Halo 3 Title Updates: Difference between revisions

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This page lists all [[Xbox Live]] Title Updates for the [[Xbox 360]] version of [[Halo 3]].
This page lists all [[Xbox Live]] Title Updates for the [[Xbox 360]] version of [[Halo 3]].


===Title Update 1===
==Title Update 1==


Released on February 20, 2008.
Released on February 20, 2008.
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* Added version "1.1" to the main menu.
* Added version "1.1" to the main menu.


===Title Update 2===
==Title Update 2==


Released on September 23, 2008<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=15519</ref>.
Released on September 23, 2008<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=15519</ref>.
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The Auto Update 2, released on Tuesday 23rd September 2008, is the second Auto Update to be released by [[Bungie]], and introduced new playlists, ranks and [[achievements]].
The Auto Update 2, released on Tuesday 23rd September 2008, is the second Auto Update to be released by [[Bungie]], and introduced new playlists, ranks and [[achievements]].


====Level Changes====
===Level Changes===
# Added [[Epilogue]] – [[Epitaph]] with no Shield Doors. Added alongside default variant.
# Added [[Epilogue]] – [[Epitaph]] with no Shield Doors. Added alongside default variant.
# Added [[Boundless]] – [[Snowbound]] with reduced Shield Doors. Added alongside default variant.
# Added [[Boundless]] – [[Snowbound]] with reduced Shield Doors. Added alongside default variant.
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#  [[Team Slayer]] – Spawning configuration in default [[Team Slayer]] now includes a secondary weapon – the [[M6G Personal Defense Weapon System|magnum]].
#  [[Team Slayer]] – Spawning configuration in default [[Team Slayer]] now includes a secondary weapon – the [[M6G Personal Defense Weapon System|magnum]].


====Playlist Changes====
===Playlist Changes===
=====Ranked Playlists=====
====Ranked Playlists====
======[[Lone Wolves]]======
=====[[Lone Wolves]]=====
* Player count increases from six players to 8 players.
* Player count increases from six players to 8 players.
======[[Team Objective]]======
=====[[Team Objective]]=====
* [[Crazy King]] Hill times increased to one minute. Hill Movement set to Sequence (was Random).
* [[Crazy King]] Hill times increased to one minute. Hill Movement set to Sequence (was Random).
======[[Team Doubles]]======
=====[[Team Doubles]]=====
* This playlist now requires ALL content (Cold Storage, Legendary and Heroic maps are being used in Team Doubles)
* This playlist now requires ALL content (Cold Storage, Legendary and Heroic maps are being used in Team Doubles)
* Objective Gametypes have had their appearance frequency reduced.
* Objective Gametypes have had their appearance frequency reduced.
* [[Crazy King]] Hill times increased to one minute. Hill Movement set to Sequence (was Random).   
* [[Crazy King]] Hill times increased to one minute. Hill Movement set to Sequence (was Random).   
======[[Ranked Big Team Battle]]======
=====[[Ranked Big Team Battle]]=====
* This playlist is retired.
* This playlist is retired.
======[[Squad Battle|Introducing Squad Battle]]======
=====[[Squad Battle|Introducing Squad Battle]]=====
* Squad Battle is a Ranked six on six Playlist designed to fill some of the void left by excising Ranked Big Team Battle from the Halo 3 Playlists. Squad Battle gametypes are focused on Slayer and Capture the Flag and this playlist currently requires the [[Heroic Map Pack]].
* Squad Battle is a Ranked six on six Playlist designed to fill some of the void left by excising Ranked Big Team Battle from the Halo 3 Playlists. Squad Battle gametypes are focused on Slayer and Capture the Flag and this playlist currently requires the [[Heroic Map Pack]].


=====Social Playlists=====
====Social Playlists====
======[[Big Team Social]]======
=====[[Big Team Social]]=====
* This playlist is retired.
* This playlist is retired.
======[[Rocket Race]]======
=====[[Rocket Race]]=====
* This playlist is retired.
* This playlist is retired.
======[[Multi Team]]======
=====[[Multi Team]]=====
* Rocket Race has been added to the gametypes and set with a low weighting.
* Rocket Race has been added to the gametypes and set with a low weighting.


=====DLC Playlists=====
====DLC Playlists====
Since Big Team was cut from Social, eight on eight action is reborn in the overhauled DLC playlists section of Matchmaking. DLC Slayer and Objective are both retired. These playlists require Halo 3 Downloadable Content (at least up through [[Legendary Map Pack|Legendary]], but in the case of FFA, it requires all DLC) to participate.
Since Big Team was cut from Social, eight on eight action is reborn in the overhauled DLC playlists section of Matchmaking. DLC Slayer and Objective are both retired. These playlists require Halo 3 Downloadable Content (at least up through [[Legendary Map Pack|Legendary]], but in the case of FFA, it requires all DLC) to participate.
======[[DLC FFA]]======
=====[[DLC FFA]]=====
* This is an eight-player Free For All hopper focused on DLC content. The gametypes contained herein are a mix of [[Slayer]], Objective and [[Infection]] modes.
* This is an eight-player Free For All hopper focused on DLC content. The gametypes contained herein are a mix of [[Slayer]], Objective and [[Infection]] modes.
======[[DLC Big Team]]======
=====[[DLC Big Team]]=====
* Eight on eight [[Social Slayer]] and Objective action (Gametypes from [[Big Team Social]])
* Eight on eight [[Social Slayer]] and Objective action (Gametypes from [[Big Team Social]])
* Focused on DLC content (Requires both [[Heroic Map Pack|Heroic]] and [[Legendary Map Pack|Legendary]] Map Packs)
* Focused on DLC content (Requires both [[Heroic Map Pack|Heroic]] and [[Legendary Map Pack|Legendary]] Map Packs)


