Era-rw.png

Brutes (music): Difference between revisions

From Halopedia, the Halo wiki

(Updated Youtube link to the track)
No edit summary
Tag: Mobile edit
Line 13: Line 13:
'''Brutes''' is the sixth track (Disc 1 Track 6) in ''[[Halo 3: Original Soundtrack]]'', and plays during the ''[[Halo 3]]'' [[campaign]] level ''[[Crow's Nest (level)|Crow's Nest]]''. It is composed of ''Brutes'' (0:00-0:35), ''Lost'' (0:35-2:29), ''Dream Again'' (2:29-3:59), and ''We're Done Here'' (3:59-5:07).
'''Brutes''' is the sixth track (Disc 1 Track 6) in ''[[Halo 3: Original Soundtrack]]'', and plays during the ''[[Halo 3]]'' [[campaign]] level ''[[Crow's Nest (level)|Crow's Nest]]''. It is composed of ''Brutes'' (0:00-0:35), ''Lost'' (0:35-2:29), ''Dream Again'' (2:29-3:59), and ''We're Done Here'' (3:59-5:07).


''Brutes'' (0:35) is a reorchestration of the climatic second section of ''[[Enough Dead Heroes]]'' (from ''[[Halo: Original Soundtrack]]''. The piece plays during the battle with the [[Jiralhanae]] in the [[Crow's Nest]] barracks.
==Overview==
===Brutes===
''Brutes'' (0:35) is a rearrangement of the climatic second section of ''[[Enough Dead Heroes]]'' (from ''[[Halo: Original Soundtrack]]''. The piece plays during the battle with the [[Jiralhanae]] in the [[Crow's Nest]] barracks.


''Lost'' (1:54) begins with quiet ambiance, when a new melody is introduced by a high synth/wind note, with percussion joining in. This melody is gradually replaced by dissonant string notes and choral voices, similar to (but slower than) the ''Veins of Stone'' from ''[[Sacred Icon Suite]]'' (in ''[[Halo 2: Original Soundtrack]]''). The piece plays when [[John-117]] takes the elevator outside the barracks, and during the ensuing fight against [[Jiralhanae Jumper]]s. ''Lost'' was reprised in ''Overcome'' (from the track ''[[Behold a Pale Horse]]'').
===Lost===
''Lost'' (1:54) begins with quiet ambiance, when a new melody is introduced by a high synth/wind note, with percussion joining in. This melody is gradually replaced by dissonant string notes and choral voices, similar to ''Veins of Stone'' (from ''[[Sacred Icon Suite]]'' in ''[[Halo 2: Original Soundtrack]]''), albeit slower. The piece plays when [[John-117]] takes the elevator outside the barracks, and during the ensuing fight against [[Jiralhanae Jumper]]s. ''Lost'' was reprised in ''Overcome'' (from the later track ''[[Behold a Pale Horse]]'').


''Dream Again'' (1:30) is a reorchestration of ''[[Perchance to Dream]]'' (alluded in the name of the piece) from ''Halo Original Soundtrack'', with louder synth notes and the addition of vocals. This gradually fades out. The piece plays in the service tunnel leading to the motor pool, where the John-117 encounters [[Unggoy]] on [[Type-52 plasma cannon]]s.
===Dream Again===
''Dream Again'' (1:30) is a rearrangement of its namesake, ''[[Perchance to Dream]]'' (from ''Halo Original Soundtrack''), with louder synth notes and the addition of vocals. This gradually fades out. The piece plays in the service tunnel leading to the motor pool, where the John-117 encounters [[Unggoy]] on [[Type-52 plasma cannon]]s.


===We’re Done Here===
''We're Done Here'' (1:08) features electronic sounds and muted percussion at a faster tempo. The electronic sounds plays a melody which has incorporated the [[Delta Halo Suite|"''Halo 2'' monk theme" from ''Delta Halo Suite'']]. High strings return and the piece ends. The piece plays while John-117 flees from Crow's Nest after arming the bomb, and is alluded by the name of the piece.
''We're Done Here'' (1:08) features electronic sounds and muted percussion at a faster tempo. The electronic sounds plays a melody which has incorporated the [[Delta Halo Suite|"''Halo 2'' monk theme" from ''Delta Halo Suite'']]. High strings return and the piece ends. The piece plays while John-117 flees from Crow's Nest after arming the bomb, and is alluded by the name of the piece.


{{Soundtrack|H3}}
{{Soundtrack|H3}}

Revision as of 22:55, December 8, 2020

This article is about the soundtrack. For the species, see Jiralhanae.
Brutes

Album:

Halo 3: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

5:07

Previous:

Last of the Brave

Next:

Out of Shadow

 

Brutes is the sixth track (Disc 1 Track 6) in Halo 3: Original Soundtrack, and plays during the Halo 3 campaign level Crow's Nest. It is composed of Brutes (0:00-0:35), Lost (0:35-2:29), Dream Again (2:29-3:59), and We're Done Here (3:59-5:07).

Overview

Brutes

Brutes (0:35) is a rearrangement of the climatic second section of Enough Dead Heroes (from Halo: Original Soundtrack. The piece plays during the battle with the Jiralhanae in the Crow's Nest barracks.

Lost

Lost (1:54) begins with quiet ambiance, when a new melody is introduced by a high synth/wind note, with percussion joining in. This melody is gradually replaced by dissonant string notes and choral voices, similar to Veins of Stone (from Sacred Icon Suite in Halo 2: Original Soundtrack), albeit slower. The piece plays when John-117 takes the elevator outside the barracks, and during the ensuing fight against Jiralhanae Jumpers. Lost was reprised in Overcome (from the later track Behold a Pale Horse).

Dream Again

Dream Again (1:30) is a rearrangement of its namesake, Perchance to Dream (from Halo Original Soundtrack), with louder synth notes and the addition of vocals. This gradually fades out. The piece plays in the service tunnel leading to the motor pool, where the John-117 encounters Unggoy on Type-52 plasma cannons.

We’re Done Here

We're Done Here (1:08) features electronic sounds and muted percussion at a faster tempo. The electronic sounds plays a melody which has incorporated the "Halo 2 monk theme" from Delta Halo Suite. High strings return and the piece ends. The piece plays while John-117 flees from Crow's Nest after arming the bomb, and is alluded by the name of the piece.