Forge objects in Halo: Reach/Gadgets
From Halopedia, the Halo wiki
This article contains details on objects in the Gadgets category placeable in Forge mode in Halo Reach. For objects in other categories, please see one of the pages listed below.
It is very important to note that the limits for objects grouped in the same section applies to all of them. For instance placing a Fusion Coil on a map also reduces the number of objects remaining for all parts in the "Explosives" section.
List of Forge objects
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Halo 3
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Halo: Reach
|
|
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Halo 4
|
|
|
Halo 2: Anniversary
|
|
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Halo 5: Guardians
|
|
|
Explosives[edit]
Explosive objects share a part limit. Placing any reduces the number remaining for all.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
Max |
24 |
24 |
24 |
24 |
24 |
24 |
24 |
24 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$50 |
$50 |
$50 |
$50 |
Max |
24 |
24 |
24 |
24 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
Max |
24 |
24 |
24 |
24 |
24 |
24 |
24 |
24 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$50 |
$50 |
$50 |
$50 |
Max |
24 |
24 |
24 |
24 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
|
$50 |
$50 |
|
$50 |
$50 |
$50 |
$50 |
Max |
|
24 |
24 |
|
24 |
24 |
24 |
24 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$50 |
$50 |
$50 |
$50 |
Max |
24 |
24 |
24 |
24 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
|
$50 |
|
|
$50 |
$50 |
$50 |
$50 |
Max |
|
24 |
|
|
24 |
24 |
24 |
24 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$50 |
$50 |
$50 |
Max |
|
24 |
24 |
24 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
Health Station[edit]
Powerups[edit]
Powerups share a part limit. Placing any reduces the number remaining for all three.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
Max |
8 |
8 |
8 |
6 |
8 |
8 |
8 |
8 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$50 |
$50 |
$50 |
$50 |
Max |
8 |
8 |
8 |
8 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
Max |
8 |
8 |
8 |
6 |
8 |
8 |
8 |
8 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$50 |
$50 |
$50 |
$50 |
Max |
8 |
8 |
8 |
8 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
$50 |
Max |
8 |
8 |
8 |
6 |
8 |
8 |
8 |
8 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$50 |
$50 |
$50 |
$50 |
Max |
8 |
8 |
8 |
8 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
Cannons, Men[edit]
Man Cannons and lifts share a part limit. Placing any reduces the number remaining for all.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$100 |
$100 |
$100 |
$100 |
Max |
8 |
8 |
8 |
8 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Cannon, Man, Heavy
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$100 |
$100 |
$100 |
$100 |
Max |
8 |
8 |
8 |
8 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Cannon, Man, Light
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$100 |
$100 |
$100 |
$100 |
Max |
8 |
8 |
8 |
8 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Cannon, Vehicle
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$100 |
$100 |
$100 |
$100 |
Max |
8 |
8 |
8 |
8 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$100 |
$100 |
$100 |
$100 |
Max |
8 |
8 |
8 |
8 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
Shields[edit]
Although they fall under Gadgets on Forge World and Tempest, One Way Shields and Shield Doors are kept under Scenery on most other maps they are available on.
These objects share a part limit. Placing any reduces the number remaining for all.
-
Colorblind
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
|
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
4 |
4 |
|
4 |
4 |
4 |
4 |
4 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$250 |
$250 |
$250 |
Max |
|
4 |
4 |
4 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Next Gen
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
|
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
4 |
4 |
|
4 |
4 |
4 |
4 |
4 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$250 |
$250 |
$250 |
Max |
|
4 |
4 |
4 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Juicy
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
|
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
4 |
4 |
|
4 |
4 |
4 |
4 |
4 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$250 |
$250 |
$250 |
Max |
|
4 |
4 |
4 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Nova
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
|
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
4 |
4 |
|
4 |
4 |
4 |
4 |
4 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$250 |
$250 |
$250 |
Max |
|
4 |
4 |
4 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Old Timey
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
|
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
4 |
4 |
|
4 |
4 |
4 |
4 |
4 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$250 |
$250 |
$250 |
Max |
|
4 |
4 |
4 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Pen and Ink
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
|
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
4 |
4 |
|
4 |
4 |
4 |
4 |
4 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$250 |
$250 |
$250 |
Max |
|
4 |
4 |
4 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Purple
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
|
|
|
|
|
$250 |
|
|
Max |
|
|
|
|
|
4 |
|
|
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
|
$250 |
|
Max |
|
|
4 |
|
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Green
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
|
|
|
|
|
$250 |
|
|
Max |
|
|
|
|
|
4 |
|
|
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
|
$250 |
|
Max |
|
|
4 |
|
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Orange
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
|
|
|
|
|
$250 |
|
|
Max |
|
|
|
|
|
4 |
|
|
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
|
$250 |
|
Max |
|
|
4 |
|
Grey Cost/Max cells indicate that the item is not available on a specific map.
