during the Battle of Draetheus V.[5][6] This battle is part of the second war between the UNSC and the remnants of the Covenant, which is still being waged during the events of Halo 4.[1][7][8] The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like Halo 4's War Games mode;[2][9] this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.[5][6]

The campaign has two protagonists, Commander Sarah Palmer and Spartan Davis, whose first meeting will be depicted in the Halo: Initiation limited comic series.[7] Rather than the in-engine cutscenes used in most Halo games, Spartan Assault will instead make use of motion comic-style animations between missions, much like the terminals in Halo: Combat Evolved Anniversary and Halo 4.[3]

Gameplay

Control

Touch input for Halo: Spartan Assault

As a "twin-stick" top-down shooter title, Halo: Spartan Assault is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. Halo's staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.[10]

On Windows 8 PCs and tablets, the game can also be played with a mouse and keyboard. Keyboard controls use a standard shooter format: the "WASD" key group controls movement and the mouse is for aiming and firing. An update will be applied to the game following its release which would enable the use of an Xbox 360 controller.[10]

Player loadout

Player loadout with a skull enabled

Players will be able to customize their Spartan character's primary and secondary weapon loadout, armor ability, and booster (akin to Halo 4's a tactical packages and support upgrades) at the start of each mission.

Halo 4 integration features

Halo: Spartan Assault will be closely integrated with the player's experience in Halo 4. Experience points, all-new Achievements, and unique emblems can all be unlocked for one's Halo 4 Spartan career. Additional integration features available after launch.[1]

Appearances

Characters

UNSC

Covenant

Equipment and technology

Vehicles

UNSC
Covenant

Weapons

UNSC
Covenant

Locations

  • Draetheus system (First appearance)

Organizations

Species

Gallery

Sources

Template:Halo Games