Real World

Last of the Brave: Difference between revisions

From Halopedia, the Halo wiki

(New page: '''Last of the Brave''' is a song included in the Halo 3: Original Soundtrack. It plays during the level Crow's Nest. It runs for 3:59. [[Category:Halo Music]...)
 
m (Fixed link)
 
(40 intermediate revisions by 30 users not shown)
Line 1: Line 1:
'''Last of the Brave''' is a song included in the [[Halo 3: Original Soundtrack]]. It plays during the level [[Crow's Nest (Level)|Crow's Nest]].
{{Status|RealWorld}}
{{Music infobox
| name      = Last of the Brave
| yt      = -Go0ZNzHWQ4
| album      = ''[[Halo 3: Original Soundtrack]]''
| composer  =
*[[Martin O'Donnell]] and [[Michael Salvatori]]
*Martin O'Donnell, Michael Salvatori, and [[C. Paul Johnson]] {{C|''Cold Logic''}}
| length    = 3:59
| last      = [[Honorable Intentions]]
| next      = [[Brutes (music)|Brutes]]
}}


It runs for 3:59.
'''Last of the Brave''' is the fifth track (Disc 1 Track 5) in ''[[Halo 3: Original Soundtrack]]'', and plays during the ''[[Halo 3]]'' [[campaign]] level ''[[Crow's Nest (level)|Crow's Nest]]''. It is composed of ''Last of the Brave'' (0:00-1:43), ''Cold Logic'' (1:43-2:22), and ''Cool Temperament'' (2:22-3:59).


[[Category:Halo Music]]
==Overview==
===Last of the Brave===
''Last of the Brave'' (1:43) begins with a rearrangement of ''[[Brothers in Arms]]'' (from ''[[Halo: Original Soundtrack]]''), albeit omitting the high strings, woodwind and choir, thus leaving the brass, percussion, and low string sections. After reaching the climax point of the ''Brothers in Arms'' melody, the piece then continues on with only the drumbeat, with the percussion gradually becoming more and more elaborate. A high string note fades in, before a drumroll brings the piece to its conclusion. The piece plays as [[John-117]] enters the cave adjacent to the operations center and is told to go to the hangar.
 
===Cold Logic===
''Cold Logic'' (0:39) uses a similar synth effect to ''[[Ancient Machine]]'' (from ''[[Halo 2: Original Soundtrack|Halo 2: Original Soundtrack, Volume 1]]''), with chromatic synthesised notes in the background. Low strings take over for transition to the next piece. The piece plays when John fights [[Yanme'e]] outside the operations center.
 
===Cool Temperament===
''Cool Temperament'' (1:37) begins as the previous piece fades out and a new low-string melody is introduced, which is then joined by low tempo percussion, continuing on until the end of the piece. The piece plays after the John-117 leaves the operations center for the second time and fights the pack of [[Jiralhanae]] led by a [[Jiralhanae Chieftain|Chieftain]].
 
{{Soundtrack|H3}}

Latest revision as of 20:57, December 10, 2023

Last of the Brave

Album:

Halo 3: Original Soundtrack

Composer(s):

Length:

3:59

Previous:

Honorable Intentions

Next:

Brutes

 

Last of the Brave is the fifth track (Disc 1 Track 5) in Halo 3: Original Soundtrack, and plays during the Halo 3 campaign level Crow's Nest. It is composed of Last of the Brave (0:00-1:43), Cold Logic (1:43-2:22), and Cool Temperament (2:22-3:59).

Overview[edit]

Last of the Brave[edit]

Last of the Brave (1:43) begins with a rearrangement of Brothers in Arms (from Halo: Original Soundtrack), albeit omitting the high strings, woodwind and choir, thus leaving the brass, percussion, and low string sections. After reaching the climax point of the Brothers in Arms melody, the piece then continues on with only the drumbeat, with the percussion gradually becoming more and more elaborate. A high string note fades in, before a drumroll brings the piece to its conclusion. The piece plays as John-117 enters the cave adjacent to the operations center and is told to go to the hangar.

Cold Logic[edit]

Cold Logic (0:39) uses a similar synth effect to Ancient Machine (from Halo 2: Original Soundtrack, Volume 1), with chromatic synthesised notes in the background. Low strings take over for transition to the next piece. The piece plays when John fights Yanme'e outside the operations center.

Cool Temperament[edit]

Cool Temperament (1:37) begins as the previous piece fades out and a new low-string melody is introduced, which is then joined by low tempo percussion, continuing on until the end of the piece. The piece plays after the John-117 leaves the operations center for the second time and fights the pack of Jiralhanae led by a Chieftain.