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Door: Difference between revisions

From Halopedia, the Halo wiki

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==Gallery==
==Gallery==
<gallery>
<gallery>
File:HCE-ForerunnerDoor-screen.jpg|A Forerunner door on [[Installation 04]] in ''Halo: Combat Evolved''.
File:HCE-ForerunnerDoor-screen.jpg|A Forerunner door on [[Installation 04]] in ''[[Halo: Combat Evolved]]''.
File:HCEA-ForerunnerDoor-Screen.jpg|A Forerunner door in ''Halo: Combat Evolved Anniversary''.
File:HCE-PoA-BulkheadDoor-Screen1.jpg|One set of bulkhead doors on the {{UNSCShip|Pillar of Autumn}}.
File:H2-GasMine-ForerunnerDoor-01.jpg|A closed Forerunner door on the [[Threshold gas mine]] in ''Halo 2''.
File:HCE-PoA-BulkheadDoor-Screen2.jpg|Another set of bulkhead doors on the UNSC ''Pillar of Autumn''.
File:H2-GasMine-ForerunnerDoor-01.jpg|A closed Forerunner door on the [[Threshold gas mine]] in ''[[Halo 2]]''.
File:H2-GasMine-ForerunnerDoor-02.jpg|A Forerunner door opening on the gas mine in ''Halo 2''.
File:H2-GasMine-ForerunnerDoor-02.jpg|A Forerunner door opening on the gas mine in ''Halo 2''.
File:01 cairostation doors large 2.png|A set of [[blast door]]s on ''[[Cairo Station (station)|Cairo Station]]''.
File:H2 - Delta Halo door 1.png|A door in one of [[Installation 05]]'s older structures.
File:H2 - Delta Halo door 1.png|A door in one of [[Installation 05]]'s older structures.
File:H2 - Delta Halo door 2.png|Another door on Delta Halo.
File:H2 - Delta Halo door 2.png|Another door on Delta Halo.
File:H2 - Quarantine Zone door 1.png|A multi-segmented door within Delta Halo's [[Quarantine zone (location)|Quarantine zone]].
File:H2 - Quarantine Zone door 1.png|A multi-segmented door within Delta Halo's [[Quarantine zone (location)|Quarantine zone]].
File:H2 - Quarantine Zone door 2.png|Another, single-segment door within the Quarantine Zone.
File:H2 - Quarantine Zone door 2.png|Another, single-segment door within the Quarantine Zone.
File:H3-I04B-Forerunner_door.png|A Forerunner door on [[Installation 08]].
File:H2 - High Charity door 1.png|A smaller Covenant door in High Charity's [[High Council Chamber]].
File:HCE-PoA-BulkheadDoor-Screen1.jpg|One set of bulkhead doors on the {{UNSCShip|Pillar of Autumn}}.
File:UNSC_bunker_door.jpg|A door in [[Crow's Nest]] in ''[[Halo 3]]''.
File:HCE-PoA-BulkheadDoor-Screen2.jpg|Another set of bulkhead doors on the UNSC ''Pillar of Autumn''.
File:UNSC_bunker_door.jpg|A door in [[Crow's Nest]].
File:3_TsavoHW_2.jpg|A gate leading out of Crow's Nest.
File:3_TsavoHW_2.jpg|A gate leading out of Crow's Nest.
File:Industrial_door.jpg|A door in [[Traxus Factory Complex 09]].
File:Industrial_door.jpg|A door in [[Traxus Factory Complex 09]].
File:H2A HighCharityDoor.png|A Covenant door in [[High Charity]]
File:Porta.jpg|A Flood Porta in High Charity.
File:Covenant_door.jpg|A door in High Charity.
File:Covenant_door.jpg|A Covennat door in High Charity.
File:H2 - High Charity door 1.png|A smaller Covenant door in High Charity's [[High Council Chamber]].
File:H3-I04B-Forerunner_door.png|A Forerunner door on [[Installation 08]].
File:HaloLegends-CovenantDoor.png|A Covenant door onboard a {{Class|CAS|assault carrier}} in ''[[Halo Legends]]: [[The Package (animated short)|The Package]]''.
File:HaloLegends-CovenantDoor.png|A Covenant door onboard a {{Class|CAS|assault carrier}} in ''[[Halo Legends]]: [[The Package (animated short)|The Package]]''.
File:01 cairostation doors large 2.png|A set of [[blast door]]s on ''[[Cairo Station (station)|Cairo Station]]''.
File:HR_DoubleDoor_Concept.jpg|''Halo: Reach'' concept art for doors.
File:HR_DoubleDoor_Concept.jpg|''Halo: Reach'' concept art for doors.
File:Reach_door.jpg|A door in a [[BXR Industries]] mining facility on [[Reach]].
File:Reach_door.jpg|A door in a [[BXR Industries]] mining facility on [[Reach]].
File:Porta.jpg|A Flood Porta in ''Halo 3''.
File:HCEA-ForerunnerDoor-Screen.jpg|A Forerunner door in ''Halo: Combat Evolved Anniversary''.
File:H4-Render-UNSC-ControlSwitch.jpg|UNSC door control switch in ''Halo 4''.
File:H4-Render-UNSC-ControlSwitch.jpg|UNSC door control switch in ''Halo 4''.
File:H2A CairoStationBlastDoor.png|A set of blast doors on ''Cairo Station'' in ''[[Halo 2: Anniversary]]''.
File:H2A CairoStationBlastDoor.png|A set of blast doors on ''Cairo Station'' in ''[[Halo 2: Anniversary]]''.
File:H2A HighCharityDoor.png|A Covenant door in High Charity.
File:HINF Zeta Door.png|A door on Installation 07 in ''[[Halo Infinite]]''.
</gallery>
</gallery>
{{Linkbox|gallery=yes|gallerypage=Images of doors}}
{{Linkbox|gallery=yes|gallerypage=Images of doors}}

