Gameplay

H3ODST:Kizingo Boulevard

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This article is about the level. For other uses, see Kizingo Boulevard (disambiguation).

Concurrent:

Mombasa Streets

Kizingo Boulevard
H3ODST KizingoBoulevard Loadscreen.png

Game:

Halo 3: ODST

File name (?):

sc120[1]

Player:

Date:

October 20, 2552, 1736 hours

Location:

Kizingo Boulevard, New Mombasa, Earth

Objective(s):

Drive the Scorpion through the city and escort Marines to the rally point.

Par Time:

00:09:00 (Master Chief Collection)

Par Score:

18,000 (Master Chief Collection)
75,000 (Halo 3: ODST)

Main-Legendary.png

Halopedia has a walkthrough guide for this level; see H3ODST:Kizingo Boulevard/Walkthrough.

 
Scorpion rampage through the heart of the city.

Kizingo Boulevard is the third campaign flashback level in Halo 3: ODST. The level takes place in the Kizingo District of New Mombasa, on the Kizingo Boulevard, during daytime. This is the only level where the player takes the role of Michael "Mickey" Crespo.

Completing the level on Normal or higher unlocks Mickey for use in Firefight.

The Firefight level Rally Point is based on the end of this level.

Summary[edit]

90 minutes after the drop, Crespo finds himself in the middle of a fierce battle between the Covenant and the UNSC. He commandeers a Scorpion Tank and fights his way along the Kizingo Boulevard with the aid of other UNSC Marines. Eventually, he and Dutch meet up at a rally point at the entrance to the ONI Alpha Site, where they defend the area against waves of Covenant attackers. After the battle, Mickey proposes that they hole up and wait for backup, before an NMPD officer comes asking if they know how to use explosives. Mickey and Dutch decide to follow the officer into the ONI facility.

Transcript[edit]

{Cutscene}

MICKEY

Kizingo Boulevard

90 Minutes after drop

Mickey is seen running down a street littered with the debris of recent combat. Overturned and smoking vehicles litter the street while the corpse of a Jiralhanae lies with its arm dangling down from an overhead pedestrian walkway. Just as he reaches a junction, a Scorpion Tank is seen backing up at high speed, knocking a civilian truck aside. Several Marines follow.

  • Marine: "Take a guess, genius!"

Mickey walks out into the street, confused, passing by a wall riddled with Spiker projectiles. A Wraith suddenly appears from around a building. It fires a plasma mortar as its gunner fires at Mickey, who runs for cover. The mortar strikes the area that Mickey was a moment ago, destroying a civilian vehicle. The blast knocks Mickey off his feet, and causes one of the destroyed car's wheel rims to hit him in the head.

  • Mickey: "Ah!"

Mickey gets back up.

  • Mickey: "Son of a gun!"

As the camera cuts to a first-person viewpoint from Mickey's helmet, the Marines take cover under a building. The Scorpion continues backing up, the secondary gunner opens fire, trading shots with the Wraith's gunner.

  • Chips Dubbo (fires semi-automatic bursts from assault rifle): "Wanna live? Then get your ass out of the street!"

The Scorpion fires a shell right past Mickey's ear. He ducks and then signals the Marines.

  • Mickey: "Wait for me!"

{Gameplay}

A screenshot of a large battle between UNSC and Covenant forces during the Battle of Mombasa, on the level Kizingo Boulevard.
Marines regroup with the Scorpion as Covenant forces descend upon them.

Mickey makes his way toward the Marines and Scorpion tank, while the Wraith maneuvers into a position to fire. As he advances, a massive group of Covenant infantry engage them.

If the player doesn't make their way to the tank the Marines will start yelling at them.

  • Dubbo: "Get in the tank, before it's destroyed!"

or

  • Dubbo: "Get to the Scorpion tank, trooper, before the Wraith takes it out!"

If the player still doesn't get in the tank:

  • Dubbo: "Come on trooper, don't let the Wraith kill our tank!"

If player stalls more and does not get into the tank:

  • Dubbo: "Trooper, get into the tank and start shooting or we're screwed!"

As Mickey reaches the tank, a Phantom lands down the road, and drops off a Ghost. Another Wraith emerges from the street near the Phantoms landing zone, along with a pack of Jiralhanae.

If the player goes to the tank after they stalls too long:

  • Dubbo: "This Wraith is killing us, knock them dead!"

or

  • Dubbo: "That Wraith is killing us! Blow it to pieces!"

With the help of the tank, the UNSC forces manage to defeat all Covenant units in the area.

  • Marine #2: "All right, good work, trooper! Covenant's been rollin' us back block by block. Every Marine in the city is heading for a rally point near the Naval Intelligence building. You oughta come with us."
  • Mickey: "Sure, as long as I get to drive the tank!"

