Drydock: Difference between revisions
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{{ | {{Status|Gameplay}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|name=Drydock | |name=Drydock | ||
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|terrain= | |terrain= | ||
|symmetry= | |symmetry= | ||
}} | }} | ||
{{Article quote|The docking spires on High Charity serviced vessels from a hundred worlds and a dozen species}} | {{Article quote|The docking spires on High Charity serviced vessels from a hundred worlds and a dozen species}} | ||
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==Production notes== | ==Production notes== | ||
Due to the fact that the map was never released for ''Halo Online'', very little is known about it other than its description, which was sourced from the MS30 build of the game, and two potential pieces of concept art, both found within the ArtStation portfolio of concept artist Pavel Belov. The filenames of both images were labeled "dry-dock," implying their connection to the map.{{Ref/Site|Id=PavelArt|URL=https://www.artstation.com/artwork/Z5evkm| | Due to the fact that the map was never released for ''Halo Online'', very little is known about it other than its description, which was sourced from the MS30 build of the game, and two potential pieces of concept art, both found within the ArtStation portfolio of concept artist Pavel Belov. The filenames of both images were labeled "dry-dock," implying their connection to the map.{{Ref/Site|Id=PavelArt|D=28|M=2|Y=2021|URL=https://www.artstation.com/artwork/Z5evkm|Site=ArtStation|Page=Koiranuk (Belov Pavel)}} Strangely, despite the map's description hinting the setting to be within High Charity's docking spires, neither image appears to feature the [[Covenant]] [[space station]] and one seems to be of a [[human]] drydock instead. It is possible that these concepts were created very early in the map's development, before the location of High Charity was decided upon. | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | |||
<gallery> | <gallery> | ||
File:HO Shipyard Concept.jpg|Possible concept art for the map. | File:HO Shipyard Concept.jpg|Possible concept art for the map. | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Levels|HO|mode=yes}} | {{Levels|HO|mode=yes}} | ||
[[Category:Halo Online multiplayer maps]] | [[Category:Halo Online multiplayer maps]] |
Latest revision as of 14:00, September 10, 2023
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“ | The docking spires on High Charity serviced vessels from a hundred worlds and a dozen species | ” |
Drydock was a multiplayer map planned to appear in the now-cancelled Halo Online. The map's description indicates that it would have been set within High Charity's docking spires.
Production notes[edit]
Due to the fact that the map was never released for Halo Online, very little is known about it other than its description, which was sourced from the MS30 build of the game, and two potential pieces of concept art, both found within the ArtStation portfolio of concept artist Pavel Belov. The filenames of both images were labeled "dry-dock," implying their connection to the map.[1] Strangely, despite the map's description hinting the setting to be within High Charity's docking spires, neither image appears to feature the Covenant space station and one seems to be of a human drydock instead. It is possible that these concepts were created very early in the map's development, before the location of High Charity was decided upon.
Gallery[edit]
Browse more images in this article's gallery page. |
Sources[edit]
- ^ ArtStation, Koiranuk (Belov Pavel) (Retrieved on Feb 28, 2021) [archive]
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