War Games: Difference between revisions
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'''War Games''' is the official Competitive [[Multiplayer]] mode of [[Halo 4]], which pits players against one another in adversarial combat training in simulated environments in the advanced combat deck of the ''Infinity''.<ref name="first look">[http://www.youtube.com/watch?v=f6UL63Zo-uo&feature=player_embedded '''YouTube''': ''Making Halo 4: First Look'']</ref> | |||
'''War Games''' is the official Competitive [[Multiplayer]] mode of [[Halo 4]], which pits players against one another in adversarial combat training in simulated environments in the advanced combat deck of the ''Infinity''.<ref name="first look"/ | |||
==Overview== | |||
The player progression system is more extensive, allowing players to choose between various modifications which have an effect on gameplay, in addition to aesthetic [[armor permutations]] similar to the prior games.<ref name="Official Site">[http://halo.xbox.com/halo4#!halo-evolved/gameplay/31afe32b-0e07-45c0-9424-3adc6e1eadca '''Halo 4 Official Site:''' ''GAMEPLAY'']</ref> Players are able to customize their [[loadout]]s,<ref>[http://www.gamefront.com/halo-4-demo-report/2/ '''Gamefront.com''': ''Halo 4 Demo Report'']</ref> being able to choose between various [[armor abilities]] as well as new customizable features, known as [[Support Upgrades]] and [[Tactical Packages]]. Multiplayer gameplay is more fast-paced, intense, and visceral than in the prior games. Weapon pickups on maps are marked on the player's [[heads-up display]]<ref name="venture">[http://venturebeat.com/2012/03/05/11-things-learned-about-halo-4/ '''Venturebeat.com''': ''11 new things we’ve learned about Halo 4 (with video)'']</ref>, and players are able to call in ordnance drops, containing power-ups or weapons, during matches.<ref name="Official Site"/> Power-ups available in Infinity Slayer include [[Overshield]], [[Damage Boost]], and [[Speed Boost]].<ref>[http://halo.xbox.com/blogs/Headlines/post/2012/07/06/The-Halo-Bulletin-7612.aspx '''Halo Waypoint''': ''The Halo Bulletin: 7.6.12'']</ref> | |||
==Gametypes== | ==Gametypes== |
Revision as of 13:19, September 22, 2012
Template:New Content War Games is the official Competitive Multiplayer mode of Halo 4, which pits players against one another in adversarial combat training in simulated environments in the advanced combat deck of the Infinity.[1]
Overview
The player progression system is more extensive, allowing players to choose between various modifications which have an effect on gameplay, in addition to aesthetic armor permutations similar to the prior games.[2] Players are able to customize their loadouts,[3] being able to choose between various armor abilities as well as new customizable features, known as Support Upgrades and Tactical Packages. Multiplayer gameplay is more fast-paced, intense, and visceral than in the prior games. Weapon pickups on maps are marked on the player's heads-up display[4], and players are able to call in ordnance drops, containing power-ups or weapons, during matches.[2] Power-ups available in Infinity Slayer include Overshield, Damage Boost, and Speed Boost.[5]
Gametypes
The following is a list of gametypes which are included in War Games.