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Wake Me When You Need Me: Difference between revisions

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m (Text replacement - "<youtube width="([0-9]{1,3})" height="([0-9]{1,3})">([0-9A-Za-z-_]{11})<\/youtube>" to "{{#widget:YouTube|id=$3|width=$1|height=$2}}")
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{{Music infobox
{{Music infobox
  | name      = Wake Me When You Need Me
  | name      = Wake Me When You Need Me
  | video      = {{#widget:YouTube|id=M8eWxNXkEjo|width=200|height=25}}
  | video      = {{#widget:YouTube|id=FdI1xBqPy5g|width=200|height=25}}
  | album      = [[Halo 3: Original Soundtrack]]
  | album      = [[Halo 3: Original Soundtrack]]
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]

Revision as of 16:20, September 14, 2019

Wake Me When You Need Me

Album:

Halo 3: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

2:19

Previous:

Roll Call

Next:

Legend

 

Wake Me When You Need Me is the twenty-sixth track of the Halo 3: Original Soundtrack. It plays during the final cutscene of Halo 3.

It starts with a wind and strings melody variation of the Gregorian chant of the Halo Theme. Later, deeper strings join in and take on the main melody, which is instantly recognized as Dust and Echoes from the ending of Halo: Combat Evolved. At 1:45, the music changes to a minor key, only to be followed by a major chord at the end.

The name of the music is derived from the final words of John-117 in Halo 3: "Wake me... when you need me."

It runs for 2:19.