Halo 3 ViDoc: Cinema Paradiso: Difference between revisions

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[[Lars Bakken]] - 0:48 - We flipped six times in the air, landed it and kept going.
[[Lars Bakken]] - 0:48 - We flipped six times in the air, landed it and kept going.


[[Luke Timmins]] - 0:56 - So it's sort of fun that with saved films, that single bullet that comes and that's actually going to kill you, that hits and then to actually watch blood start coming out and to watch the guy get shot back - to watch them in slow-motion and to see..."Look how cool that ragdoll is, look how cool this particle system is, look how cool that looks" is just fantastic and is really fun to see.
[[Luke Timmins]] - 0:56 - So it's sort of fun that with saved films, that single bullet that comes and that's actually going to kill you, that hits and then to actually watch blood start coming out and to watch the guy get shot back - to watch them in slow-motion and to see..." Look how cool that ragdoll is, look how cool this particle system is, look how cool that looks" is just fantastic and is really fun to see.


- 1:15 - People can't make things up now, they can't lie about what happened in the game last night, they can't exaggerate.
- 1:15 - People can't make things up now, they can't lie about what happened in the game last night, they can't exaggerate.

Revision as of 23:04, January 16, 2009

Template:Ratings

Template:Realworld Cinema Paradiso is the third ViDoc released by Bungie for Halo 3. The 7 minute 30 second video was released on September 20, 2007. Its name, "Cinema Paradiso" is Latin for "Moving Paradise"

Features

The video showcases the Replay feature of Halo 3's multiplayer. It highlights various abilities with the camera and the controls required to do these. The ViDoc features several interviews by Bungie Studios employees, as well as a huge amount of replay footage. It showcases many Armor Permutations, including all of the ones that had been officially released as well as several that had not.

A large amount of the video was also devoted to the Forge feature. Bungie Employees described how Forge would work, its uses, and their predictions for Forge in making Halo 3 a unique and widely played game.

Transcript

Luke Timmins - 0:35 - Man, where did that grenade come from that killed me?

Tyson Green - 0:39 - Did you see how I did that barrel-roll and then hit two guys and it all blew up? Wow, that was awesome.

- 0:45 - CJ just got sniped and then cartwheeled over the side and then got run over by a Warthog.

Lars Bakken - 0:48 - We flipped six times in the air, landed it and kept going.

Luke Timmins - 0:56 - So it's sort of fun that with saved films, that single bullet that comes and that's actually going to kill you, that hits and then to actually watch blood start coming out and to watch the guy get shot back - to watch them in slow-motion and to see..." Look how cool that ragdoll is, look how cool this particle system is, look how cool that looks" is just fantastic and is really fun to see.

- 1:15 - People can't make things up now, they can't lie about what happened in the game last night, they can't exaggerate.

- 1:22 - Saved film is essentially an automatic replay of every game you play. Fly anywhere you want to in the map, pan around, check things out.

- 1:29 - The amazing thing about saved films is that you can actually relive any moment that happened at any time, and look at it from any angle.

Brian Jarrard - 1:37 - If you're not quite sure how did they actually get the flag out of our base when we supposedly had three guys guarding it, now its easy to go back, watch the film, see what they did.