Gameplay

Winter Contingency

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Winter Contingency redirects here. For articles of the same name, please see Winter Contingency (disambiguation).

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Winter Contingency
HR WinterContingency Loadscreen.png

Game:

Halo: Reach

File name (?):

m10[1]

Player:

Noble Six

Date:

July 24, 2552

Location:

Visegrád, Reach, Epsilon Eridani System

Objective(s):

Eliminate hostiles in Visegrad and re-activate the relay.

Par Time:

00:15:00 (Master Chief Collection)

Par Score:

15,000 (Master Chief Collection)
10,000 (Halo: Reach)

Main-Legendary.png

Halopedia has a walkthrough guide for this level; see Reach:Winter Contingency/Walkthrough.

 
There's a disturbance on the frontier.

Winter Contingency is the second level in the campaign of Halo: Reach and the first level to feature gameplay.[2] It immediately follows the first level Noble Actual, which includes the game's opening cinematic.

Summary[edit]

In the level, Noble Team is sent to Visegrad, a remote agricultural region of the planet Reach, to investigate a disturbance in the communications relay responsible for the planet's communications to the rest of the UNSC, and the disappearance of the Army troopers sent in to investigate before them.[3] Sabotage by insurrectionists is suspected, but the cause of the disruption is revealed to be a Covenant advance infiltration force.[4] At the Visegrad relay, Noble Team finds the corpse of a researcher alongside his surviving daughter. Shortly after, several Sangheili Zealots attack the Spartans, and after a brief scuffle they retreat deeper into the facility. Eventually Noble Team brings the relay back online, and contact Colonel Holland, declaring Winter Contingency.

Transcript[edit]

{Cutscene}

Two UH-144 Falcons fly over a mountainous landscape.

Carter-A259 is shown from behind, looking over at the other Falcon.

  • Commander Carter-A259: "Listen up, Noble Team. We're looking at a downed relay outpost, fifty klicks from Visegrad. We're going to introduce ourselves to whoever took it out, then Kat's going to get it back online."

Carter is shown from the front.

  • Carter-A259: "You get a chance, maybe you can ask 'em, Jorge."

The camera shifts to behind the two Falcons.

  • Kat-B320: "Commander, we just lost our signal with HQ."

Cut back to the second Falcon from Carter's point of view.

  • Carter-A259: "Backup channels?"
  • Kat-B320: "Searching... Nada. Can't say what's jamming us."
The Falcons arrive at Visegrád.

The two Falcons are once again shown from behind, from a greater distance. They are now approaching the outpost.

  • Carter-A259: "You heard her. Dead zone confirmed. Command will not be keeping us company this trip."

The Falcons bank left and hover over the outpost. Fade to black.

{Gameplay}

  • Carter-A259: "Shoot down attempts are likely, so keep your distance."
  • Pilot (COM): "Yes, sir!"
  • Carter-A259: "Let's stay focused. Watch your sectors."

The two Falcons head in opposite directions as the Comm Relay Hub comes into view.

  • Jorge-052: "There's the communications outpost."
  • Carter-A259: "Could be the missing troopers. Let's check it out."
  • Carter-A259: "Put us down on the bluff."

The Falcon circles for a landing.

  • Carter-A259: "Jun, I want your eyes in the sky."

The Falcons land side by side, and Carter jumps down.

  • Carter-A259: "Let's go, Six."

Noble Six exits the Falcon along with Carter, Emile, and Kat. Jun and Jorge remain in their respective Falcons to provide sniper support.

NOBLE Team[edit]

A distress beacon has been detected near Visegrad Relay Outpost. Investigate and locate the beacon.

  • Carter-A259: "Alright, Noble Team. Spread out. Watch the approach."

Six follows Noble Team down the hillside. Emile swiftly jumps on to the top of a boulder and checks the surrounding area.

  • Emile-A239: "Structure point 3-4, looks clear from this angle."

The Spartans advance further down the hill.

  • Kat-B320: "Distress beacon's coming from just south of here, Commander. We're close."
  • Carter-A259: "Roger that. Eyes peeled."

Soon they come to a burning vehicle next to a small building. There are blood spatters on the ground near the wreckage, but no bodies. Emile begins inspecting a broken pallet on the ground and removes a red object from it.

  • Emile-A239: "Found the beacon."
Catherine-B320 of NOBLE Team inspecting a distress beacon while Emile-A239 stands guard, as seen in Halo: Reach campaign level Winter Contingency.
Kat inspects the distress beacon.

Emile tosses the beacon to Kat.

  • Carter-A259: "Make out any ID?"
  • Kat-B320: "Negative, but it's military."

Kat drops the beacon on the ground.

  • Jorge-052 (COM): "So, where are all the troopers?"
  • Kat-B320: "Why are we not seeing explosives residue?"
  • Carter-A259: "Noble Three, can you confirm any 'ex residue in the area?"
  • Jun-A266 (COM): "Hmm... Negative, sir."
  • Jorge-052 (COM): "Can't be. Not on Reach."
  • Emile-A239: "There's a lot of blood on the ground."
  • Carter-A259: "All right, Noble, looks like there's nothing here. Let's move on."

If the player shoots at the gas tank nearby, detonating it:

  • Carter-A259: "Stand down, Noble Six!"

Noble Team heads off to another cluster of buildings.

  • Kat-B320: "Smoke at the next structure, boss."
  • Carter-A259: "Circle west and check it out. Noble Team: you have permission to engage, but be selective. We don't need to telegraph our presence."

The team arrives at a house overlooking the cliffside.

  • Carter-A259: "Noble Six, move into the house. Go in quiet. I'm right behind you."

Noble Six moves through the house.

  • Jun-A266 (COM): "Noble Leader, I'm seeing heat-sigs in the structure ahead."

Six goes up a short flight of stairs and emerges on the other side of the house. The second Falcon lands in the courtyard long enough to drop Jorge off, then takes off. A door in the house opens, and a male civilian steps out. Other civilians can be seen remaining inside.

  • Farmer: (Hungarian) "Én nem csináltam semmit!" (I didn't do anything!)

Emile aims his shotgun at the man as he and Jorge question him, but he appears to speak only in Hungarian.

  • Emile-A239: "On your knees, now!"
  • Farmer: (Panicked, Hungarian) "Ne lőjön! Ne lőjön!" (Don't shoot! Don't shoot!)
  • Jorge-052: "They're not rebels, they're farmers. Look at them."
  • Carter-A259: "Ask him what they're doing here."

Jorge questions him in Hungarian. The civilian begins talking as Jorge translates.

  • Jorge-052: (Hungarian) "Mit kerestek itt?" (What are you doing here?)
  • Farmer: (Hungarian) "Csak nem akartunk meghalni." (We just didn't want to die.)
  • Jorge-052: "Hiding, sir. Neighbors were attacked last night. He heard screams, gunfire. It stopped around sunrise."
  • Farmer: (Hungarian) "Valami megölte a fiamat." (Something killed my son.)
  • Jorge-052: "He says something in the fields...killed his son."
  • Carter-A259: "Something?"
  • Jun-A266 (COM): "Commander, be advised. I'm reading heat signatures in that structure directly east of your position. Over."
  • Carter-A259: "Copy that. (to Jorge) Get them back inside."
  • Jorge-052: (Hungarian) "Azt mondtam, befelé!" (I said get in! Get in!)
  • Carter-A259: "Noble Team, double-time it."

A new waypoint appears on the building in question. The farmer gets back