Forge objects in Halo: Reach/Objectives
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This article contains details on Objectives placeable in Forge mode in Halo: Reach. For objects in other categories, please see one of the pages listed below.
These parts must have their "Game Type Label" property, and possibly "Team" property, set in order to function as anything. As a result each of these parts is useful in several different game types. Some are even interchangeable given the appropriate label.
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Flag StandTag name:mp_flag_base.crateAnchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 50 50 50 50 50 50 50 50 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 50 50 50 50 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Capture PlateTag name:mp_circle.crateAnchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 50 50 50 50 50 50 50 50 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 50 50 50 50 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Hill MarkerTag name:mp_hill_beacon.crateAnchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 50 50 75 200 50 75 50 50 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 75 50 75 50 Grey Cost/Max cells indicate that the item is not available on a specific map.
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