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Dextro Xur-pattern Spirit: Difference between revisions

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m (moved Type-25 Troop Carrier to Type-28 Troop Carrier: Since Halo Encyclopaedia is simply a copy of Halopedia 1.0 (fyi, we're now 2.0), new canon over old canon.)
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{{Era|UNSC|HCW}}
{{Era|UNSC|HCW}}
{{Ratings}}
{{Ratings}}
{{Rename|Type-28 Troop Carrier|According to both the ''Reach'' manual and its own article on Waypoint, the Spirit is designated the Type-28 Troop Carrier.}}
<center>''Were you looking for the [[Type-52 Troop Carrier|''Phantom''-class dropship]], which was introduced in ''[[Halo 2]]''?''</center>
<center>''Were you looking for the [[Type-52 Troop Carrier|''Phantom''-class dropship]], used in [[Halo 2]] and [[Halo 3]]?''</center>
{{Ship
{{Ship
|image = [[File:HaloReach - Spirit.png|300px]]
|image = [[File:HaloReach - Spirit.png|300px]]
|name = Type-25 Troop Carrier
|name = Type-28 Troop Carrier
|manufacturer =
|manufacturer =
|line =
|line =
|model = DX-class<ref name="DXC"/> (UNSC designation - "Type-25")<ref name="T25"/>
|model = DX-class<ref name="DXC"/> (UNSC designation - "Type-25")
|class = DX
|class = DX
|length = {{Convert|27.8|m|ft|sigfig=3|sp=us}}<ref name="ENC">'''[[Halo Encyclopedia]]''', ''page 270''</ref>
|length = {{Convert|27.8|m|ft|sigfig=3|sp=us}}<ref name="ENC">'''[[Halo Encyclopedia]]''', ''page 270''</ref>
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|power =
|power =
|shield gen = None
|shield gen = None
|hull = 1 [[Fuel rod cannon]] hit
|hull =
|sensor =
|sensor =
|target =
|target =
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|complement = *30 passengers
|complement = *30 passengers
*2 vehicles
*2 vehicles
|crew = *1 Pilot
|crew =  
*1 Ops
|skeleton = *1 pilot
|skeleton = *1 Pilot
|passengers =30 passengers
|passengers =30 passengers
|capacity =
|capacity =
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|affiliation = [[Covenant Empire|Covenant]]
|affiliation = [[Covenant Empire|Covenant]]
}}
}}
The '''Type-25 Troop Carrier'''<ref name="T25">[http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24584 '''Bungie.net''': ''Type-25 Troop Carrier'']</ref> ([[Covenant Empire|Covenant]] designation '''DX-class dropship'''<ref name="DXC">'''[[Halo: Ghosts of Onyx]]''', ''page 286''</ref>), otherwise known as the '''Spirit''' or '''T25 TC''',<ref name="T25"/> is a Covenant infantry and logistical transport craft.<ref name="DXC">'''[[Halo: Ghosts of Onyx]]''', ''page 286''</ref>
The '''Type-28 Troop Carrier''', ([[Covenant Empire|Covenant]] designation '''DX-class dropship'''<ref name="DXC">'''[[Halo: Ghosts of Onyx]]''', ''page 286''</ref>), otherwise known as the '''Spirit''' or '''T28 TC''', is a Covenant infantry and logistical transport craft.<ref name="DXC">'''[[Halo: Ghosts of Onyx]]''', ''page 286''</ref>


