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'''Certain Affinity''' is a video game development studio based in Austin, Texas in the [[United States of America|USA]]. Its creation was announced in [[2006|December 2006]]. The studio was formed by ex-[[Bungie]] employee Max Hoberman. In addition to staff from Bungie, it also includes ex-members of companies such as [[Microsoft]], Red Storm, Origin, EA, Digital Anvil and NCSoft.
'''Certain Affinity''' is a video game development studio based in [[Wikipedia:Austin, Texas|Austin, Texas]] in the [[United States of America|USA]]. Its creation was announced in [[2006|December 2006]]. The studio was formed by ex-[[Bungie]] employee [[Max Hoberman]]. In addition to staff from Bungie, it also includes ex-members of companies such as [[Microsoft]], Red Storm, Origin, EA, Digital Anvil and NCSoft.


The studio's first work was creating the [[Blastacular Pack|Blastacular Map Pack]] which included two additional multiplayer levels for the popular [[Xbox]], [[Xbox LIVE]], and Windows Vista game ''[[Halo 2]]''. These maps, called ''[[Tombstone]]'' and ''[[Desolation]]'', are remakes of levels that were in the original ''[[Halo: Combat Evolved|Halo]]'' game called ''[[Hang 'Em High]]'' and ''[[Derelict]]'' respectively. They were released for ''Halo 2'' over the [[Xbox LIVE]] (Silver and Gold) service in April 17, 2007. Certain Affinity members worked closely with members of Bungie and Microsoft during the development of these two maps.
The studio's first work was creating the [[Blastacular Pack|Blastacular Map Pack]] which included two additional multiplayer levels for the popular [[Xbox]], [[Xbox LIVE]], and Windows Vista game ''[[Halo 2]]''. These maps, called ''[[Tombstone]]'' and ''[[Desolation]]'', are remakes of levels that were in the original ''[[Halo: Combat Evolved|Halo]]'' game called ''[[Hang 'Em High]]'' and ''[[Derelict]]'' respectively. They were released for ''Halo 2'' over the [[Xbox LIVE]] (Silver and Gold) service in April 17, 2007. Certain Affinity members worked closely with members of Bungie and Microsoft during the development of these two maps.


In [[2009]], Certain Affinity created the ''[[Halo Waypoint]]'' online service in conjunction with [[343 Industries]].<ref>[http://certainaffinity.com/waypoint/ '''Certain Affinity''': ''Halo Waypoint'']</ref> Certain Affinity also worked with 343 Industries to create the three maps in the [[Defiant Map Pack]] for ''[[Halo: Reach]]''; [[Condemned]], [[Highlands]] and [[Unearthed]]<ref>[http://majornelson.com/archive/2011/02/14/announcing-the-halo-reach-defiant-map-pack.aspx '''Major Nelson''': ''Announcing the Halo: Reach Defiant Map Pack'']</ref> They also worked on the multiplayer maps included with [[Anniversary Map Pack]].
Certain Affinity has worked with [[343 Industries]] on a number of projects, beginning with the ''[[Halo Waypoint]]'' online service they created in conjunction with 343 Industries in [[2009]].<ref>[http://certainaffinity.com/waypoint/ '''Certain Affinity''': ''Halo Waypoint'']</ref> Certain Affinity also worked with 343 Industries to create the three maps in the [[Defiant Map Pack]] for ''[[Halo: Reach]]'', containing the maps [[Condemned]], [[Highlands]] and [[Unearthed]].<ref>[http://majornelson.com/archive/2011/02/14/announcing-the-halo-reach-defiant-map-pack.aspx '''Major Nelson''': ''Announcing the Halo: Reach Defiant Map Pack'']</ref> They also worked on the multiplayer maps included with [[Anniversary Map Pack]]. For ''[[Halo 4]]'', Certain Affinity co-developed the game's [[Forge]] mode and its dedicated maps.<ref>[http://www.gamespot.com/halo-4/videos/exclusive-halo-4-forge-mode-details-6397629/ '''GameSpot''': ''Exclusive Halo 4 Forge Mode Details'']</ref>


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Revision as of 01:28, October 19, 2012

Template:SeeWikipedia Certain Affinity is a video game development studio based in Austin, Texas in the USA. Its creation was announced in December 2006. The studio was formed by ex-Bungie employee Max Hoberman. In addition to staff from Bungie, it also includes ex-members of companies such as Microsoft, Red Storm, Origin, EA, Digital Anvil and NCSoft.

The studio's first work was creating the Blastacular Map Pack which included two additional multiplayer levels for the popular Xbox, Xbox LIVE, and Windows Vista game Halo 2. These maps, called Tombstone and Desolation, are remakes of levels that were in the original Halo game called Hang 'Em High and Derelict respectively. They were released for Halo 2 over the Xbox LIVE (Silver and Gold) service in April 17, 2007. Certain Affinity members worked closely with members of Bungie and Microsoft during the development of these two maps.

Certain Affinity has worked with 343 Industries on a number of projects, beginning with the Halo Waypoint online service they created in conjunction with 343 Industries in 2009.[1] Certain Affinity also worked with 343 Industries to create the three maps in the Defiant Map Pack for Halo: Reach, containing the maps Condemned, Highlands and Unearthed.[2] They also worked on the multiplayer maps included with Anniversary Map Pack. For Halo 4, Certain Affinity co-developed the game's Forge mode and its dedicated maps.[3]

Sources