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SCOUT-class Mjolnir: Difference between revisions

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[[File:H4-ScoutHelmet.jpg|thumb|right|300px|The Scout helmet, as shown in ''[[Halo 4]]'''s armor customization menu.]]
[[File:H4-ScoutHelmet.jpg|thumb|right|300px|The Scout helmet, as shown in ''[[Halo 4]]'''s armor customization menu.]]
{{Article Quote|One of the longest running configurations currently on the Mjolnir platform.}}
{{Article Quote|One of the longest running configurations currently on the Mjolnir platform.}}
The Scout variant is available as a customization option for the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2) armor system]]. It is mostly unchanged from the Mark VI design. [[Sarah Palmer|Commander Palmer]], leader of the {{UNSCship|Infinity}}'s [[SPARTAN-IV Program|SPARTAN-IV]] contingent, wears a GEN2 Scout helmet.
The Scout variant is available as a customization option for the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2) armor system]]. It is mostly unchanged from the Mark VI design. It is favoured by Class-8 FDO (Forward Deployed Operators) as it contains the most capable covert anti-tracking system and shroud-induction packages available for use.<ref>[http://www.halowaypoint.com/en-US/halo4guide ''Halo 4 Interactive Guide'']</ref> [[Sarah Palmer|Commander Palmer]], leader of the {{UNSCship|Infinity}}'s [[SPARTAN-IV Program|SPARTAN-IV]] contingent, wears a GEN2 Scout helmet.


==Trivia==
==Trivia==

Revision as of 10:58, November 2, 2012

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The MJOLNIR Mark VI Scout Variant.

The MJOLNIR Powered Assault Armor/S variant, more commonly known as the Scout armor, is a variant of the MJOLNIR Powered Assault Armor that was developed by the Office of Naval Intelligence.[1] The Scout armor uses advanced materials to provide stealth properties, while the 'R' variant reduces infrared signature and radiation emissions.[2] In the case of the Mk. V version, the helmet's visor also includes an enhanced optics system.[3]

The Scout variant was developed for use with the MJOLNIR Mark V Powered Assault Armor and was later upgraded to function with the MJOLNIR Mark VI.[4][3] The variant was carried over to the GEN2 System.

Development history

The Scout and Recon projects were run as parallel projects intended to develop a single variant of the MJOLNIR Powered Assault Armor with stealth capabilities and no impact on endurance; however, the Scout variant relies heavily on highly advanced materials. It was tested in the Office of Naval Intelligence's Beta-5 Division Ordnance Testing Facility at Swanbourne, Perth, in Western Australia.[2][3]

Mark V

All current Scout helmet permutations in Halo: Reach.

Helmet characteristics

Price: 40,000 cR

In Halo: Reach, the Scout helmet features drastically different aesthetics than the Mark VI Scout helmet seen in Halo 3.[4] It resembles the MJOLNIR Recon variant in terms of basic design, with the visor being a wide slit. The player must achieve the rank of Captain to unlock this helmet.

Two upgrades are available for the helmet, the first adds a Hardened Uplink/Remote Sensor Package (HU/RS), and the second adds a Chemical, Biological, Radiological, and Nuclear Module with a Command Network Module-Improved on the right side (incorrectly called CNM) (CBRN/CNM, should be CBRN/CNM-I). The HU/RS attachment in this form is unique to the Scout helmet, in all other appearances it looks more like a helmet mounted flashlight.

Spartan-III commando Jun-A266 wears this Scout helmet.

Mark VI

Helmet characteristics

Unlock: Unlock the Used Car Salesman Achievement.
It features a cap-like protrusion, along its rim and a beak-like protrusion under the chin. It is usually best to use this armor for sniping because its thin, slit-shaped visor keeps it less visible than other helmets. Its general shape could be compared to a full face helmet or the helmet worn by UNSC marines.

Shoulder pauldron characteristics

Unlock: Unlock the Mongoose Mowdown Achievement.
The shoulder pauldrons are straight and angular. Unlike other shoulder pieces, the Scout shoulders are attached slightly above the elbow, instead of on the shoulder. They are remarkably similar to the original Marine armor from Halo: Combat Evolved, and the shoulder plates of the Brutes in Halo 2.

Chest characteristics

Unlock: Unlock the Too Close to the Sun Achievement.
Like the other MJOLNIR variants, the chest plate is simply an attachment that is placed onto the already existing Mark VI armor. The chest armor consists of a H-shaped plate over the upper torso, and a pair of articulated plates attached to its bottom.

GEN2

The Scout helmet, as shown in Halo 4's armor customization menu.

Template:Article Quote The Scout variant is available as a customization option for the MJOLNIR (GEN2) armor system. It is mostly unchanged from the Mark VI design. It is favoured by Class-8 FDO (Forward Deployed Operators) as it contains the most capable covert anti-tracking system and shroud-induction packages available for use.[5] Commander Palmer, leader of the Template:UNSCship's SPARTAN-IV contingent, wears a GEN2 Scout helmet.

Trivia

  • The official Halo 3 Strategy Guide mistakenly states that the shoulder pads are unlocked by gaining the We're in for Some Chop achievement.
  • In the first months of Halo 3 multiplayer, the Scout chest piece had a glitch; it would sometimes re-lock itself, even if the requirements for unlocking it had been achieved. Bungie fixed the glitch in the first Halo 3 Title Update.
  • The Halo Encyclopedia mistakenly displays the Scout helmet in place of the Rogue helmet, but also shows the Scout helmet when discussing the Scout permutation.
  • The Scout helmet closely resembles the helmets used by Veritech and Destroid pilots from the anime RoboTech.[citation needed]

Gallery

List of appearances

Sources

  1. ^ Halo Waypoint: The MJOLNIR Project 2
  2. ^ a b Halo 3, in-game description
  3. ^ a b c Halo: The Essential Visual Guide, page 165
  4. ^ a b Halo: Reach, Armory description
  5. ^ Halo 4 Interactive Guide

Template:MJOLNIR Variations