SRS99C-S2 AM sniper rifle: Difference between revisions
From Halopedia, the Halo wiki
Griever0311 (talk | contribs) (Small spelling correction) |
Griever0311 (talk | contribs) (Deleted the section saying the sniper rifle is "useless" and the section saying the beam rifle is "invariably superior." Both statements are EXTREMELY subjective. Cleaned and rewrote "Disadvantages.") |
||
Line 41: | Line 41: | ||
===Disadvantages=== | ===Disadvantages=== | ||
The Sniper Rifle's projectile has a slight travel time at great distances, and requires practice to use effectively at range. When used in close quarters, it's precision nature, slow reload time, small magazine capacity, heavy recoil, and slow rate-of-fire leave absolutely no room for error. A small combat load and the relative scarcity of ammunition available for the weapon also make it bad practice to expend ammunition on smaller, less threatening combatants, such as Grunts. It is also largely ineffective against most forms of [[Flood]], unless the operator can land a round into the embedded infection form, or shoot combat form's limbs off at a distance. The projectile leaves a trail that can be traced back to the sniper's location, revealing the operator's hide or drawing hostile fire. Also, the weapon is fatally ineffective against even light-skinned and unarmored vehicles (belying its designation as an anti-materiel weapon) unless a shot can be taken on the vehicle's occupants, or on the power core of some Covenant vehicles like Ghosts and Wraiths. | |||
==Tactics== | ==Tactics== |