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From Halopedia, the Halo wiki

  • Pek-pattern plasma cannon (category Plasma weapons)
    watchtower. A Spartan-II with a plasma cannon. A Type-52 DESW. HUD of the plasma cannon in Halo 3. HUD of the plasma cannon while detached. A detached turret
    8 KB (925 words) - 16:17, February 5, 2024
  • Escalation. The Mikpramu-pattern Phantom's heavy plasma cannon in Halo 5: Guardians. The Nuro'k Xur-pattern Spirit's heavy plasma cannon in Halo 5: Guardians
    8 KB (913 words) - 12:53, December 21, 2023
  • R'sikosh-pattern man o' war - 8x Gaff Naran-pattern plasma cannons Morfen-pattern plasma cannon Ruma-pattern light carrier - 7x Morfen-pattern plasma cannons Maugen-pattern
    6 KB (634 words) - 05:55, August 13, 2023
  • Energy Weapon/M plasma autocannon located underneath its nose and twin and its side-mounted secondary armament is two Pek-pattern plasma cannons attached to
    26 KB (3,103 words) - 12:45, April 4, 2024
  • Heavy plasma repeater (category Plasma weapons)
    A heavy plasma repeater on the Protos-pattern Scarab in Halo 2. A heavy plasma repeater on the Protos-pattern Scarab in Halo 2. A heavy plasma repeater
    2 KB (216 words) - 14:21, September 5, 2023
  • with a portable Shepsu-pattern plasma cannon. This could be because at the time the video was made, the Pek-pattern plasma cannon had not been developed
    9 KB (1,165 words) - 18:27, November 18, 2023
  • page 223 Halo 3, gameplay Halo 3: ODST, gameplay Halo: Reach, gameplay Halo 4, gameplay Halo 2, gameplay Halo Wars, gameplay Halo 3, gameplay Halo: Uprising
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  • Kewu Umppi'pa'-pattern citadel turret (category Plasma weapons)
    employs a heavy plasma cannon, though its modularity allows additional armaments, including a fuel rod cannon, needle cannon, or a plasma mortar, to be mounted
    5 KB (395 words) - 15:04, December 28, 2023
  • the focus cannon possessing a 360° field-of-fire. Additionally, the Deutoros-pattern Scarab carries three mounted Pek-pattern plasma cannons, each manually
    28 KB (3,630 words) - 21:01, January 5, 2024
  • Kywasky Workshop Gorespike cannon (category Plasma weapons)
    Gorespike cannon for Halo Infinite. Concept art of the gun and interior of the Gorespike cannon. Concept art of a destroyed Gorespike cannon. A front-on
    6 KB (642 words) - 19:30, January 30, 2024
  • Cheru-pattern Tyrant (category Plasma weapons) (section Gameplay)
    Atop the base structure is a single ultra-heavy plasma cannon. Each time the cannon fires, a bolt of plasma is generated in the core and fired up into the
    10 KB (1,206 words) - 13:13, August 27, 2023
  • Shade (redirect from Large Plasma Turret) (category Plasma weapons)
    more portable. It fires red plasma bolts similar to the heavy plasma cannon of the Ru'swum-pattern Phantom. The Eeo'pimu-pattern Shade saw use by the Prophet
    13 KB (1,740 words) - 01:02, March 5, 2024
  • Emp'seam-pattern Antlion (category Plasma weapons) (section Gameplay)
    essentially a long-range, heavy siege plasma mortar. The Antlion is a massive stationary plasma turret of Sangheili origin. It consists of an independently-constructed
    8 KB (1,041 words) - 16:09, February 5, 2024
  • sometimes use Pez'tk-pattern fuel rod guns, Kopasa'mada-pattern plasma launchers, Pek-pattern plasma cannons, Shea'p-pattern plasma cannons and Grenflekt Workshop
    26 KB (3,269 words) - 15:49, March 18, 2024
  • Karo'etba-pattern Ghost. Shadow - An early version of the Wuzum-pattern Spectre, that had a Shade Turret on the back instead of a Pek-pattern plasma cannon
    16 KB (2,006 words) - 20:10, February 25, 2024
  • Bolroci Workshop Shade (category Plasma weapons)
    Turret description: "Shield-reinforced weapon mount fitted with plasma cannons. The plasma weaponry has a high rate of fire and never overheats, allowing
