Editing Sangheili/Gameplay

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*Elite ranks include [[Elite (NPC)|Minor]], [[Elite Major (gameplay)|Officer]], [[Elite Ultra (gameplay)|Ultra]], [[Sangheili General|General]], [[Elite Ranger (gameplay)|Ranger]], [[Elite Spec Ops (gameplay)|Spec Ops]] and [[Elite Zealot (gameplay)|Zealot]]. A single [[Sangheili Field Marshal|Field Marshal]] also appears.
*Elite ranks include [[Elite (NPC)|Minor]], [[Elite Major (gameplay)|Officer]], [[Elite Ultra (gameplay)|Ultra]], [[Sangheili General|General]], [[Elite Ranger (gameplay)|Ranger]], [[Elite Spec Ops (gameplay)|Spec Ops]] and [[Elite Zealot (gameplay)|Zealot]]. A single [[Sangheili Field Marshal|Field Marshal]] also appears.
* Returning the tradition from ''[[Halo: Combat Evolved]]'', Elites once again speak in their native language. This is part of an attempt to make the Covenant more alien and imposing.<ref>Game Informer February Issue</ref>
* Returning the tradition from ''[[Halo: Combat Evolved]]'', Elites once again speak in their native language. This is part of an attempt to make the Covenant more alien and imposing.<ref>Game Informer February Issue</ref>
* Elites appear more animalistic than their ''Halo 2'' and ''[[Halo 3]]'' counterparts. They more teeth on both their upper jaw and mandibles which seem to be sharper and longer like the ''[[Halo Wars]]'' Elites. They also have more of an emphasis on the definition and tone of their muscles, which can be seen rippling under their skin during cutscenes, much like their Halo Wars counterparts.
* Elites appear more animalistic than their ''Halo 2'' and ''[[Halo 3]]'' counterparts. They more teeth on both their upper jaw and mandibles which seem to be sharper and longer like the ''[[Halo Wars]]'' Elites.
* Their eyes have changed in color to a pearly white hue, do not have pupils, and have been moved from the sides of their head to the front.
* Their eyes have changed in color to a pearly white hue, do not have pupils, and have been moved from the sides of their head to the front.
* Elites are no longer hunched over, making them appear taller and more imposing.
* Elites are no longer hunched over, making them appear taller and more imposing.
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* Elites can replenish all their health without medikits in multiplayer.
* Elites can replenish all their health without medikits in multiplayer.
* Elites are quicker and more agile.
* Elites are quicker and more agile.
* Elites gain multiplayer advantages over their Spartan counterparts. They can now jump higher, have a faster base movement speed and stronger shields that Spartans, although this comes at the cost of having a much larger hit box.
* Elites gain multiplayer advantages over their Spartan counterparts. They can now jump higher, have a faster base movement speed and stronger shields that Spartans, although this comes at the cost of having a muck larger hit box.
* Elites wield a far greater variety of weaponry than most Covenant races.
* Elites wield a far greater variety of weaponry than most Covenant races.
* Elite Zealots have changed role, becoming rare high ranking enemies and sporting different colors. Their previous role has been taken up by [[Sangheili General]]s.
* Elite Zealots have changed role, becoming rare high ranking enemies and sporting different colors. Their previous role has been taken up by [[Sangheili General]]s.

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