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Covenant comm node: Difference between revisions

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Comm relays were used extensively during the Covenant's vicious [[Fall of Reach|assault]] on the planet [[Reach]],<ref name="TotS"/> as well as during the [[Battle of Earth]]<ref>'''Halo 3''' campaign level, ''[[Sierra 117]]''</ref> the [[Battle of Installation 05]],<ref name="Uprising">'''[[Halo 2]]''' campaign level, ''[[Uprising]]''</ref> and the [[Battle of Installation 00]].<ref>'''Halo 3''' campaign level, ''[[The Covenant (level)|The Covenant]]''</ref>
Comm relays were used extensively during the Covenant's vicious [[Fall of Reach|assault]] on the planet [[Reach]],<ref name="TotS"/> as well as during the [[Battle of Earth]]<ref>'''Halo 3''' campaign level, ''[[Sierra 117]]''</ref> the [[Battle of Installation 05]],<ref name="Uprising">'''[[Halo 2]]''' campaign level, ''[[Uprising]]''</ref> and the [[Battle of Installation 00]].<ref>'''Halo 3''' campaign level, ''[[The Covenant (level)|The Covenant]]''</ref>


==List of appearances==
==Trivia==
*''[[Halo 2]]'' {{1st}}
*The comm will remain active if one of its legs has been broken off, and it can still be picked up in [[Forge]]. To fully destroy it, one must break the tower off the base.<ref name="Forge"/>
*''[[Halo 3]]''
*On the main body of the node, something resembling the [[List of Marathon references in the Halo series|Marathon]] symbol can clearly be seen.<ref name="TotS"/>
*''[[Halo: Reach]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: Ground Command]]''


==Gallery==
==Gallery==
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</gallery>
</gallery>


==Trivia==
==List of appearances==
*The comm will remain active if one of its legs has been broken off, and it can still be picked up in [[Forge]]. To fully destroy it, one must break the tower off the base.<ref name="Forge"/>
*''[[Halo 2]]'' {{1st}}
*On the main body of the node, something resembling the [[List of Marathon references in the Halo series|Marathon]] symbol can clearly be seen.<ref name="TotS"/>
*''[[Halo 3]]''
*''[[Halo: Reach]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: Ground Command]]''


==Sources==
==Sources==

Revision as of 16:03, September 27, 2017

File:Communications Array.jpg
A communication node used during the Battle of Installation 00

Spikes of Obesience, also known as Covenant comm relays[1] or comm nodes,[2] are mobile communication devices used by the Covenant on the battlefield. The first link in the Covenant's control began with the placement of these Spikes in areas they intended to dominate.[1]

Description

The Spikes of Obesience were used by the hegemony as a means to connect to their battle network and functioned as a combination of proselytism, network up-links, communication hubs, and sensor relay nodes.[1] The comm nodes are tall devices, consisting of a stalk protruding from a central structure, supported by a trio of "legs". They are primarily magenta, black, and silver in color.[3]

History

Comm relays were used extensively during the Covenant's vicious assault on the planet Reach,[3] as well as during the Battle of Earth[4] the Battle of Installation 05,[5] and the Battle of Installation 00.[6]

Trivia

  • The comm will remain active if one of its legs has been broken off, and it can still be picked up in Forge. To fully destroy it, one must break the tower off the base.[2]
  • On the main body of the node, something resembling the Marathon symbol can clearly be seen.[3]

Gallery

List of appearances

Sources

  1. ^ a b c Spartan Games: Make your Halo table look awesome!
  2. ^ a b Halo 3, Forge
  3. ^ a b c Halo: Reach, campaign level, Tip of the Spear
  4. ^ Halo 3 campaign level, Sierra 117
  5. ^ Halo 2 campaign level, Uprising
  6. ^ Halo 3 campaign level, The Covenant