=====Hardcore Playlists=====
====Hardcore Playlists====


======[[Team SWAT]]======
=====[[Team SWAT]]=====
* Objective Gametypes, [[ShWATguns]] set to skip after veto
* Objective Gametypes, [[ShWATguns]] set to skip after veto
* Weighting on all Objective games, [[ShWATguns]] and [[M6G Personal Defense Weapon System|Magnums]] reduced
* Weighting on all Objective games, [[ShWATguns]] and [[M6G Personal Defense Weapon System|Magnums]] reduced
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* SWAT map variants now have [[Type-51 Carbine|Carbines]] and [[M9 High-Explosive Dual-Purpose Grenade|frag grenade]] available to pick up, as well as [[Type-1 Antipersonnel Grenade|plasma grenades]].
* SWAT map variants now have [[Type-51 Carbine|Carbines]] and [[M9 High-Explosive Dual-Purpose Grenade|frag grenade]] available to pick up, as well as [[Type-1 Antipersonnel Grenade|plasma grenades]].


======[[Head to Head]]======
=====[[Head to Head]]=====
* This playlist is retired.{{fact}}
* This playlist is retired.{{fact}}



Revision as of 15:54, December 1, 2008

Template:Ratings Template:Realworld This page lists all Xbox Live Title Updates for the Xbox 360 version of Halo 3.

Title Update 1

Released on February 20, 2008.

  • Unlocked Elite Commando Shoulders for everyone. This fixes a glitch that permanently locked it, even after getting the Steppin Razor[1] Achievement.
  • Improved any playlists that contain maps that were remade in the Forge.
  • Improved the "Prefer Good Connection" Matchmaking filter.
  • Changes to the Melee system. Unless one player has a sizable health advantage over the enemy, both players die in a simultaneous melee.
  • Dying while performing a melee no longer accelerates a player's dead body over impossible distances.
  • Fixed the bug that allowed a BXB combo.
  • Miscellaneous bug fixes.
  • Added version "1.1" to the main menu.

Title Update 2

Released on September 23, 2008[2].

  • Fixed issues under Halo 3's hood.
  • Halo 3 feeds more info to Bungie.
  • New ranking system added to all Matchmaking playlists. After the update, the game tracks experience gained in a playlist and uses it to give a playlist-specific Rank to the player. This rank is affected by experience only. Players will keep their old rank which can be viewed in their Service Record. The system used to calculate this rank is not altered. Ranked playlists will still use Trueskill to match players.[3]

Template:Ratings

The Auto Update 2, released on Tuesday 23rd September 2008, is the second Auto Update to be released by Bungie, and introduced new playlists, ranks and achievements.

Level Changes

  1. Added EpilogueEpitaph with no Shield Doors. Added alongside default variant.
  2. Added BoundlessSnowbound with reduced Shield Doors. Added alongside default variant.
  3. Added Sand TarpSandtrap without Elephants, with default team spawns switched in one-sided games. Added alongside default map variant.
  4. Added Pit StopThe Pit with inaccessible spawn hives. Added alongside default map variant.
  5. Ghost Town – No longer appears in any symmetrical gametype.
  6. Team Slayer – Spawning configuration in default Team Slayer now includes a secondary weapon – the magnum.

Playlist Changes

Ranked Playlists

Lone Wolves
  • Player count increases from six players to 8 players.
Team Objective
  • Crazy King Hill times increased to one minute. Hill Movement set to Sequence (was Random).
Team Doubles
  • This playlist now requires ALL content (Cold Storage, Legendary and Heroic maps are being used in Team Doubles)
  • Objective Gametypes have had their appearance frequency reduced.
  • Crazy King Hill times increased to one minute. Hill Movement set to Sequence (was Random).
Ranked Big Team Battle
  • This playlist is retired.
Introducing Squad Battle
  • Squad Battle is a Ranked six on six Playlist designed to fill some of the void left by excising Ranked Big Team Battle from the Halo 3 Playlists. Squad Battle gametypes are focused on Slayer and Capture the Flag and this playlist currently requires the Heroic Map Pack.

Social Playlists

Big Team Social
  • This playlist is retired.
Rocket Race
  • This playlist is retired.
Multi Team
  • Rocket Race has been added to the gametypes and set with a low weighting.

DLC Playlists

Since Big Team was cut from Social, eight on eight action is reborn in the overhauled DLC playlists section of Matchmaking. DLC Slayer and Objective are both retired. These playlists require Halo 3 Downloadable Content (at least up through Legendary, but in the case of FFA, it requires all DLC) to participate.

DLC FFA
  • This is an eight-player Free For All hopper focused on DLC content. The gametypes contained herein are a mix of Slayer, Objective and Infection modes.
DLC Big Team

Hardcore Playlists

Team SWAT
Head to Head

Sources