Real World

Drumrun: Difference between revisions

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(notastub, there isn't anything else for it, especially it being a soundtrack.)
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{{realworld}}
{{Status|RealWorld}}
{{ratings}}
{{Music infobox
{{Era|H1}}
| name      = Drumrun
[[Video:Drumrun|200px|right]]
| yt      = oJAkH4_wNEQ
'''Drumrun''' is a piece included in the [[Halo: Original Soundtrack]].
| album      = ''[[Halo: Original Soundtrack]]''
| composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
| length    = 1:01
| producer  =
| last      = [[The Maw (music)|The Maw]]
| next      = [[On a Pale Horse]]
}}


[[The Maw]] is the only level in Halo: CE in which it is heard. It appears several times briefly, usually when the Master Chief is dealing with new waves of enemies. Most notably however, it plays during the first part of the Warthog run at the end of the level.
'''Drumrun''' is the eighteenth track in ''[[Halo: Original Soundtrack]]''.  


The piece gets its name from being composed almost entirely of drums (there are a few synth sounds in the background, possibly representing the [[Flood]] or [[343 Guilty Spark (Monitor)|343 Guilty Spark]]), and that there is a sense of urgency or impending danger. For the Warthog run, it is designed to make the player feel there is "something else coming" as the piece does not feel like a climax - there are two parts to the Warthog run; part of the [[Truth and Reconciliation Suite]] appearing for the second.  
==Overview==
The piece gets its name from being composed almost entirely of drums (there are a few synth sounds in the background, possibly representing the [[Flood]]), and that there is a sense of urgency or impending danger.  


It plays for 1:01.
==Appearances==
It can be heard in ''[[The Maw]]''. It first plays when [[John-117]] comes across a locked door being forcibly opened by the [[Flood]] before entering the corridor leading to the cafeteria of {{UNSCShip|Pillar of Autumn}}. It plays a second time after he exits the bridge and encounters a group of Flood forms exiting at the door to the armory. It plays a third time at the start of the [[M12 Force Application Vehicle|Warthog]] run at the end of the level.


{{Halo Music}}
==Arrangements==
[[Category:Halo Music]]
The piece was arranged into ''[[Strident]]'' in ''[[Halo: Combat Evolved Anniversary: Original Soundtrack]]''.
[[Category:Halo: Combat Evolved]]
 
{{Soundtrack|H1}}

Latest revision as of 10:27, March 19, 2022

Drumrun

Album:

Halo: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

1:01

Previous:

The Maw

Next:

On a Pale Horse

 

Drumrun is the eighteenth track in Halo: Original Soundtrack.

Overview[edit]

The piece gets its name from being composed almost entirely of drums (there are a few synth sounds in the background, possibly representing the Flood), and that there is a sense of urgency or impending danger.

Appearances[edit]

It can be heard in The Maw. It first plays when John-117 comes across a locked door being forcibly opened by the Flood before entering the corridor leading to the cafeteria of UNSC Pillar of Autumn. It plays a second time after he exits the bridge and encounters a group of Flood forms exiting at the door to the armory. It plays a third time at the start of the Warthog run at the end of the level.

Arrangements[edit]

The piece was arranged into Strident in Halo: Combat Evolved Anniversary: Original Soundtrack.