List of REQ cards/Vehicles

From Halopedia, the Halo wiki

Image Name Rarity Sale Price Energy Cost Description
REQ Card - Mongoose.jpg Mongoose Common REQ Points 50 1 energy Heavy-duty all-terrain quad bike. A passenger can be accommodated on the rear-facing seat.
REQ Card - Mongoose Corp.jpg Corp Mongoose Common REQ Points 50 1 energy Liang Dortmund's heavy-duty modification of the standard Mongoose. Rugged Mongoose with extra armor.
REQ Card - Tundra Mongoose.jpg Tundra Mongoose Common REQ Points 50 1 energy The Mongoose has proven to be a reliable alternative to more specialized hostile environment transports in climates that do not greatly exceed extremes found on Earth. Improved Mongoose with extra armor.
REQ Card - Woodland Mongoose.jpg Woodland Mongoose Common REQ Points 50 1 energy Cheap and lightweight Mongoose all-terrain vehicles are often pressed into use as light cargo transports in topography that stymies the larger Warthog. Improved Mongoose with extra armor.
REQ Card - Urban Mongoose.jpg Urban Mongoose Common REQ Points 50 1 energy Rugged utility vehicle used by UNSC Army scouts and Air Force security patrols. Improved Mongoose with upgraded armor.
REQ Card - ONI Mongoose.jpg ONI Mongoose Common REQ Points 50 1 energy ONI ensures that even their simulated vehicles are top-of-the-line. Advanced Mongoose with heavy armor.
REQ Card - Gungoose.png Gungoose Common REQ Points 50 3 energy The new "Gungoose" is the result of an M290 Mongoose quad bike fitted with twin grenade launchers. A passenger can be accommodated on the rear-facing seat, providing ample offense on this snake-killer’s nose and tail.
REQ Card - Corp Gungoose.jpg Corp Gungoose Uncommon REQ Points 75 3 energy Corporate security is authorized to respond to incursions with lethal force on colonies plagued by increasing Insurrection violence. Rugged Gungoose with extra armor.
REQ Card - Tundra Gungoose.jpg Tundra Gungoose Rare REQ Points 100 3 energy Gungoose units operating in frigid and wet operating environs add anti-corrosion treatments and de-icing systems to the standard UNSC all-environment features. Improved Gungoose with extra armor.
REQ Card - Woodland Gungoose.jpg Woodland Gungoose Rare REQ Points 100 3 energy Army reconnaissance units appreciate the mobility and firepower afforded by the Gungoose, particularly in remote colonies that lack road systems of any kind. Improved Gungoose with extra armor.
REQ Card - Urban Gungoose.jpg Urban Gungoose Rare REQ Points 100 3 energy Armed Mongoose deployed by Army scouts and Spartan long-range recon teams. Improved Gungoose with upgraded armor.
REQ Card - ONI Gungoose.jpg ONI Gungoose Rare REQ Points 100 3 energy ONI fits the Gungoose's grenades with timed fuses that allow them to ricochet. Advanced Gungoose with heavy armor and upgraded grenade launchers.
REQ Card - Warthog.png Warthog Common REQ Points 50 2 energy Warthog armed reconnaissance configuration fitted with a rotary autocannon on a full-rotation turret mount.
REQ Card - Warthog Corp.jpg Corp Warthog Common REQ Points 50 2 energy Piratical Kig-Yar raids and Insurrection rebels ensure that armed Warthogs have a legitimate usage in the former Outer Colonies. Rugged Warthog with extra armor.
REQ Card - Warthog Tundra.jpg Tundra Warthog Uncommon REQ Points 75 2 energy The long war against the Covenant often took the UNSC military into inhospitable areas of their colony worlds to hide from orbital bombardment or raid the aliens' enigmatic archaeological digs. Improved Warthog with extra armor.