The tank makes its way through the streets, engaging more Covenant troops including Ghosts and infantry ambushing from the rooftops. They soon make it to a plaza, where a massive contingent of Covenant troops including Ghosts, Shade turrets, infantry and a deployable lookout tower have a squad of Marines pinned.

  • Marine #2: "We got a squad of Marines pinned down, far corner in the next plaza. It's packed with Covenant, trooper, so once you come in, don't stop movin'."

After a pitched battle, in which the Covenant are reinforced by a Phantom dropship, the UNSC eventually emerge victorious. Mickey makes contact with the new squad of Marines.

  • Marine #2: "Everyone pile on, we're pushin' to the rally point!"
  • Female Marine: "I spotted a whole column of Covenant armor headed in that direction."
  • Marine #2: "Don't worry, this ODST we got - he's an artist with high explosives."

Mickey and the Marines make their way through the streets, engaging another mass of Covenant forces in another plaza. Another Phantom swoops into the area, deploying a Ghost on the road, then Kig-Yar Snipers and Unggoy wielding fuel rod guns on the rooftops.

  • Female Marine: "Snipers! Watch those rooftops!"

or

  • Female Marine: "Fuel-rod cannon! Up high!"

With the help of Mickey's Scorpion tank, Covenant here are defeated as well:

  • Female Marine: "Trooper, head through the doors to Kizingo Boulevard, fastest way to the rally point! Placin' a beacon on the door, let's move, trooper!"

or

  • Female Marine: "Trooper, go through the doors to Kizingo Boulevard, it's the fastest way to the rally point! Somebody get a beacon on the door!"

Mickey approaches the door.

  • Female Marine: "Trooper, door's unlocked, roll on through."

Mickey drives onto the boulevard, and sees two Gauss Turrets overlooking the street, one at ground level and the other at the top of a building. The turret on the roof - that the Rookie later finds - has already been disabled. A Marine trains the remaining turret down the street, where large numbers of Covenant are congregated, including a pair of Wraith tanks.

  • Marine #3: "Gauss Turret's hot, ready to fire!"

Two Ghosts enter the roundabout.

  • Marine #3: "Ghosts! They'll see me for sure, I-I gotta take the shot!"
  • Dutch (COM): "I said hold your fire! Concentrate on the Wraiths at the end of the-"

The Marine opens fire on the Ghosts. One of the Wraiths further down the road takes notice and fires a mortar at the turret, destroying it.

  • Dutch (COM): "Ah, hell. Back blast clear, let 'em have it!"

Dutch fires his Rocket Launcher at one of the Ghosts before discarding the emptied weapon. He then retreats to an elevated position behind a series of barriers. One of the Wraith tanks advances towards him. Mickey and the Marines engage the Covenant, who pour out of nearby buildings, and flood the streets. A plasma cannon, Ghosts and even several Banshees attack Mickey and accompanying Marines. More Phantoms drop reinforcements into the area and one of the Wraith tanks takes on the Scorpion. Despite their numerical advantage, Mickey manages to wipe out these forces and drives towards Dutch's position.

  • Mickey: "Dutch! What are you doing up there?!"

The second Wraith, which had been focusing on Dutch, turns its attention to Mickey's tank, and drives out from behind the building to engage him.

  • Dutch (COM): "I'm outta rockets! Kill that Wraith!"

If the player stalls:

  • Dutch (COM): "Mickey! Shoot the Wraith, for god's sake!"

Mickey quickly destroys the tank, heads up the street, and is forced to leave the Scorpion behind due to a couple of barricades.

  • Dutch (COM): "Okay, dismount, get up to my position."

Mickey dismounts and heads up the ramp on foot.

  • Dutch: "Mickey! Over here!"

As Mickey reaches Dutch the door opens and Covenant troops pour out.

  • Dutch: "Aw crap! Watch the door!"

From this point on, if the player stares at Dutch, the two exchanges dialogue randomly chosen from the following lists:

  • Dutch:
    • "Mickey, you can't have my awesome skull, but if we make it out of this, I will paint you a nice pretty pony."
    • "I'm ready to meet my maker, Mickey. How about you?"
    • "No looky-loo when there's fighting to do!"
    • "Well, I'm not going to hold your hand right now, Mickey."
  • Mickey:
    • "Dutch, this ain't time to kid around!"
    • "Seriously, Dutch! Be serious!"
    • "Real funny, Dutch!"
    • "Well, you're a ball of laughs!"

Together Mickey and Dutch defeat the Covenant, and help a group of Marines further up the road clear out more Covenant troops.

  • Dutch: "Those Covenant dropped in behind us, they must know this is our rally point!"
  • Mickey: "Terrific!"
  • Dutch: "Come on, we got weapons and ammo on the high ground. Move it! Move it!"

Soon more Phantoms arrive dropping off Covenant reinforc