==Design details==
==Design details==
The Spirit is a moderately large craft, similar in size to the [[D77-TC Pelican Dropship|Pelican]] dropship. Capable of powered flight and hovering, the dropship appears quite cumbersome and awkward to pilots based on battlefield observations but has been known to reach speeds of 350 kilometers per hour while cruising and has a suspected maximum speed of 1,100 kph.{{fact}} Spirits are angular, tuning fork shaped spacecraft with two parallel personnel bays along the exterior of each "prong." The Spirits are dedicated transports for infantry and vehicles. Each of these personnel bays has two doors that open and close vertically; however, they do not close fully and leave a small opening along the length of the bay. Between these extended personnel bays, an energy field fluctuates visibly as it generates the ship's anti-gravity propulsion (similar in appearance to the energy pulse of the "[[gravity lift]]" elevators the [[Covenant]] use to commute between the ground and the hovering ships). This same gravity-beam is used to ferry [[Shade]]s, [[Type-32 Rapid Assault Vehicle|Ghosts]] and other ground vehicles to their destinations.
The Spirit is a moderately large craft, similar in size to the [[D77-TC Pelican]] dropship. Capable of powered flight and hovering, the dropship appears quite cumbersome and awkward to pilots based on battlefield observations but has been known to reach speeds of 350 kilometers per hour while cruising and has a suspected maximum speed of 1,100 kph.{{fact}} Spirits are angular, tuning fork shaped spacecraft with two parallel personnel bays along the exterior of each "prong." The Spirits are dedicated transports for infantry and vehicles. Each of these personnel bays has two doors that open and close vertically; however, they do not close fully and leave a small opening along the length of the bay. Between these extended personnel bays, an energy field fluctuates visibly as it generates the ship's anti-gravity propulsion, similar in appearance to the energy pulse of the [[gravity lift]] elevators the Covenant use to commute between the ground and the hovering ships. This same gravity-beam is used to ferry [[Shade]]s, [[Type-32 Rapid Assault Vehicle|Ghosts]], and other ground vehicles to their destinations.


They have been known to ferry Covenant vehicles within the blue-colored energy field between their prongs, usually [[Type-32 Rapid Assault Vehicle|Ghosts]] and [[Type-25 Assault Gun Carriage|Wraiths]], or other small objects such as supply canisters for ground troops. As such it can only possess one defensive weapon, either a [[heavy plasma cannon]], or a [[Type-50 Directed Energy Rifle/Heavy|heavier energy weapon]], beneath its main fuselage at a time.
Type-28 Troop Carriers often ferry Covenant vehicles within the blue-colored energy field between their prongs, usually [[Type-32 Rapid Assault Vehicle|Ghosts]] and [[Type-26 Assault Gun Carriage|Wraiths]], or other small objects such as supply canisters for ground troops.  


While these dropships have life support for use in the vacuum of space, they do not have a [[Slipspace|Slipspace drive]]. In ''[[Halo: First Strike]]'', a Spirit was modified with re-enforced metal so it could be launched out of a ship already in [[Slipspace]]. Even with this modification, the Spirit became severely damaged after the exit and was still unable to travel into Slipspace on its own accord.<ref>'''[[Halo: First Strike]]''', ''pages 295-296''</ref>
While these dropships have life support for use in the vacuum of space, they do not have a [[Slipstream Space|Slipspace drive]]. In ''[[Halo: First Strike]]'', a Spirit was modified with re-enforced metal so it could be launched out of a ship already in Slipspace. Even with this modification, the Spirit became severely damaged after the exit and was still unable to travel into Slipspace on its own accord.<ref>'''[[Halo: First Strike]]''', ''pages 295-296''</ref>


==Combat==
==Combat==
[[File:COVIEDropship.jpg|thumb|200px|right|A Covenant Spirit dropship.]]
[[File:COVIEDropship.jpg|thumb|200px|right|A Covenant Spirit dropship.]]
===Halo: Combat Evolved===
===''Halo: Combat Evolved''===
The Spirit is virtually indestructible in ''Halo: Combat Evolved''.
The Spirit is virtually indestructible in ''Halo: Combat Evolved''.


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[[File:Halo Wars Spirit Dropship.jpg|200px|thumb|right|A Spirit dropship as it appears in ''Halo Wars''.]]
[[File:Halo Wars Spirit Dropship.jpg|200px|thumb|right|A Spirit dropship as it appears in ''Halo Wars''.]]
===Halo Wars===
===''Halo Wars''===
The Spirit in ''Halo Wars'' only appears on the campaign and cannot be used in multiplayer or Skirmish. It is used to deliver quite large amounts of troops on the battlefield,The dropship is quite fast, and quite resistant to damage: it is advisable that players should eliminate it before the troops it carries disembark. Once the troops are on the ground, it cannot be destroyed.
In ''[[Halo Wars]]'', the Spirit only appears on the campaign and cannot be used in multiplayer or Skirmish. It is used to deliver quite large amounts of troops on the battlefield,The dropship is quite fast, and quite resistant to damage: it is advisable that players should eliminate it before the troops it carries disembark. Once the troops are on the ground, it cannot be destroyed.