REQ Card - Warthog Woodland.jpg Woodland Warthog Uncommon REQ Points 75 2 energy UNSC Army FAV's in woodland camouflage were once a common sight in the remote forested regions of Earth's garden colonies. They will be again, if the UEG has its way. Improved Warthog with extra armor.
REQ Card - Warthog Urban.jpg Urban Warthog Uncommon REQ Points 75 2 energy Harsh lessons in Promethean firepower have led to a program to increase the durability of new Warthogs deployed to combat zones. Improved Warthog with upgraded armor.
REQ Card - Warthog ONI.jpg ONI Warthog Rare REQ Points 100 3 energy ONI Warthogs are loaded with high explosive dual purpose (HEDP) rounds. Advanced Warthog with heavy armor and upgraded chaingun.
REQ Card - Warthog Rally.jpg Rally Warthog Uncommon REQ Points 75 2 energy Extreme racing on New Carthage combines deadly wildlife, rugged terrain, heavy weapons, and insane driving skill. Advanced Warthog with heavy armor and greatly increased speed.
REQ Card - Warthog Sword.jpg Sword Needle Warthog Rare REQ Points 100 3 energy Experiments with Subanese crystal explosives and Sangheili shield technology are being pioneered by UNSC forces working with the Arbiter. Advanced Warthog with Needle-firing chaingun and regenerative energy shields being tested in War Games.
REQ Card - Scout Warthog.jpg Scout Warthog Common REQ Points 50 1 energy Unarmed utility Warthog. Wheeled all-terrain vehicle used by every branch of UNSC service.
REQ Card - Scout Warthog Corp.jpg Corp Scout Warthog Common REQ Points 50 1 energy Rugged Scout Warthog. Demilitarized Warthogs are a common sight on the colonies.
REQ Card - Scout Warthog Tundra.jpg Tundra Scout Warthog Common REQ Points 50 1 energy Transportation of food and fuel is more critical than weapons in tundra and arctic campaigns. Improved Scout Warthog with extra armor.
REQ Card - Scout Warthog Woodland.jpg Woodland Scout Warthog Common REQ Points 50 1 energy Removing the FAV's chaingun to open up cargo room is simple and straightforward. Improved Scout Warthog with extra armor.
REQ Card - Scout Warthog Urban.jpg Urban Scout Warthog Common REQ Points 50 1 energy Military Warthogs are sometimes disarmed due to parts shortages or desperate need for light transports. Improved Scout Warthog with upgraded armor.
REQ Card - Scout Warthog ONI.jpg ONI Scout Warthog Common REQ Points 50 1 energy ONIs Warthog fleet are only superficially similar to the standard military models. Advanced Scout Warthog with heavy armor.
REQ Card - Scout Warthog Rally.jpg Rally Scout Warthog Common REQ Points 50 1 energy With class victories in both the New Carthage Sprint Series and 24 Hours of Quezon, AMG's competition division routinely dominates the high-stakes world of interstellar motorsports. Advanced Scout Warthog with heavy armor and greatly increased speed.
REQ Card - Rocket Warthog.jpg Rocket Warthog Ultra Rare REQ Points 150 4 energy Warthog multi-role attack configuration with missile launcher pods.
REQ Card - Corp Rocket Warthog.jpg Corp Rocket Warthog Ultra Rare REQ Points 150 4 energy A few credits in the right hands and even a missile platform can be ruled to have a legitimate use by corporate entities. Rugged Rocket Warthog with extra armor.
REQ Card - Tundra Rocket Warthog.jpg Tundra Rocket Warthog Legendary REQ Points 200 4 energy Thunderous explosions ripping into enemy positions warm the heart of even the coldest Army or Marine trooper fighting on frigid battlefields. Improved Rocket Warthog with extra armor.
REQ Card - Woodland Rocket Warthog.jpg Woodland Rocket Warthog Legendary REQ Points 200 4 energy Though resupply of ammunition for over-enthusiastic crews is always problematic, the Rocket Warthog's firepower is always in high demand. Improved Rocket Warthog with extra armor.
