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Halo Wars 3 (rejected pitch): Difference between revisions

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(Should not put a release date at all - pitch was rejected. Game was not cancelled, as it was never being developed in the first place.)
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In 2017, [[Creative Assembly]] artist [[Brad Wright]] released concept art based on the pitch, alongside concept art for a cancelled pitch for ''[[Halo Wars 2: Awakening the Nightmare]]'' that was to feature [[Promethean]] enemies. He received permission to release the art on his ArtStation page from [[Microsoft]]. Space battles would feature in the game, with a capital ship serving as the home base, from which ground forces would be deployed. Different rooms on the ship would provide bonuses, some buffing the ship itself in ship-to-ship battles.<ref>[https://www.kotaku.com.au/2017/10/artist-shows-off-canceled-pitch-for-halo-wars-3/ '''Kotaku''' - ''Artist Shows Off Canceled Pitch For Halo Wars 3'']</ref> Buffs would affect elements such as shields and thrusters.<ref>[https://attackofthefanboy.com/news/halo-wars-3-concept-looked-cool-unfortunately-not-coming/ '''Attack of the Fanboy''' - ''Halo Wars 3 Concept Looked Cool, Unfortunately Not Coming'']</ref>
In 2017, [[Creative Assembly]] artist [[Brad Wright]] released concept art based on the pitch, alongside concept art for a cancelled pitch for ''[[Halo Wars 2: Awakening the Nightmare]]'' that was to feature [[Promethean]] enemies. He received permission to release the art on his ArtStation page from [[Microsoft]]. Space battles would feature in the game, with a capital ship serving as the home base, from which ground forces would be deployed. Different rooms on the ship would provide bonuses, some buffing the ship itself in ship-to-ship battles.<ref>[https://www.kotaku.com.au/2017/10/artist-shows-off-canceled-pitch-for-halo-wars-3/ '''Kotaku''' - ''Artist Shows Off Canceled Pitch For Halo Wars 3'']</ref> Buffs would affect elements such as shields and thrusters.<ref>[https://attackofthefanboy.com/news/halo-wars-3-concept-looked-cool-unfortunately-not-coming/ '''Attack of the Fanboy''' - ''Halo Wars 3 Concept Looked Cool, Unfortunately Not Coming'']</ref>


The ArtStation page's description was later removed, replaced with "''[[Halo Wars 2]]'' additional work done for Creative Assembly for ''Halo Wars 2''. Property of Microsoft." Wright provided no explanation as to why the change was made.<ref>[https://www.eurogamer.net/articles/2017-10-16-halo-wars-3-concept-art-reveals-failed-pitch '''Eurogamer''' - ''Halo Wars 3 concept art reveals failed pitch'']</ref>
The ArtStation page's description was later removed, replaced with "''[[Halo Wars 2]]'' additional work done for Creative Assembly for ''Halo Wars 2''. Property of Microsoft." Wright provided no explanation as to why the change was made.<ref>[https://www.eurogamer.net/articles/2017-10-16-halo-wars-3-concept-art-reveals-failed-pitch '''Eurogamer''' - ''Halo Wars 3 concept art reveals failed pitch'']</ref>  


==Trivia==
==Trivia==
The artwork produced heavily featured the UNSC ''Frontend'', a stand-in ship for the ship that would be featured in gameplay and named after the user interface being the "front end" of a game. The ship is classed as an "''M''-class carrier" and has a registry of "18384973-YU". The ship was constructed in the "Outer Sol Docks" and was captained by "Captain Steve". Visually the ship is a mix of the {{Class|Halcyon|light cruiser}} and the fanon-[https://halofanon.fandom.com/wiki/Nevada-class_heavy_frigate ''Nevada''-class heavy frigate], with the addition of "wings" reminiscent of those on the {{Class|Paris|heavy frigate}}.
The artwork produced heavily featured the UNSC ''Frontend'', a stand-in ship for the ship that would be featured in gameplay and named after the user interface being the "front end" of a game. The ship is classed as an "''M''-class carrier" and has a registry of "18384973-YU". The ship was constructed in the "Outer Sol Docks" and was captained by "Captain Steve". Visually the ship is a mix of the {{Class|Halcyon|light cruiser}} and the fanon-[https://halofanon.fandom.com/wiki/Nevada-class_heavy_frigate ''Nevada''-class heavy frigate], with the addition of "wings" reminiscent of those on the {{Class|Paris|heavy frigate}}. Another concept piece labels the year as [[2567]], adding that the ship is in "Low Ark Orbit" and at Alpha Centauri.


==Concept art==
==Concept art==

Revision as of 16:56, September 6, 2020

Template:Game Infobox A rejected pitch for Halo Wars 3 was unveiled in 2017 through concept art.

Background

In 2017, Creative Assembly artist Brad Wright released concept art based on the pitch, alongside concept art for a cancelled pitch for Halo Wars 2: Awakening the Nightmare that was to feature Promethean enemies. He received permission to release the art on his ArtStation page from Microsoft. Space battles would feature in the game, with a capital ship serving as the home base, from which ground forces would be deployed. Different rooms on the ship would provide bonuses, some buffing the ship itself in ship-to-ship battles.[1] Buffs would affect elements such as shields and thrusters.[2]

The ArtStation page's description was later removed, replaced with "Halo Wars 2 additional work done for Creative Assembly for Halo Wars 2. Property of Microsoft." Wright provided no explanation as to why the change was made.[3]

Trivia

The artwork produced heavily featured the UNSC Frontend, a stand-in ship for the ship that would be featured in gameplay and named after the user interface being the "front end" of a game. The ship is classed as an "M-class carrier" and has a registry of "18384973-YU". The ship was constructed in the "Outer Sol Docks" and was captained by "Captain Steve". Visually the ship is a mix of the Halcyon-class light cruiser and the fanon-Nevada-class heavy frigate, with the addition of "wings" reminiscent of those on the Paris-class heavy frigate. Another concept piece labels the year as 2567, adding that the ship is in "Low Ark Orbit" and at Alpha Centauri.

Concept art

Sources