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Fractures

From Halopedia, the Halo wiki

(Redirected from Tenrai)
This article is about the non-canon spinoff universes known as "Fractures". For the short story anthology, see Halo: Fractures.
Fractures logo.

Fractures are reinterpretations of the Halo universe, akin to alternate universes, that exist separately to the core canon of the franchise. They are designed to maintain the main elements and themes of the Halo universe, but are markedly divergent due to either fundamental differences in the nature of the setting, or the way certain events play out. Fractures are designed to give fans a unique and fresh take on the Halo universe, while leaving the existing lore untouched.[1][2]

Fractures universes are used to lend background lore to otherwise non-canonical in-game elements, such as the Yoroi core in Halo Infinite or Belos, Blackguard and Drengr armours in Halo: The Master Chief Collection. As such, they are often linked to in-game events, such as MCC's Season 8: Mythic or Infinite's Fractures: Tenrai event.[1][2]

Fractures universes[edit]

Tenrai[edit]

The Tenrai universe is inspired by Japanese culture. In this universe, the 343 clans of the Imperial Court once feuded with each other for generations, but united in the face of an invasion by the Covenant. To defeat the invaders, the clans pooled their knowledge and crafted a new type of armor for their samurai warriors: Yoroi.[1]

Belos[edit]

The Belos universe is inspired by classical Greek and Roman culture. In this universe, the Chosen are humans who have been selected to undergo augmentations, making them almost demigods among their people. As such, Chosen serve as commanders and bodyguards within the armies that are sworn to defend the realm of Lacedaemon. The Chosen are equipped with Belos armor.[2]

Blackguard[edit]

The Blackguard universe is inspired by feudalism and Medieval European culture. In this universe, the Blackguard are knights, protectors, and thieves from many kingdoms who are equipped with sets of specialized armor and powerful weapons. Each kingdom produces its own armor design, but in general the armor is known simply as Blackguard armor.[2]

Drengr[edit]

The Drengr universe is inspired by Norse culture. In this universe, the Skalds are matchless warriors and clever storytellers who collect many tales of epic feats as they fight against the Shapeless Horrors. The Skalds gird themselves for battle with runeplate, also called Drengr armor.[2]

Fractures-themed events[edit]

The following is a list of in-game events that are themed around Fractures universes.

Halo: The Master Chief Collection[edit]

Main article: Halo: The Master Chief Collection

Halo: MCC has only featured one Fractures-themed event:

  • Season 8: Mythic - Includes the Belos, Blackguard, and Drengr armours from their respective Fractures universes.

Halo Infinite[edit]

Main article: Halo Infinite

Halo Infinite was the game for which the concept of Fractures was first introduced, as a way to expand the cosmetic customisation options beyond those that would exist within the main Halo universe. Thus, it is expected to feature many Fractures-themed events:

Production notes[edit]

Fracture are used as events in Halo Infinite and Halo: The Master Chief Collection to explain the existence of certain armor models, such as Yoroi and specific Season 8: Mythic items, in their relevant games.[2][3]

Gallery[edit]

Sources[edit]