REQ Card - Urban Rocket Warthog.png Urban Rocket Warthog Legendary REQ Points 200 4 energy Rocket Warthogs are often the first and last line of defense against Covenant aircraft for UNSC ground forces. Improved Rocket Warthog with upgraded armor.
REQ Card - Vespin Rocket Warthog.jpg Vespin Rocket Warthog Legendary REQ Points 200 5 energy UNSC forces allied with the Arbiter have access to his artisan-armorers and technologies unearthed from Sanghelios' past. Improved Warthog with high-acceleration rockets and faster reload time.
REQ Card - ONI Rocket Warthog.jpg ONI Rocket Warthog Legendary REQ Points 200 5 energy ONI Rocket Warthogs use multi-role missiles that can lock on to both ground and air targets. Advanced Rocket Warthog with heavy armor and upgraded missile launcher pods.
REQ Card - Gauss Warthog.jpg Gauss Warthog Ultra Rare REQ Points 150 6 energy Warthog anti-tank configuration fitted with a heavy gauss canon.
REQ Card - Corp Gauss Warthog.jpg Corp Gauss Warthog Ultra Rare REQ Points 150 6 energy Officially, these are purchased to keep out large, aggressive animals. In reality they are typically deployed to keep out large, unruly crowds. Rugged Gauss Warthog with extra armor.
REQ Card - Tundra Gauss Warthog.jpg Tundra Gauss Warthog Legendary REQ Points 200 6 energy Gauss Warthogs attached to remote garrison units serve as both anti-armor and anti-aircraft vehicles, and their driver/gunner pairs drill for both tasks. Improved Gauss Warthog with extra armor.
REQ Card - Woodland Gauss Warthog.jpg Woodland Gauss Warthog Legendary REQ Points 200 6 energy In rugged terrain the Gauss Warthog is a deadly tank hunter, easily picking off Covenant boosted-gravity vehicles slowed to a crawl in dense foliage. Improved Gauss Warthog with extra armor.
REQ Card - Urban Gauss Warthog.jpg Urban Gauss Warthog Legendary REQ Points 200 6 energy Product-improved anti-tank Warthog with upgraded armor plating and redundant damage-bypass systems. Improved Gauss Warthog with upgraded armor.
REQ Card - ONI Gauss Warthog.png ONI Gauss Warthog Legendary REQ Points 200 7 energy ONI gauss cannon impacts produce lingering area of effect damage. The mechanism remains highly classified. Advanced Gauss Warthog with heavy armor and upgraded gauss cannon.
REQ Card - Scorpion.jpg Scorpion Rare REQ Points 100 6 energy Main battle tank armed with a heavy cannon and pintle-mounted heavy machine gun. This new iteration of the storied Scorpion is half the mass of the old M808 yet has nearly identical firepower and armor protection.
REQ Card - Corp Scorpion.jpg Corp Scorpion Rare REQ Points 100 6 energy Liang Dortmund's bonded security force is authorized to use a range of milspec hardware to defend remote installations. Rugged Scorpion with extra armor.
REQ Card - Tundra Scorpion.jpg Tundra Scorpion Ultra Rare REQ Points 150 6 energy The Scorpion has always served with the UNSC on every campaign, both on Earth and every extrasolar holdfast that humanity has rooted itself on. Improved Scorpion with extra armor.
REQ Card - Woodland Scorpion.jpg Woodland Scorpion Ultra Rare REQ Points 150 6 energy The new, lighter, Scorpion features improved off-road maneuverability and simplifies air transport into remote areas. Improved Scorpion with extra armor.
REQ Card - Urban Scorpion.png Urban Scorpion Ultra Rare REQ Points 150 6 energy Support package for the Scorpion now being rolled out to Army and Marine Corps units expected to deploy against Insurrection forces in urban areas. Improved Scorpion with upgraded armor.
