Forge objects in Halo 3/Teleporters: Difference between revisions

From Halopedia, the Halo wiki

m (Text replacement - "[[Forge Objects" to "[[Forge objects")
m (Text replacement - "{{Template:" to "{{")
 
Line 3: Line 3:
==Teleporters==
==Teleporters==
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=[[Teleporter|Sender Node]]
|name=[[Teleporter|Sender Node]]
|description=Sends players to a Two-Way or Receiver node.
|description=Sends players to a Two-Way or Receiver node.
Line 10: Line 10:
|DefaultMax=8
|DefaultMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Teleporter|Receiver Node]]
|name=[[Teleporter|Receiver Node]]
|description=Destination for a Sender or Two-Way Node.
|description=Destination for a Sender or Two-Way Node.
Line 17: Line 17:
|DefaultMax=8
|DefaultMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Teleporter|Two-Way Node]]
|name=[[Teleporter|Two-Way Node]]
|description=Sends/Receives players to/from other Nodes.
|description=Sends/Receives players to/from other Nodes.

Latest revision as of 12:37, April 12, 2022

This article contains details on Teleporters placeable in Forge mode in Halo 3. For objects in other categories, please see one of the pages listed below.

Teleporters[edit]

  • Sender Node

    Sends players to a Two-Way or Receiver node.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $5 $5 $5 $5 $5 $5 $5 $5
    Max 8 8 8 8 8 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $5 $5 $5 $5 $5 $5 $5 $5
    Max 8 8 8 8 8 8 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5 $5 $5 $5 $5 $5 $5 $5
    Max 8 8 8 8 8 8 8 8
    Set the Channel to control the destination.
  • Receiver Node

    Destination for a Sender or Two-Way Node.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $5 $5 $5 $5 $5 $5 $5 $5
    Max 8 8 8 8 8 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $5 $5 $5 $5 $5 $5 $5 $5
    Max 8 8 8 8 8 8 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5 $5 $5 $5 $5 $5 $5 $5
    Max 8 8 8 8 8 8 8 8
    Set the Channel to control the destination.
  • Two-Way Node

    Sends/Receives players to/from other Nodes.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $5 $5 $5 $5 $5 $5 $5 $5
    Max 8 8 8 8 8 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $5 $5 $5 $5 $5 $5 $5 $5
    Max 8 8 8 8 8 8 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5 $5 $5 $5 $5 $5 $5 $5
    Max 8 8 8 8 8 8 8 8
    Set the Channel to control the destination.

Trivia[edit]

If you set multiple Two-Way Nodes to the same channel, you may teleport to one teleporter, or you may teleport to some other one.