The preferred units for taking down an airborne Spirit are [[Wolverine|Wolverines]], [[Hornet|Hornets]], and [[Hawk|Hawks]]. Spirits in ''[[Halo Wars]]'' do not engage enemy targets and are only seen in the [[campaign]], mainly on the mission "[[Dome of Light]]." Spirits in ''[[Halo Wars]]'' utilize gravity lifts to deploy and pick up troops, rather than the side-mounted troop bay doors as in ''[[Halo: Combat Evolved]]'' and ''[[Halo: Reach]]''.
The preferred units for taking down an airborne Spirit are [[M9 Main Anti-Air Tank|Wolverines]], [[AV-14 Attack VTOL|Hornets]], and [[AV-22 Sparrowhawk|Hawks]]. Spirits in ''Halo Wars'' do not engage enemy targets and are only seen in the [[campaign]], mainly on the mission "[[Dome of Light]]." Spirits in ''[[Halo Wars]]'' utilize gravity lifts to deploy and pick up troops, rather than the side-mounted troop bay doors as in ''[[Halo: Combat Evolved]]'' and ''[[Halo: Reach]]''.


===Halo: Reach===
===''Halo: Reach''===
The Spirit in ''[[Halo: Reach]]'' behaves similarly to its ''[[Halo: Combat Evolved]]'' incarnation. One significant change, however, is that of its firing operation, which now matches the behavior of the [[Phantom]]'s plasma auto-cannon. Instead of simultaneously firing three bolts of plasma, it now sports a weapon similar to the [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]], which is significantly more powerful but fires only one bolt at a time and at half the speed.
The Spirit in ''[[Halo: Reach]]'' behaves similarly to its ''Halo: Combat Evolved'' incarnation. One significant change, however, is that of its firing operation, which now matches the behavior of the Phantom's plasma auto-cannon. Instead of simultaneously firing three bolts of plasma, it now sports a weapon similar to the [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]], which is significantly more powerful but fires only one bolt at a time and at half the speed.
 
==Appearances==
In games, Spirits appear in ''[[Halo: Combat Evolved]]'', ''[[Halo Wars]]'', and ''[[Halo: Reach]]'' as the primary dropship of the Covenant. They do not make any appearance in ''[[Halo 2]]'', ''[[Halo 3]]'', or ''[[Halo 3: ODST]]'', having been replaced by the sleeker, larger, heavier, and faster [[Phantom]]. In the novels, they are mentioned in ''[[Halo: The Fall of Reach]]'', ''[[Halo: The Flood]]'', ''[[Halo: First Strike]]'', ''[[Halo: Ghosts of Onyx]]'', ''[[Halo: Contact Harvest]]'', and the ''[[Halo Graphic Novel]]''.
 
It is not specifically known why the Spirit was removed from ''Halo 2'' and ''3'', however it could be that the Phantom was in the process of replacing it as a newer model, or that the Phantom was preferred by Bungie.


==Known Spirits==
==Known Spirits==
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*[[Lorraine McLees]] described the Spirit as "having the coolest rear-end of all the Covenant ships".{{fact}}
*[[Lorraine McLees]] described the Spirit as "having the coolest rear-end of all the Covenant ships".{{fact}}
*The ''[[Marathon]]'' logo can be seen on the front of the cockpit.
*The ''[[Marathon]]'' logo can be seen on the front of the cockpit.
*In the ''Halo: Reach'' instruction manual, the Spirit is identified as the Type-28 Troop Carrier, rather than the Type-25 Troop Carrier, a designation title used in all other medias, including [[Bungie.net]].<ref name="T25"/>


==Gallery==
==Gallery==
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==Sources==
==Sources==
<references/>
<references/>
==See also==
*[[Type-52 Troop Carrier|Phantom]] - The successor of the Type-25 Spirit Dropship.
*[[D77-TC Pelican|D77-TC Pelican Dropship]] - The [[UNSC|UNSC Defense Force]]'s equivalent to the Type-25 Spirit Dropship.


{{CovenantShips}}
{{CovenantShips}}
{{Covenant Vehicles}}
{{Covenant Vehicles}}
[[Category:Covenant Vehicles]]
[[Category:Covenant Vehicles]]

Revision as of 19:29, November 25, 2010

Template:Ratings

Were you looking for the Phantom-class dropship, which was introduced in Halo 2?