REQ Card - ONI Scorpion.png ONI Scorpion Legendary REQ Points 200 7 energy ONI spares no expense with its "security" Scorpions, outfitting them with experimental ammunition using the latest energetic propellants. Advanced Scorpion with heavy armor and upgraded cannon.
REQ Card - Hannibal Scorpion.jpg Hannibal Scorpion Legendary REQ Points 200 8 energy This is but one of Hannibal Weapon Systems' tank test beds fitted with the latest in vehicle-borne directed energy weapons. Advanced Scorpion with heavy armor and fast-discharge laser currently undergoing trials within UNSC Infinity War Games.
REQ Card - Mantis.png Mantis Ultra Rare REQ Points 150 5 energy Combat walker armed with heavy machine gun and missile launcher. Missiles can lock-on to aerial targets. Melee unleashes a devastating stomp attack. Extended use of the heavy machine gun will cause it to overheat.
REQ Card - Corp Mantis.jpg Corp Mantis Ultra Rare REQ Points 150 6 energy Liang Dortmund occasionally loan their Mantis walkers to local security forces for riot duty and shows of force. Their ammunition is replaced with less-than-lethal alternatives ... most of the time. Rugged Mantis with extra armor.
REQ Card - Tundra Mantis.jpg Tundra Mantis Legendary REQ Points 200 6 energy Relatively high ground pressure hamstrings the Mantis in some boggy and snowy environments, but its onboard fusion power plant has innumerable uses in remote campaigns. Improved Mantis with extra armor.
REQ Card - Woodland Mantis.jpg Woodland Mantis Legendary REQ Points 200 6 energy Striding across fallen trees and boulders, the Mantis stalks its prey. Improved Mantis with extra armor.
REQ Card - Urban Mantis.jpg Urban Mantis Legendary REQ Points 200 6 energy The UNSC Army and Marine Corps continue to upgrade their Mantis units while work continues on a new model with modular hardpoints. Improved Mantis with upgraded armor.
REQ Card - ONI Mantis.jpg ONI Mantis Legendary REQ Points 200 7 energy ONI Mantis units use multi-environment homing missiles and better heat sink shrouds for the heavy machine gun. Advanced Mantis with heavy armor and upgraded weapons.
REQ Card - Hannibal Mantis.jpg Hannibal Mantis Legendary REQ Points 200 7 energy Hannibal works closely with the UNSC in its efforts to incorporate new weapons technology on existing vehicle chassis. Advanced Mantis with heavy armor, rapid-fire gauss cannon, and experimental ion field missile warheads.
REQ Card - Wasp.jpg Wasp Rare REQ Points 100 4 energy The AV-49 Wasp supplements existing stocks of AV-14 and AV-22 aircraft in Marine service. Close air support VTOL armed with heavy machine guns and twin rocket launchers.
REQ Card - ONI Wasp.jpg ONI Wasp Ultra Rare REQ Points 150 5 energy The size and mobility of the Wasp makes it a favorite of ONI Security teams in high-threat environments. ONI Wasps are loaded with all-environment homing missiles and HEDP machine gun rounds. Advanced Wasp with heavy armor and upgraded weapons.
REQ Card - Hannibal Wasp.jpg Hannibal Wasp Legendary REQ Points 200 6 energy Misriah Armory and Hannibal Weapon Systems collaborate on initiatives to evolve their existing offerings of weapon systems and vehicles. Advanced Wasp with heavy armor, gauss repeaters, and experimental ion field bomb launchers.
REQ Card - Sword Ghost.jpg Ghost Uncommon REQ Points 75 3 energy Fast attack bike fitted with dual rapid-fire plasma cannons. Can boost for extra speed, at the expense of maneuverability.
REQ Card - Ghost.jpg Sword Ghost Uncommon REQ Points 75 3 energy The Arbiter's contacts and influence give him the ability to acquire new Ghosts manufactured with the latest nanolaminate blends. Upgraded Ghost with thicker armor.
