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Carney Holes: Difference between revisions

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"'''Carney Hole'''" is the name given to special spots in ''[[Halo 2]]'', ''[[Halo 3]]'', and ''[[Halo: Reach]]'' [[multiplayer]] levels that would give the player a huge tactical advantage over other players. Each was designed by [[Bungie]] employee, [[Chris Carney]], the multiplayer "guru".
"'''Carney Hole'''" is the name given to special spots in ''[[Halo 2]]'', ''[[Halo 3]]'', and ''[[Halo: Reach]]'' [[multiplayer]] levels that would give the player a huge tactical advantage over other players. Each was designed by [[Bungie]] employee, [[Chris Carney]].


Carney Holes are included in many of the multiplayer levels. Some are hard to find, while others are wide out in the open. Some will contain weapons, a good view of the battlefield (and thus a good place to snipe), or just a very good place to defend.
Carney Holes are included in many of the multiplayer levels. Some are hard to find, while others are wide out in the open. Some will contain weapons, a good view of the battlefield (and thus a good place to snipe), or just a very good place to defend.


==Some Common Carney Holes==
== List of Carney Holes ==
<!--Do not include Carney Holes that require Super Bouncing to access-->
<!--Do not include Carney Holes that require exploits such as super-bounce to access-->


*[[Lockout|Lockout]] - There is a slanted ledge on the second floor of the Sniper Tower, accessible by the third floor.
*[[Lockout]] - There is a slanted ledge on the second floor of the Sniper Tower, accessible by the third floor.
*[[Ascension|Ascension]] - The recession in the Big Tower, accessible only by [[Type-26 Ground Support Aircraft | Banshee]].
*[[Ascension]] - The recession in the Big Tower, accessible only by [[Type-26 Ground Support Aircraft|Banshee]].
*[[Headlong|Headlong]] - There are two ledges, accessible only by Banshee.
*[[Headlong]] - There are two ledges, accessible only by Banshee.
*[[Guardian|Guardian]] - Near the [[Active Camouflage]], a ledge accessible by crouch-jumping.
*[[Guardian (map)|Guardian]] - Near the [[Active camouflage|Active Camouflage]], a ledge accessible by crouch-jumping.
*[[Epitaph]] - The buttresses accessible by jumping from the [[M41 SSR MAV/AW Rocket Launcher|Rocket]] Platform.
*[[Epitaph]] - The buttresses accessible by jumping from the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket]] Platform.
*[[Hemorrhage]] - Numerous places to the right side of red base (if you are facing blue base).
*[[Hemorrhage]] - Numerous places to the right side of red base (if you are facing blue base).
==External links==
 
*[http://h2.halowiki.net/p/Carney_Holes Halowiki's List of Carney Holes]
[[Category:Real-world terms and phrases]]
[[Category:Tricks and Cheats]]
[[Category:Halo 2 Tricks and Cheats]]
[[Category:Terms and Phrases]]

Latest revision as of 09:11, March 19, 2022

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"Carney Hole" is the name given to special spots in Halo 2, Halo 3, and Halo: Reach multiplayer levels that would give the player a huge tactical advantage over other players. Each was designed by Bungie employee, Chris Carney.

Carney Holes are included in many of the multiplayer levels. Some are hard to find, while others are wide out in the open. Some will contain weapons, a good view of the battlefield (and thus a good place to snipe), or just a very good place to defend.

List of Carney Holes[edit]

  • Lockout - There is a slanted ledge on the second floor of the Sniper Tower, accessible by the third floor.
  • Ascension - The recession in the Big Tower, accessible only by Banshee.
  • Headlong - There are two ledges, accessible only by Banshee.
  • Guardian - Near the Active Camouflage, a ledge accessible by crouch-jumping.
  • Epitaph - The buttresses accessible by jumping from the Rocket Platform.
  • Hemorrhage - Numerous places to the right side of red base (if you are facing blue base).