List of REQ cards/Helmets: Difference between revisions
From Halopedia, the Halo wiki
Crisperstorm (talk | contribs) No edit summary |
Crisperstorm (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
Helmets, like Armor can be worn but they serve no purpose beyond cosmetics. | Helmets, like Armor can be worn but they serve no purpose beyond cosmetics. At launch there will be '''175''' Helmet REQ Cards. | ||
{| class="wikitable" style="margin:2px auto; font-size:small; text-align:center; background:#FFFFFF" | {| class="wikitable" style="margin:2px auto; font-size:small; text-align:center; background:#FFFFFF" | ||
|- | |- |
Revision as of 20:04, September 28, 2015
Helmets, like Armor can be worn but they serve no purpose beyond cosmetics. At launch there will be 175 Helmet REQ Cards.
Image | Name | Rarity | Description |
---|---|---|---|
Anubis | Common | The ANUBIS helmet's enhanced sensor suite benefits from collaboration with allied Sangheili, though ONI security paranoia has slowed technology integration. | |
Athlon | Common | ||
EVA | Common | ||
Mako Chthonic | Rare | ||
Scout Decoy | Rare | Materials Group tested various form factors of the SCOUT helmet before settling on a sleek shape reminiscent of the MARK VI [GEN1] model. | |
Buccaneer | Rare | BUCCANEER helmets use off-the-shelf components, but the casing is custom made. The HUD is also compatible with military VISRs, employing ingenious hacks to bypass liscencing locks. | |
Argus Arestor | Legendary/Mythic | ||
Helioskrill | Legendary/Mythic | ||
Helljumper | Legendary/Mythic | Though development delays kept it from consideration by the UNSC Marine Corps, only minor modifications were needed to make the HELLJUMPER helmet fully compatible with GEN2 Mjolnir. | |
Hermes | Legendary/Mythic | ||
Technician Override | Legendary/Mythic |