Warhost

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Warhosts are a Covenant military administrative grouping roughly analagous to a UNSC Task Force.[1]

Overview[edit]

Unlike other Covenant military units, the Warhost is purely a temporary grouping of soldiers and other units created on a temporary basis for the purpose of accomplishing a given objective. The Warhost will remain formed until the objective is fulfilled and the unit is disbanded, though the Covenant will repeatedly use a warhost in an operation until it is destroyed.[1] Evocati assigned to a Warhost would not answer directly to the Warhost commander, but instead elect a representative from within their ranks (known as Evocati Delegatus) who would swear a binding oath to obey their commander and act as an authority on specialist subjects.[2]

Types of Warhost[edit]

There are several major types of Warhost commonly employed across multiple fleets and Legions, as they have proven their usefulness.[1]

Hunting Host[edit]

Hunting Hosts are lead by a Sangheili Zealot and three Unggoy Levies, alongside other associated infantry, armour and aircraft.[3]

In Halo: Ground Command, Hunting Hosts may have the following attributes;[3]

  • 1x Elite Zealot (Required)
  • 3x Grunt Units (Required)
  • Once the reqiured infantry are taken, a player may spend 0-6 Build Rating (BR) points on optional infantry units.
  • A maximum of one optional character infantry or Heroic character may be chosen from the following;
  • Once the required infantry are taken, a player may spend 0-8 BR points on optional armoured units.
  • Once the required infantry are taken, a player may spend 0-6 BR points on optional flyer units.

Siege Host[edit]

A Siege Host is an armoured battle group consisting of a Type-52 Anti-Aircraft Wraith and Type-32 Ghost commanded by a Type-26 Wraith, alongside a small amount of infantry, a large amount of other vehicles and some air support.[4]

In Halo: Ground Command, Siege Hosts may have the following attributes[4]

  • 1x AA Wraith (Required)
  • 1x Artillery Wraith (Required)
  • 1x Ghost Unit (Required)
  • Once the required armoured units are taken, 0-4 BR points may be spent on optional infantry units.
  • No character units may be taken.
  • Once the required armoured units are taken, 0-10 BR points may be spent on optional armoured units.
  • Once the required armoured units are taken, 0-6 BR points may be spent on optional flyer units.

List of appearances[edit]

Sources[edit]

  1. ^ a b c Archive:Spartan Games - Kenneth Peters interview
  2. ^ Halo Waypoint: Canon Fodder - Log of War
  3. ^ a b Halo: Ground Command - Core rulebook p. 106
  4. ^ a b Halo: Ground Command, Core rulebook, p. 107