Real World

Monster Hunter

From Halopedia, the Halo wiki

This article is about the cancelled Bungie project. For the unrelated Japanese video game franchise, see Wikipedia's Monster Hunter article.
Monster Hunter

Developer(s):

Bungie

Cancellation date:

Early 2002

 

Monster Hunter was the codename of a cancelled video game briefly under development at Bungie. It was developed by the team formerly known as Bungie West, who had produced Oni in 2001, but was cancelled in early 2002.[1] Little is known about the setting or theme of the game.

After shipping Oni in early 2001, the Bungie West team was recruited to help complete development of Halo: Combat Evolved, in particular its multiplayer component. They had been promised that after completing development on Combat Evolved, they would be allowed to develop any game they wanted to, and so began work on Monster Hunter after Combat Evolved shipped. However, in early 2002, almost immediately after the decision was made to produce a sequel to Combat Evolved, the Monster Hunter project was cancelled and its project lead, Hardy LeBel, was reassigned to the Phoenix project, while the rest of the team were merged into the Halo 2 team.[1][2]

In a later interview, LeBel further elaborated on Monster Hunter, mentioning that the game was to have been a spiritual successor to Oni.[3]

Sources[edit]

  1. ^ a b Vice, The Complete, Untold History of Halo (Retrieved on Sep 22, 2021) [archive]
  2. ^ Medium, Assembling A Cathedral Out Of A Hurricane — The Making of Halo 2 (Retrieved on Sep 22, 2021) [archive]
  3. ^ YouTube - mrixt, Hardy LeBel Interview: "...and then the Oni team, which was going to work on the "spiritual sequel" to Oni - but the fact of the matter is that after a few months, it became clear to us that for Bungie to get Halo finished in time for Xbox launch, it was all hands on deck and we all had to collapse down into the Halo team to get it finished."