Editing Sangheili/Gameplay
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*Elite ranks include [[Elite (NPC)|Minor]], [[Elite Major (gameplay)|Officer]], [[Elite Ultra (gameplay)|Ultra]], [[Sangheili General|General]], [[Elite Ranger (gameplay)|Ranger]], [[Elite Spec Ops (gameplay)|Spec Ops]] and [[Elite Zealot (gameplay)|Zealot]]. A single [[Sangheili Field Marshal|Field Marshal]] also appears. | *Elite ranks include [[Elite (NPC)|Minor]], [[Elite Major (gameplay)|Officer]], [[Elite Ultra (gameplay)|Ultra]], [[Sangheili General|General]], [[Elite Ranger (gameplay)|Ranger]], [[Elite Spec Ops (gameplay)|Spec Ops]] and [[Elite Zealot (gameplay)|Zealot]]. A single [[Sangheili Field Marshal|Field Marshal]] also appears. | ||
* Returning the tradition from ''[[Halo: Combat Evolved]]'', Elites once again speak in their native language. This is part of an attempt to make the Covenant more alien and imposing.<ref>Game Informer February Issue</ref> | * Returning the tradition from ''[[Halo: Combat Evolved]]'', Elites once again speak in their native language. This is part of an attempt to make the Covenant more alien and imposing.<ref>Game Informer February Issue</ref> | ||
* Elites appear more animalistic than their ''Halo 2'' and ''[[Halo 3]]'' counterparts. They more teeth on both their upper jaw and mandibles which seem to be sharper and longer like the ''[[Halo Wars]]'' Elites | * Elites appear more animalistic than their ''Halo 2'' and ''[[Halo 3]]'' counterparts. They more teeth on both their upper jaw and mandibles which seem to be sharper and longer like the ''[[Halo Wars]]'' Elites. | ||
* Their eyes have changed in color to a pearly white hue, do not have pupils, and have been moved from the sides of their head to the front. | * Their eyes have changed in color to a pearly white hue, do not have pupils, and have been moved from the sides of their head to the front. | ||
* Elites are no longer hunched over, making them appear taller and more imposing. | * Elites are no longer hunched over, making them appear taller and more imposing. | ||
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* Elites can replenish all their health without medikits in multiplayer. | * Elites can replenish all their health without medikits in multiplayer. | ||
* Elites are quicker and more agile. | * Elites are quicker and more agile. | ||
* Elites gain multiplayer advantages over their Spartan counterparts. They can now jump higher, have a faster base movement speed and stronger shields that Spartans, although this comes at the cost of having a | * Elites gain multiplayer advantages over their Spartan counterparts. They can now jump higher, have a faster base movement speed and stronger shields that Spartans, although this comes at the cost of having a muck larger hit box. | ||
* Elites wield a far greater variety of weaponry than most Covenant races. | * Elites wield a far greater variety of weaponry than most Covenant races. | ||
* Elite Zealots have changed role, becoming rare high ranking enemies and sporting different colors. Their previous role has been taken up by [[Sangheili General]]s. | * Elite Zealots have changed role, becoming rare high ranking enemies and sporting different colors. Their previous role has been taken up by [[Sangheili General]]s. | ||