Editing Labyrinth
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{{Article quote|A maze of Forerunner structures creates a complex and challenging battlefield. The Forerunner Protector units may hold the key to victory.}} | {{Article quote|A maze of Forerunner structures creates a complex and challenging battlefield. The Forerunner Protector units may hold the key to victory.}} | ||
'''Labyrinth''' is a multiplayer map in ''[[Halo Wars]]''. | '''Labyrinth''' is a multiplayer map in ''[[Halo Wars]]''.<ref>[https://www.halowars.com/GameInfo/Maps.aspx '''Official Halo Wars Community Site''': ''Skirmish Maps'']</ref> | ||
Labyrinth is a large 2v2 map, with building sites situated at regular intervals in the map. Large [[Forerunner]] walls also take up parts of this map. The areas of building sites slightly resembles a grid, with sites in some squares. The centre path of the map provides a direct route from one side of the map to the other. A [[Beacon tower]] similar to the ones found on [[Installation 04]] could be found in a corner of the map. | Labyrinth is a large 2v2 map, with building sites situated at regular intervals in the map. Large [[Forerunner]] walls also take up parts of this map. The areas of building sites slightly resembles a grid, with sites in some squares. The centre path of the map provides a direct route from one side of the map to the other. A [[Beacon tower]] similar to the ones found on [[Installation 04]] could be found in a corner of the map. | ||
A feature unique to this map is the [[Protector Sentinel (Trove)|Protector Sentinels]], which can be purchased by players at the [[protector plant]] and attached to squads. There are three unique variants, which can attack enemies, heal units and project protective shields. The map also features several [[Forerunner fort]]s, which take the place of [[Socket Base|empty base build sites]]. These bases are protected by powerful [[Aggressor Sentinel]]s, [[Super Sentinel]]s, and beam turrets. With Sentinels being air units, these bases are a bit more difficult to assault early on. | A feature unique to this map is the [[Protector Sentinel (Trove)|Protector Sentinels]], which can be purchased by players at the [[protector plant]] and attached to squads. There are three unique variants, which can attack enemies, heal units and project protective shields. The map also features several [[Forerunner fort]]s, which take the place of [[Socket Base|empty base build sites]]. These bases are protected by powerful [[Aggressor Sentinel]]s, [[Super Sentinel]]s, and beam turrets. With Sentinels being air units, these bases are a bit more difficult to assault early on. | ||
==Strategy== | |||
*Building strong defenses on all sides will prevent flanking from the enemy. | *Building strong defenses on all sides will prevent flanking from the enemy. | ||
*It is advisable to pick up some Protector units if passing by the Protector Plants in the side route before attacking the enemy. | *It is advisable to pick up some Protector units if passing by the Protector Plants in the side route before attacking the enemy. | ||
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{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
<gallery> | <gallery> | ||
File:Lab.jpg|A strategic map of Labyrinth. | |||
File:Labyrinth.jpg|A topside view of Labyrinth. | |||
File:HW_LabyrinthWall_1.jpg|A wall from the map. | File:HW_LabyrinthWall_1.jpg|A wall from the map. | ||
File:HW_LabyrinthWall_2.jpg|A wall from the map. | File:HW_LabyrinthWall_2.jpg|A wall from the map. | ||