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Eddie Smith: Difference between revisions

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==Background==
==Background==
Smith was a part of a 3-D artist team that worked on the ''Halo'' games that divided the races up so that each would have its own unique architectural style. [[Marcus R. Lehto]] headed up the design of the [[human]]s. [[Shi Kai Wang]] took the [[Covenant Empire|Covenant]], and Eddie Smith had the [[Forerunner]]s.
Smith was a part of a 3D artist team that worked on the ''Halo'' games, which focused on dividing the races up so that each would have its own unique architectural style. [[Marcus R. Lehto]] headed up the design of the [[human]]s, [[Shi Kai Wang]] took the [[Covenant Empire|Covenant]], and Eddie Smith had the [[Forerunner]]s.


He has also done concept and illustration work for [[343 Industries]] as a freelance artist, including concept art for ''[[Halo: Combat Evolved Anniversary]]'' and illustrating the cover for the novel ''[[Halo: Glasslands]]''.<ref name="frankie">[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1083553 '''halo.bungie.org''': ''Re: Might be my favorite cover.'']</ref>
He has also done concept and illustration work for [[343 Industries]] as a freelance artist, including concept art for ''[[Halo: Combat Evolved Anniversary]]'' and illustrating the cover for the novel ''[[Halo: Glasslands]]''.<ref name="frankie">[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1083553 '''halo.bungie.org''': ''Re: Might be my favorite cover.'']</ref>


==Gameography==
==Gameography==
*''[[Halo: Combat Evolved Anniversary]]'' (2011), 343 Industries <ref name="frankie"/>
*''Carmen Sandiego Word Detective'' ([[1997]]) - Brøderbund Software
*''MechWarrior 4: Vengeance'' (2000) - [[Microsoft Game Studios]]
*''The Mark of Kri'' ([[2002]]) - Sony Computer Entertainment America
*''[[Halo 2]]'' ([[2004]]) - Microsoft Game Studios
*''[[Halo 2 Multiplayer Map Pack|Halo 2: Multiplayer Map Pack]]'' ([[2005]]) - Microsoft Game Studios
*''[[Halo 3]]'' <ref name="visualatrium"/>
*''[[Halo 3]]'' <ref name="visualatrium"/>
*''[[Halo 2 Multiplayer Map Pack|Halo 2: Multiplayer Map Pack]]'' (2005), Microsoft Game Studios
*''[[Halo: Combat Evolved Anniversary]]'' ([[2011]]) - [[343 Industries]] <ref name="frankie"/>
*''[[Halo 2]]'' ([[2004]]), Microsoft Game Studios
*''The Mark of Kri'' (2002), SCEA
*''Allegiance'' (2000), Microsoft Games
*''MechWarrior 4: Vengeance'' (2000), Microsoft Game Studios
*''Carmen Sandiego Word Detective'' ([[1997]]), Brøderbund Software, Inc.


==Trivia==
==Trivia==
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==Works==
==Works==
<gallery>
<gallery>
File:Halo user page pics 3.jpg|Halo 2 "Edge" cover
File:Halo user page pics 3.jpg|Halo 2 artwork, Edge magazine cover
File:Eddiemylar.jpg|[[John-117]] against two [[Type-47 Ultra Heavy Assault Platform|Type-47 Scarabs]].
File:Eddiemylar.jpg|[[John-117]] against two [[Type-47 Ultra Heavy Assault Platform|Scarabs]].
File:Covenant Attack Ship.jpg|Concept art of a [[CCS-class battlecruiser]].
File:Covenant Attack Ship.jpg|Concept art of a [[CCS-class battlecruiser]].
File:Arbitershadow.jpg|Halo 2 art featuring [[Thel 'Vadam]].
File:Arbitershadow.jpg|Halo 2 artwork, featuring [[Thel 'Vadam]].
File:Glasslands cover.jpg|Cover art for ''Halo: Glasslands''.
File:Glasslands cover.jpg|Cover art for ''Halo: Glasslands''.
</gallery>
</gallery>

Revision as of 20:11, October 8, 2011

Eddie Smith is an artist who was employed by Bungie from 2002 to 2006.[1]

Background

Smith was a part of a 3D artist team that worked on the Halo games, which focused on dividing the races up so that each would have its own unique architectural style. Marcus R. Lehto headed up the design of the humans, Shi Kai Wang took the Covenant, and Eddie Smith had the Forerunners.

He has also done concept and illustration work for 343 Industries as a freelance artist, including concept art for Halo: Combat Evolved Anniversary and illustrating the cover for the novel Halo: Glasslands.[2]

Gameography

Trivia

  • He was one of the Bungie artists who worked on the Halo Graphic Novel.
  • Eddie designed the Mylar print, which was sold as a limited signed edition, with only 500 copies.

Works

Sources