REQ Card - Ultra Ghost.jpg Ultra Ghost Rare REQ Points 100 4 energy These next-generation Ghosts are sourced exclusively from the independent Sangheili colony of Whispering Trees and fitted with plasma cannons of unsurpassed lethality-to-weight ratios. Superior Ghost with heavy armor and significantly upgraded armament.
REQ Card - Temple Ghost.jpg Temple Ghost Rare REQ Points 100 4 energy Driven by veteran Zealots who have mastered their impetuous natures, the Temple Ghost is a rare treasure worth its weight in lesser warriors. Masterwork Ghost with hardened armor, improving handling, and plasma cannons that can shoot while boosting.
REQ Card - Wraith.png Wraith Uncommon REQ Points 75 5 energy Assault tank armed with a heavy plasma mortar and pintle-mounted plasma cannon. Can boost for quick sprints. The latest Wraith revisits an ancient Sangheili design that is easier to manufacture and less costly to lose.
REQ Card - Sword Wraith.jpg Sword Wraith Uncommon REQ Points 75 5 energy The Swords of Sanghelios care more for crew safety and maintenance protocols than the Covenant, which translates into higher utilization rates and healthier pilots. Upgraded Wraith with thicker armor.
REQ Card - Ultra Wraith.jpg Wraith Ultra Rare REQ Points 100 6 energy Wraith Ultras are dedicated siege vehicles fitted with a new plasma mortar that can blanket large areas in superheated destruction with a single shot. Superior Wraith with heavy armor and significantly upgraded armament.
REQ Card - Temple Wraith.jpg Temple Wraith Rare REQ Points 100 6 energy In the distant past, Zealots alone had the terrible responsibility of destroying parasite-tainted Forerunner gifts that ran amok after activation. Masterwork Wraith with hardened armor, improving handling, and a faster rate-of-fire for the plasma mortar.
REQ Card - AA Wraith.jpg Anti-Air Wraith Rare REQ Points 100 5 energy The skyhunters of the Swords of Sanghelios and Covenant unleash a fusillade of flak bolts to clear the battlefield of enemy aircraft. Superior Wraith with heavy armor, fuel rod flak cannons, and shielded plasma repeater turret.
REQ Card - Banshee.png Banshee Rare REQ Points 100 5 energy Agile ground attack aircraft. Armed with rapid-fire plasma cannons and secondary fuel rod cannon. Can perform acrobatic rolls and loops or high-speed boosts.
REQ Card - Sword Banshee.png Sword Banshee Rare REQ Points 100 6 energy The Swords of Sanghelios have expended many of their old Banshees, though defections and captured supply depots means their hangars are well stocked with Hesduros-pattern vehicles. Upgraded Banshee with thicker armor.
REQ Card - Banshee Ultra.png Banshee Ultra Ultra Rare REQ Points 150 7 energy Only skilled Sangheili aces are entrusted with these rare and valuable aircraft, with means that each one is carefully husbanded for decisive strikes. Superior T-54 Banshee with heavy armor and significantly upgraded armament.
REQ Card - Temple Banshee.jpg Temple Banshee Ultra Rare REQ Points 150 7 energy The sky-chevaliers of the Zealot orders reappeared during the Sangheili civil war. Masterwork Banshee with hardened armor, improved handling, and upgraded fuel rod cannon with reduced fire delay and ability to fire while boosting.
REQ Card - Phaeton.png Phaeton Legendary REQ Points 200 7 energy VTOL weapon-ship utilized by Prometheans. Armed with a rapid-fire energy cannon and secondary pulse missile launcher. Can perform short-range translocations as an evasive maneuver.
REQ Card - Phaeton Helios.jpg Phaeton Helios Legendary REQ Points 200 7 energy The Phaeton's highly mutable design pattern tempts idle hands to terrible purpose. Superior Phaeton with increased armor and agility. The Phaeton Helios is armed with homing pulse missiles in rapid-fire pods and a chin-mounted cleansing beam.