    5 KB (451 words) - 12:38, September 1, 2023
  • Bmur'resh-pattern Shade (category Plasma weapons) (section Gameplay)
    Battle of Sunaion in 2558. The Bmur'resh-pattern is a Shade variant based on the more common Eeo'Pimu-pattern Shade employed during the Covenant era, reverting
    6 KB (630 words) - 12:37, September 1, 2023
  • especially grenades, detach a Pek-pattern plasma cannon from the tower, and move on through the tunnel. When you reach the Skar'wa-pattern Mantis, use a Battle
    25 KB (3,746 words) - 13:46, March 22, 2024
  • percentage of ammo left remaining, similar to its counterpart, the Pek-pattern plasma cannon. The same quirk appears with the Etilka REQ weapon in Halo 5: Guardians
    10 KB (1,114 words) - 16:55, February 15, 2024
  • Anskum-pattern plasma grenade symbol projecting the symbol for Installation 04. Circular glyph seen near the handle of a Pek-pattern plasma cannon in Halo
    29 KB (3,316 words) - 17:04, January 18, 2024
  • Melee (section Gameplay)
    melee while dual-wielding Plasma Rifles without dropping them. Similarly, Brute Chieftains who carry Pek-pattern plasma cannons can still melee the player
    16 KB (2,497 words) - 13:41, March 5, 2024
  • weapons, such as the M7/Caseless Submachine Gun and the Okarda'phaa-pattern plasma rifle. They also cannot use the deployable equipment featured in Halo
    51 KB (5,837 words) - 17:51, May 3, 2024
  • through the Outer Colonies, systematically wiping out human colonies by plasma bombardment. Even with the all-encompassing Covenant threat, many human
    71 KB (7,657 words) - 20:22, April 13, 2024
  • 1080p HD HALO WARS 2 CAMPAIGN GAMEPLAY | EXCLUSIVE BEHIND CLOSED DOORS MISSION Youtube: 15 Minutes of Halo Wars 2 Gameplay - E3 2016 [1] Halo Waypoint:
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  • appearance) Halo: Shadows of Reach Halo: The Rubicon Protocol In Halo Wars 2 gameplay, the Eklon'Dal Workshop Marauder periodically fires a missile at enemies;
    4 KB (443 words) - 11:36, October 4, 2023
  • headshots on the War Chieftain to eliminate him. This one carries a Pek-pattern plasma cannon turret, so it may be a little more difficult to get a clear shot
    44 KB (7,206 words) - 13:45, March 22, 2024
  • This article documents its subject as it pertains to the gameplay of the Halo games, rather than the lore. This article is about the game mode. For other
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  • complete with new events, characters, locations, and gameplay challenges, totaling up to 12 hours of new gameplay. The development of Spartan Ops saw the largest
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  • Halo 3 (section Gameplay)
    here. Halo 3 incorporates many of the gameplay features previously made available in Halo 2, refining the gameplay design and expanding the amount of resources
    62 KB (7,099 words) - 12:10, April 19, 2024
  • Siphoning beam (category Plasma weapons) (section Gameplay)
    edition), page 469 Halo Wars 2, Phoenix Logs: Wraith Invader Halo Wars 2, Gameplay
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  • Banished Shade (category Plasma weapons) (section Gameplay)
    forces bears a considerable visual similarity to the Sho'riru-pattern Shade and Mamua'uda-pattern turrets employed by the Covenant. It features an extensive
    2 KB (202 words) - 12:32, December 9, 2023
  • system for unlocking and purchasing armor pieces, and a new ranking system. Gameplay saw the introduction of Loadouts; when spawning, players can choose from
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  • succeed, you will easily kill three or four Grunts and secure yourself a Plasma Cannon for later use. If you head right, near the cliffs, you will find the
    18 KB (2,479 words) - 13:46, March 22, 2024