Teleporter pads share a part limit. Placing any reduces the number remaining for all three types.
-
Receiver Node
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$25 |
$25 |
$25 |
$25 |
$25 |
$25 |
$25 |
$25 |
Max |
12 |
12 |
12 |
12 |
12 |
12 |
12 |
12 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$25 |
$25 |
$25 |
$25 |
Max |
12 |
12 |
12 |
12 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Sender Node
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$25 |
$25 |
$25 |
$25 |
$25 |
$25 |
$25 |
$25 |
Max |
12 |
12 |
12 |
12 |
12 |
12 |
12 |
12 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$25 |
$25 |
$25 |
$25 |
Max |
12 |
12 |
12 |
12 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Two-Way Node
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$25 |
$25 |
$25 |
$25 |
$25 |
$25 |
$25 |
$25 |
Max |
12 |
12 |
12 |
12 |
12 |
12 |
12 |
12 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$25 |
$25 |
$25 |
$25 |
Max |
12 |
12 |
12 |
12 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
Objects that fall under Toys share a part limit. Placing any reduces the number remaining for all.
-
Die
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$100 |
$100 |
|
$100 |
$100 |
$100 |
$100 |
$100 |
Max |
10 |
10 |
|
10 |
10 |
10 |
10 |
10 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$100 |
$100 |
$100 |
Max |
|
10 |
10 |
10 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$100 |
$100 |
|
$100 |
$100 |
$100 |
$100 |
$100 |
Max |
10 |
10 |
|
10 |
10 |
10 |
10 |
10 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$100 |
$100 |
$100 |
Max |
|
10 |
10 |
10 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
$100 |
Max |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$100 |
$100 |
$100 |
$100 |
Max |
10 |
10 |
10 |
10 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$100 |
$100 |
|
$100 |
$100 |
$100 |
$100 |
$100 |
Max |
10 |
10 |
|
10 |
10 |
10 |
10 |
10 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$100 |
$100 |
$100 |
Max |
|
10 |
10 |
10 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$100 |
$100 |
|
$100 |
$100 |
$100 |
$100 |
$100 |
Max |
10 |
10 |
|
10 |
10 |
10 |
10 |
10 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$100 |
$100 |
$100 |
Max |
|
10 |
10 |
10 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$100 |
|
|
$100 |
|
$100 |
|
|
Max |
10 |
|
|
10 |
|
10 |
|
|
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
|
$100 |
|
Max |
|
|
10 |
|
Grey Cost/Max cells indicate that the item is not available on a specific map.
Light sources share a part limit. Placing any reduces the number remaining for all.
-
Light, Red
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
2 |
2 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Light, Blue
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
2 |
2 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Light, Green
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
2 |
2 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Light, Orange
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
2 |
2 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Light, Purple
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
|
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
|
2 |
2 |
2 |
2 |
2 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$250 |
$250 |
$250 |
Max |
|
2 |
2 |
2 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Light, Yellow
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
|
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
|
2 |
2 |
2 |
2 |
2 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$250 |
$250 |
$250 |
Max |
|
2 |
2 |
2 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Light, White
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
|
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
|
2 |
2 |
2 |
2 |
2 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$250 |
$250 |
$250 |
Max |
|
2 |
2 |
2 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Light, Red, Flashing
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
|
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
|
2 |
2 |
2 |
2 |
2 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$250 |
$250 |
$250 |
Max |
|
2 |
2 |
2 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
Light, Yellow, Flashing
|
Anchor 9 |
Boardwalk |
Boneyard |
Breakpoint |
Countdown |
Forge World |
Powerhouse |
Reflection |
Cost |
$250 |
$250 |
|
$250 |
$250 |
$250 |
$250 |
$250 |
Max |
2 |
2 |
|
2 |
2 |
2 |
2 |
2 |
|
Spire |
Sword Base |
Tempest |
Zealot |
|
Cost |
|
$250 |
$250 |
$250 |
Max |
|
2 |
2 |
2 |
Grey Cost/Max cells indicate that the item is not available on a specific map.
List of Forge objects
|
|
Halo 3
|
|
|
Halo: Reach
|
|
|
Halo 4
|
|
|
Halo 2: Anniversary
|
|
|
Halo 5: Guardians
|
|
|
|