Jiralhanae Major
From Halopedia, the Halo wiki
Major | |
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Function: |
Ground assault |
Species: |
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Affiliation: |
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Other role(s): |
Infantry, lance leader |
The Jiralhanae Major is an elevated rank in the Jiralhanae military ranking system, indicating seasoned experience in the service of the Covenant.[1]
Overview
Majors are experienced soldiers of the Covenant, making up a portion of the Jiralhanae ranking system. Majors often lead files and lances of lower-ranking Jiralhanae and Unggoy on the battlefield.
Compared with the Minors, the Majors exhibit better combat skills and tactical maneuvers. As such, they are given better armor protection and have access to better armament. During the Great Schism, they were given better armor and weapons.[2]
Equipment
Armor
Those serving under the Chieftain Tartarus wore an armor set composed of a forward facing helmet, a wraparound neck brace, and upper-arm braces with flat, pronged armor plates. This set was completed with a set of bandoliers wrapping around the chest and back, and leather wrappings holding pieces of metal between the toes. This configuration was also shared with the Jiralhanae Captains who served with them, which held a red holographic flag displaying the clan insignia mounted on the back.
When the Jiralhanae became the dominant military force of the Covenant during the events of the Great Schism, Majors were given blue-colored full-body infantry power armor. The armor donned by the Majors is still basic and only offers limited protection, but it still superior compared to the armor worn by Jiralhanae Minors.[2]
Weaponry
Jiralhanae Majors are armed with a large assortment of weapons, including Type-2 spike grenades, Paegaas Workshop Spikers, Type-25 Brute plasma rifles, Pez'tk-pattern fuel rod guns, Type-25 Brute Shots, Vostu-pattern carbines, and Type-52 Maulers.[2] Majors are also equipped with deployable cover for additional cover.[3][4]
Gameplay
Like all Jiralhanae in Halo 2, eliminating a Jiralhanae Major takes a considerable amount of firepower due to their "bullet-sponge" trait. The best way to eliminate them is by removing their helmet caps with a couple of shots before finishing them off with a headshot. The Majors are typically seen sporting Brute plasma rifles and Covenant carbines. Occasionally, they'll wield Brute shots.
They are usually seen commanding less experienced Jiralhanae, Unggoy, and Kig-Yar. They become very aggressive, more so than the Minors, when they start to berserk.
In Halo 3, Jiralhanae Majors are now equipped with power armor, colored in blue. Compared to the Minors, the armor given to Majors are equipped with some form of energy shielding. The armor falls apart when the shielding is removed and the armor takes too much damage. They typically use Spikers, and occasionally use carbines, Brute shots, and plasma rifles.
In Halo: Reach, Majors are synonymous with Captains.[5] They do not have energy shields, but are equipped with gold helmets that let them resist multiple headshots.
Trivia
In Halo 3 the Major is difficult to distinguish against the Jiralhanae Ultra, due to a similarity in their armor characteristics; its shape and the undergarment layer. However an Ultra can be identified from the violet tint in their armor.
Gallery
A Jiralhanae Major from Halo 3.
A Jiralhanae Major firing his Spiker during the Battle of Kenya.
A Jiralhanae Major on the Ark.
A Jiralhanae Major on the streets of New Mombasa in Halo 3: ODST.
A pair of Jiralhanae Majors attacking with Paegaas Workshop Spikers during the Battle of Sector Six in Halo: Last One Standing.
Jiralhanae Majors/Ultras engaging Sangheili during the Sangheili-Jiralhanae war.
List of appearances
- Halo 2 (First appearance)
- Halo: Landfall
- Halo 3
- Halo: Contact Harvest
- The Life
- Halo 3: ODST
- Halo: Evolutions - Essential Tales of the Halo Universe
- The Return (Motion comic only)
- Halo: Reach
- Halo 2: Anniversary
- Halo Mythos
Sources
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