Marcus: Difference between revisions
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==Trivia== | ==Trivia== | ||
*In ''[[Halo 4]]'', Sergeant Stacker's full name is revealed to be "Marcus P. Stacker",<ref>'''Halo 4''', campaign level ''[[Reclaimer (level)|Reclaimer]]''</ref> ostensibly a reference to the texture file and its namesake, while "P." is likely a nod to Stacker's voice actor, [[Pete Stacker]]. | *In ''[[Halo 4]]'', Sergeant Stacker's full name is revealed to be "Marcus P. Stacker",<ref>'''Halo 4''', campaign level ''[[Reclaimer (level)|Reclaimer]]''</ref> ostensibly a reference to the texture file and its namesake, while "P." is likely a nod to Stacker's voice actor, [[Pete Stacker]]. | ||
*To make the model for the [[unidentified Bumblebee pilot]], [[Bungie]] artist Chris Hughes took Marcus and edited it to become female.<ref>'''[[Bungie Weekly Update]]''' [[ | *To make the model for the [[unidentified Bumblebee pilot]], [[Bungie]] artist Chris Hughes took Marcus and edited it to become female.<ref>'''[[Bungie Weekly Update]]''' [[Bungie Weekly Update/07-13-01|07-13-01]]</ref> | ||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
[[Category:Halo: Combat Evolved]] | [[Category:Halo: Combat Evolved]] |
Revision as of 10:31, August 10, 2017
Marcus is a variant of the UNSC Marine face bitmap found in Halo: Combat Evolved, modeled after the game's art director Marcus Lehto. It is used for Sergeant Stacker's appearance. One can find it by opening a Halo: Combat Evolved map in Halo Map Tools. Not including Avery Johnson, there are six variants of face bitmaps. They are in DDS DXT1 texture format.
Trivia
- In Halo 4, Sergeant Stacker's full name is revealed to be "Marcus P. Stacker",[1] ostensibly a reference to the texture file and its namesake, while "P." is likely a nod to Stacker's voice actor, Pete Stacker.
- To make the model for the unidentified Bumblebee pilot, Bungie artist Chris Hughes took Marcus and edited it to become female.[2]
Sources
- ^ Halo 4, campaign level Reclaimer
- ^ Bungie Weekly Update 07-13-01