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Money or Meteors: Difference between revisions

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The track features a melody on ambient synth and digital notes, while accompanied by electric guitars and soft percussion. The melody shifts between ambient synth and digital notes before reaching a climax on strings. The piece ends with a reprise of the opening synth and digital notes.
The track features a melody on ambient synth and digital notes, while accompanied by electric guitars and soft percussion. The melody shifts between ambient synth and digital notes before reaching a climax on strings. The piece ends with a reprise of the opening synth and digital notes.


The soundtrack's bonus DVD includes an alternate version, titled '''Money or Meteors (Arcadia Intro)''', featuring the addition of heavy percussive beats as well as a more prominent electric guitar and vocals.
The soundtrack's bonus DVD includes a [[Wikipedia:5.1 surround sound|5.1 channel surround mix]] as well as an alternate version, titled '''Money or Meteors (Arcadia Intro)''', featuring the addition of heavy percussive beats as well as a more prominent electric guitar and vocals.


==Appearances==
==Appearances==

Revision as of 06:07, May 13, 2021

Money or Meteors
Arcadia Intro version

Album:

Halo Wars: Original Soundtrack

Composer(s):

Stephen Rippy

Length:

3:23
1:11(Arcadia Intro)

Previous:

Perspective

Next:

Flollo

 

Money or Meteors is the fourth track in the Halo Wars: Original Soundtrack.

Overview

The track features a melody on ambient synth and digital notes, while accompanied by electric guitars and soft percussion. The melody shifts between ambient synth and digital notes before reaching a climax on strings. The piece ends with a reprise of the opening synth and digital notes.

The soundtrack's bonus DVD includes a 5.1 channel surround mix as well as an alternate version, titled Money or Meteors (Arcadia Intro), featuring the addition of heavy percussive beats as well as a more prominent electric guitar and vocals.

Appearances

The track plays randomly as a backing track during gameplay on any campaign or Skirmish level in Halo Wars set on Arcadia, including:

Campaign
Skirmish

It is the second track to play during the Halo Wars credits, after Insignificantia.

The alternate version only plays in the beginning of the levels, except for Dome of Light, which opens with the track Just Ad Nauseam.