Sandtrap: Difference between revisions

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==Introduction==
==Introduction==
Sandtrap is a vast desert with rolling sand dunes, the second largest multiplayer map in the ''Halo'' franchise, the biggest map being [[Infinity]]. It features odd Forerunner buildings and is encircled with a minefield that features vertically-launching mines (similar to the ones in the opening scene of ''Die Another Day''), to prevent players from venturing beyond its boundaries. The September 07 ''[[EGM]]'' stated that this was the site of a [[Brute]] excavation and the [[UNSC]] came along and removed them.<ref>Electronic Gaming Monthly September 2007 page 70</ref> It has a heavy emphasis on vehicular combat. Every vehicle in the game is on this map. For Example, the bases are the recently confirmed [[UNSC Elephant]]. In the skies is the UNSC Frigate ''Aegis Fate''.  Also, from speculation, you can see what looks to be two towers just like the one on Relic. There is a tower that appears to be the level Epitaph, considering Epitaph is in a desert this makes sense.
Sandtrap is a vast desert with rolling sand dunes, the second largest multiplayer map in the ''Halo'' franchise, the biggest map being [[Infinity]]. It features odd Forerunner buildings and is encircled with a minefield that features vertically-launching mines (similar to the ones in the opening scene of ''Die Another Day''), to prevent players from venturing beyond its boundaries. Six large towers surround the outer extremeties of the map, all connected by a large wall. The purpose and orgin of these structures (though they appear UNSC constructed) is unknown. The September 07 ''[[EGM]]'' stated that this was the site of a [[Brute]] excavation and the [[UNSC]] came along and removed them.<ref>Electronic Gaming Monthly September 2007 page 70</ref> It has a heavy emphasis on vehicular combat. Every vehicle in the game is on this map. For Example, the bases are the recently confirmed [[UNSC Elephant]]. In the sky is the UNSC Frigate ''Aegis Fate''.


==History==
==History==

Revision as of 22:18, October 3, 2007

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Sandtrap is a multiplayer map featured in Halo 3.

Introduction

Sandtrap is a vast desert with rolling sand dunes, the second largest multiplayer map in the Halo franchise, the biggest map being Infinity. It features odd Forerunner buildings and is encircled with a minefield that features vertically-launching mines (similar to the ones in the opening scene of Die Another Day), to prevent players from venturing beyond its boundaries. Six large towers surround the outer extremeties of the map, all connected by a large wall. The purpose and orgin of these structures (though they appear UNSC constructed) is unknown. The September 07 EGM stated that this was the site of a Brute excavation and the UNSC came along and removed them.[1] It has a heavy emphasis on vehicular combat. Every vehicle in the game is on this map. For Example, the bases are the recently confirmed UNSC Elephant. In the sky is the UNSC Frigate Aegis Fate.

History

It was first announced in the June 2007 issue of Gamepro. It may also be the "large map" Bungie sparsely talked about in one of their updates. This was not one of the three maps featured in the public Halo 3 Beta. This map was originally named Shrine, but was confirmed to have been renamed to Sandtrap in the July 13, 2007 Bungie Weekly Update.

Spawns

Weapons

Vehicles

Strategies & Miscellaneous

  • Bungie accelerated the respawn timer for vehicles to 15 seconds. Take advantage of that.
  • Avoid fighting on foot through this large level.
  • If stuck try heading for one of the Forerunner structures.
  • Make sure you have plenty of grenades and explosive weapons.
  • GamePro has stated that Sandtrap "...has few ties to older Halo 2 maps, but it's massive size recalls Relic".
  • At E3, a map was shown on video. It was said by viewers to be called "Sand Trap" — in contrast to having been called "Shrine" before that point — and was labelled "... the largest map ever to be in Halo." The new name of Sand Trap was confirmed in the July 12 Bungie podcast.

Images

References

  1. ^ Electronic Gaming Monthly September 2007 page 70
  • Gamepro Magazine, July 2007 edition

Related Links

Videos

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