Revision as of 04:28, January 15, 2022

Wikipedia.png
There is more information available on this subject at Door on the English Wikipedia.
A common type of Forerunner door.

Doors are movable barriers used to cover up openings; typically, such barriers are attached to the very openings they block. Doors are a basic component of architecture among all known major civilizations.

Background

Like all technology created by the various organizations and civilizations that have existed throughout history, the doors they create are typically representative of their overall design styles and aesthetic preferences.

Covenant

The Covenant frequently use curves as well as bright purples, blues, and grays in the design of their technology; everything from weapons to cities. The doors incorporate the curves and colors standard to Covenant design, most notably in High Charity. While many Covenant doors have indicator lights and work by sliding in and out of the walls, the doors in High Charity also flash and emit a tone when approached.[1][2][3]

Humanity

Human technology for doors has progressed over the past centuries. While most doors in the past have been based on a hinge system, the doors seen on Earth and equally-developed off-world colonies are almost exclusively sliding (except for the antiquated doors in Crow's Nest),[4] either opened by proximity or a switch located on the door itself. Like most human technology applied to everything from roads to spacefaring military vessels, the design is simple and geometric (with some discrepancies) with straight lines and angles, and involves blacks, grays, and browns. Most doors have a light on them that is either green to indicate that it is open or can be opened, or red to indicate that it is locked.[5][6][7] While human doors usually consist of one or two sliding segments, there are some exceptions, such as the multi-segmented doors in some of Reach's industrial facilities.[8][9] Reinforced blast doors are a common sight in military bases and starships,[4][5] but are also used in cities, such as New Mombasa, to close off certain sections in emergencies.[10]

Forerunner

Doors built by the Forerunners are completely geometric and incorporate the similar light grays, browns, and blues of the rest of their technology. The doors themselves are geometric and often slide in multiple parts. They also have complex and geometric designs on them, it is often patterned. This same trend can be seen on floors of Forerunner structures.[11][12][13]

Flood

Main article: Porta

While the Flood do not have what we consider conventional architecture, they build their structures out of biomass they have consumed, adding to the disturbing overall impression of their hives being living things unto themselves. Flood doors, called Portas, are built from biomass of infected hosts, and resemble valves like those in the heart. They open based on proximity. While the sections of the door itself retract, the circular frame of the door contracts at the same time.[3][14]

Trivia

The object John-117 rode to Earth in the beginning of Halo 3 appears to be a Forerunner door from the Forerunner Dreadnought.

Gallery

Sources

  1. ^ Halo: Combat Evolved, campaign level, The Truth and Reconciliation
  2. ^ Halo 2, campaign level, Gravemind
  3. ^ a b Halo 3, campaign level, Cortana
  4. ^ a b Halo 3, campaign level, Crow's Nest
  5. ^ a b Halo: Combat Evolved, campaign level, The Pillar of Autumn
  6. ^ Halo 2, campaign level, Cairo Station
  7. ^ Halo 3, campaign level, The Storm
  8. ^ Halo: Reach, campaign level Tip of the Spear
  9. ^ Halo: Reach, campaign level The Pillar of Autumn
  10. ^ Halo 3: ODST, campaign level Mombasa Streets
  11. ^ Halo: Combat Evolved, campaign level, The Silent Cartographer
  12. ^ Halo: Combat Evolved, campaign level, Assault on the Control Room
  13. ^ Halo 2, campaign level, The Arbiter
  14. ^ Halo 3, campaign level, Isolation

See also