Template:Ship The Type-28 Troop Carrier, (Covenant designation DX-class dropship[1]), otherwise known as the Spirit or T28 TC, is a Covenant infantry and logistical transport craft.[1]

Design details

The Spirit is a moderately large craft, similar in size to the D77-TC Pelican dropship. Capable of powered flight and hovering, the dropship appears quite cumbersome and awkward to pilots based on battlefield observations but has been known to reach speeds of 350 kilometers per hour while cruising and has a suspected maximum speed of 1,100 kph.Template:Fact Spirits are angular, tuning fork shaped spacecraft with two parallel personnel bays along the exterior of each "prong." The Spirits are dedicated transports for infantry and vehicles. Each of these personnel bays has two doors that open and close vertically; however, they do not close fully and leave a small opening along the length of the bay. Between these extended personnel bays, an energy field fluctuates visibly as it generates the ship's anti-gravity propulsion, similar in appearance to the energy pulse of the gravity lift elevators the Covenant use to commute between the ground and the hovering ships. This same gravity-beam is used to ferry Shades, Ghosts, and other ground vehicles to their destinations.

Type-28 Troop Carriers often ferry Covenant vehicles within the blue-colored energy field between their prongs, usually Ghosts and Wraiths, or other small objects such as supply canisters for ground troops.

While these dropships have life support for use in the vacuum of space, they do not have a Slipspace drive. In Halo: First Strike, a Spirit was modified with re-enforced metal so it could be launched out of a ship already in Slipspace. Even with this modification, the Spirit became severely damaged after the exit and was still unable to travel into Slipspace on its own accord.[2]

Combat

File:COVIEDropship.jpg
A Covenant Spirit dropship.

Halo: Combat Evolved

The Spirit is virtually indestructible in Halo: Combat Evolved.

The best tactic, if on lower difficulty levels, is to attack the vulnerable infantry (shoot or toss a grenade) as they disembark from the Spirit. On higher difficulties, this would be unwise; hiding behind cover until the ship leaves is often the best course of action in this situation. Without cover or good tactics, a careless player might die quickly. As well as being able to drop of a rather large amount of Covenant troops on the battlefield, the Spirit is also capable of providing heavy support in combat. When dropping off troops, the Spirit will be stationary in mid-air for a few seconds, before descending and opening its troop bay doors.

A render of the Taaku Xur-pattern Spirit dropship used in Blur Studio's cutscenes.
A Spirit dropship as it appears in Halo Wars.

Halo Wars

In Halo Wars, the Spirit only appears on the campaign and cannot be used in multiplayer or Skirmish. It is used to deliver quite large amounts of troops on the battlefield,The dropship is quite fast, and quite resistant to damage: it is advisable that players should eliminate it before the troops it carries disembark. Once the troops are on the ground, it cannot be destroyed.

The preferred units for taking down an airborne Spirit are Wolverines, Hornets, and Hawks. Spirits in Halo Wars do not engage enemy targets and are only seen in the campaign, mainly on the mission "Dome of Light." Spirits in Halo Wars utilize gravity lifts to deploy and pick up troops, rather than the side-mounted troop bay doors as in Halo: Combat Evolved and Halo: Reach.

Halo: Reach

The Spirit in Halo: Reach behaves similarly to its Halo: Combat Evolved incarnation. One significant change, however, is that of its firing operation, which now matches the behavior of the Phantom's plasma auto-cannon. Instead of simultaneously firing three bolts of plasma, it now sports a weapon similar to the Concussion Rifle, which is significantly more powerful but fires only one bolt at a time and at half the speed.

Known Spirits

Trivia

  • The Spirit is jokingly known as the "tuning fork" among Bungie employees due to its shape.[3]
  • Lorraine McLees described the Spirit as "having the coolest rear-end of all the Covenant ships".Template:Fact
  • The Marathon logo can be seen on the front of the cockpit.

Gallery

List of appearances

Sources

  1. ^ a b Halo: Ghosts of Onyx, page 286
  2. ^ Halo: First Strike, pages 295-296
  3. ^ Halo: Reach, Legendary Developer Commentary

Template:CovenantShips Template:Covenant Vehicles