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Halo: Combat Evolved Anniversary: Difference between revisions

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(it's pretty much stated why above.)
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==Features==
==Features==
[[Frank O'Connor]] has stated that the game will feature "a graphics layer running on top of the exact ''Halo: CE'' physics and gameplay engine, so it feels exactly like ''Halo''."<ref>[http://www.gametrailers.com/video/e3-2011-halo-4/714845| Frank O'Connor interview with Gametrailers.com]</ref> As such, gameplay mechanics from the original game, such as the [[M6D Personal Defense Weapon System|M6D pistol's]] three-shot kill, will all be present. There will also be a button configuration that will allow players to switch seamlessly between the graphics of the original 2001 title and the 2011 remake.<ref name="waypoint01"/>
[[Frank O'Connor]] has stated that the game will feature "a graphics layer running on top of the exact ''Halo: CE'' physics and gameplay engine, so it feels exactly like ''Halo''."<ref>[http://www.gametrailers.com/video/e3-2011-halo-4/714845| '''GameTrailers''': ''E3 2011: Halo Returns Interview (Stream)'']</ref> As such, gameplay mechanics from the original game, such as the [[M6D Personal Defense Weapon System|M6D pistol's]] three-shot kill, will all be present. There will also be a button configuration that will allow players to switch seamlessly between the graphics of the original 2001 title and the 2011 remake.<ref name="waypoint01"/>


It has also been stated that [[terminal]]s will be found throughout the game.<ref name="waypoint01"/> These terminals will link the game's story to that of ''[[Halo 4]]''.<ref>[http://xbox360.ign.com/articles/117/1173462p1.html IGN.com, E3 2011: Halo CE Anniversary - New Secrets for an Old Friend]</ref>   
It has also been stated that [[terminal]]s will be found throughout the game.<ref name="waypoint01"/> These terminals will link the game's story to that of ''[[Halo 4]]''.<ref>[http://xbox360.ign.com/articles/117/1173462p1.html '''IGN.com''': ''E3 2011: Halo CE Anniversary - New Secrets for an Old Friend'']</ref>   


===Multiplayer===
===Multiplayer===
''Anniversary'' will include ''Halo Reach''<nowiki>'</nowiki>s multiplayer with six remakes and one new [[Firefight]] map.
''Anniversary'' will include ''Halo Reach''<nowiki />'s multiplayer with six remakes and one new [[Firefight]] map.


*''[[Beaver Creek]]'' remake
*''[[Beaver Creek]]'' remake
*''[[Damnation]]'' remake
*''[[Damnation]]'' remake
*''[[Hang 'Em High]]'' remake
*''[[Hang 'Em High]]'' remake
*''[[Timberland]]'' remake<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=1076639</ref>
*''[[Timberland]]'' remake<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1076639 '''HBO forums''': ''"Map... never been seen on console before."'']</ref>


==Trailers==
==Trailers==
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==Trivia==
==Trivia==
*The game was internally referred to as "Spark" during development.<ref>[http://halo.xbox.com/Content/assets/en-us/Podcast/343Sparkast_004.mp3 '''HaloWaypoint.com —''' 343 Sparkcast <nowiki>#4</nowiki>]</ref>
*The game was internally referred to as "Spark" during development.<ref>[http://halo.xbox.com/Content/assets/en-us/Podcast/343Sparkast_004.mp3 '''HaloWaypoint.com —''' ''343 Sparkcast <nowiki>#4</nowiki>'']</ref>
*According to O'Connor, [[John-117]]'s abnormally proportioned helmet from the announcement trailer was being fixed prior to the trailer's release, though it was not completed in time to appear in the final E3 trailer.<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1076456 '''Halo.Bungie.Org —''' Frankie's Back. With an update ;-)]</ref>
*According to O'Connor, [[John-117]]'s abnormally proportioned helmet from the announcement trailer was being fixed prior to the trailer's release, though it was not completed in time to appear in the final E3 trailer.<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1076456 '''Halo.Bungie.Org —''' ''Frankie's Back. With an update ;-)'']</ref>


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Anniversary Marines.jpg|Marines storm the beach on the level ''[[The Silent Cartographer]]''.
File:Anniversary Marines.jpg|Marines storm the beach on the level ''[[The Silent Cartographer]]''.
File:HA_SC_1.jpg|A view of the beach on ''The Silent Cartographer''.
File:HA SC 1.jpg|A view of the beach on ''The Silent Cartographer''.
File:HA_SC_2.jpg|Another screenshot of ''The Silent Cartographer''.
File:HA SC 2.jpg|Another screenshot of ''The Silent Cartographer''.
</gallery>
</gallery>



Revision as of 16:20, June 7, 2011

Template:New Content Template:Game Infobox Halo: Combat Evolved Anniversary (or simply Halo: Anniversary) is a first-person shooter video game and a remake of 2001's Halo: Combat Evolved.[1] The game features remastered graphics and textures, using assets from Halo: Reach. Available with the game are seven multiplayer maps from Halo: Combat Evolved for Halo: Reach multiplayer.[1] Anniversary is a part of 343 Industries' ten-year anniversary celebration.

Features

Frank O'Connor has stated that the game will feature "a graphics layer running on top of the exact Halo: CE physics and gameplay engine, so it feels exactly like Halo."[2] As such, gameplay mechanics from the original game, such as the M6D pistol's three-shot kill, will all be present. There will also be a button configuration that will allow players to switch seamlessly between the graphics of the original 2001 title and the 2011 remake.[1]

It has also been stated that terminals will be found throughout the game.[1] These terminals will link the game's story to that of Halo 4.[3]

Multiplayer

Anniversary will include Halo Reach's multiplayer with six remakes and one new Firefight map.

Trailers

Announcement trailer

Main article: Halo: Combat Evolved Anniversary announcement trailer

The Halo: Combat Evolved Anniversary announcement trailer was released on June 6, 2011. It showcases the differences between the original Halo: Combat Evolved and Anniversary.

Waypoint Exclusive

Main article: Halo: Combat Evolved Anniversary Exclusive

The Halo: Combat Evolved Anniversary Exclusive is a video documentary where various 343 Industries employees comment on the development and features of the game.[1]

Trivia

  • The game was internally referred to as "Spark" during development.[5]
  • According to O'Connor, John-117's abnormally proportioned helmet from the announcement trailer was being fixed prior to the trailer's release, though it was not completed in time to appear in the final E3 trailer.[6]

Gallery

Sources

See also

Template:Halo Games