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Devils... Monsters...: Difference between revisions

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{{realworld}}{{Stub}}
{{Status|RealWorld}}
{{Music infobox
| name      = Devils... Monsters...
| yt      = SzczuQTJA8M
| album      = ''[[Halo: Original Soundtrack]]''
| composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
| length    = 1:30
| producer  =
| last      = [[Lament for Pvt. Jenkins]]
| next      = [[Covenant Dance]]
}}


{{ratings}}
'''Devils... Monsters...''' is the thirteenth track in ''[[Halo: Original Soundtrack]]''.
{{Era|H1|H3}}
'''Devils... Monsters...''' is a song included in the [[Halo: Original Soundtrack]].
It runs for 1 minute and 30.906 seconds (1:30.906). It is [[The Library (Level))|the Library]]'s main theme and is most often heard in this level.


It repeats several notes many times, with carefully placed variations designed to surprise the listener. Much of the sounds are electronically-generated, and violins are incorporated at 0:11. An odd drum beat remains throughout the piece, reinforcing the eerie feeling of the music played. Parts of this song are used in later games in the Halo series, most notably for the [[Halo 3]] battle with [[343 Guilty Spark]] in the song [[Halo Reborn]] during the level [[Halo (Halo 3 Level)|Halo]].
==Overview==
The name of the track is a strong reference to the [[Flood]], as it plays in the Library and for many of their other appearances. It repeats several notes many times, with carefully placed variations designed to surprise the listener. Much of the sounds are electronically-generated, and violins are incorporated at 0:12. An odd drum beat remains throughout the piece, reinforcing the eerie feeling of the music played. The piece was arranged into ''[[Demons and Heretics]]'' in ''[[Halo: Combat Evolved Anniversary Original Soundtrack]]''.


The name of the song is a strong reference to [[The Flood]], as it plays in [[The Library (Level)|The Library]] and for many of their other appearances. You can listen to it [http://www.youtube.com/watch?v=NpOVKbM7vlA&feature=related here].
==Appearances==
It can be heard:
* In the level ''[[343 Guilty Spark (level)|343 Guilty Spark]]'', when John-117 activates an [[elevator]] and it takes him deeper into the [[Flood containment facility]] through a blood-stained elevator shaft.
* In the level ''[[The Library]]'', at the first encounter with [[Flood carrier form]]s, when [[343 Guilty Spark]] leaves John-117 at a locked door on the third floor after passing the index chamber, and at the end of the level when John-117 faced the final wave of the Flood before reaching the [[activation index]].
* In the level ''[[Two Betrayals]]'', when John-117 approaches the final canyon to acquire a [[Type-26 Banshee]] to reach the final [[Phase pulse generator]].  
* In the level ''[[The Maw]]'', when John-117 enters the cryo area, and again in the armory if the player lingers there.


[[Category:Halo Music]]
{{Soundtrack|H1}}
[[Category:Halo: Combat Evolved]]
[[Category:Halo 3]]
{{Halo Music}}

Latest revision as of 09:42, March 19, 2022

Devils... Monsters...

Album:

Halo: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

1:30

Previous:

Lament for Pvt. Jenkins

Next:

Covenant Dance

 

Devils... Monsters... is the thirteenth track in Halo: Original Soundtrack.

Overview[edit]

The name of the track is a strong reference to the Flood, as it plays in the Library and for many of their other appearances. It repeats several notes many times, with carefully placed variations designed to surprise the listener. Much of the sounds are electronically-generated, and violins are incorporated at 0:12. An odd drum beat remains throughout the piece, reinforcing the eerie feeling of the music played. The piece was arranged into Demons and Heretics in Halo: Combat Evolved Anniversary Original Soundtrack.

Appearances[edit]

It can be heard: