Neural interface: Difference between revisions

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The neural interface is implanted at the base of the skull and can only be removed through sophisticated surgery.<ref>'''Halo: Glasslands''', ''page 189''</ref> The most basic interface, known as a "neural chip", is implanted in all UNSC military personnel upon activation, but it can be replaced with a more specialized neural lace should the need arise.<ref name="tfor118"/> Ship commanders receive [[command neural interface]]s, while the [[SPARTAN programs|Spartans]] have received the more specialized "[[SPARTAN neural interface]]". The basic neural chip is completely embedded under the skin and possesses no external interface port, unlike the more specialized variations.<ref group="note">This is evidenced by the fact none of the regular Marine personnel in the ''Halo'' games have a visible interface port on the back of their heads.</ref>
The neural interface is implanted at the base of the skull and can only be removed through sophisticated surgery.<ref>'''Halo: Glasslands''', ''page 189''</ref> The most basic interface, known as a "neural chip", is implanted in all UNSC military personnel upon activation, but it can be replaced with a more specialized neural lace should the need arise.<ref name="tfor118"/> Ship commanders receive [[command neural interface]]s, while the [[SPARTAN programs|Spartans]] have received the more specialized "[[SPARTAN neural interface]]". The basic neural chip is completely embedded under the skin and possesses no external interface port, unlike the more specialized variations.<ref group="note">This is evidenced by the fact none of the regular Marine personnel in the ''Halo'' games have a visible interface port on the back of their heads.</ref>


Expensive and requiring complicated surgery when first introduced, neural interfaces and their mediating computing systems could be fitted in a simple outpatient clinical procedure by [[2557]]. High-bandwidth interfaces can be paired with advanced expert systems to augment – and even bypass – the human motor system, reducing the physiological stress of high-performance combat exoskeletons to levels that do not require extensive skeletal reinforcement. This innovation, initially a secondary line of research during MJOLNIR’s early days, was crucial for the [[SPARTAN-III]] and [[SPARTAN-IV]] programs.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-armory-amore '''Halo Waypoint''': ''Canon Fodder - Armory Amore'']</ref><ref group="note">It is unclear why the Spartan III's would require the reduction of physiological stress from MJOLNIR armor, since they did receive extensive augmentation to their skeletal structure which should be just as or more potent than the Spartan II's augmentations. This is reinforced by page 63 of Halo: Ghosts of Onyx, which states that the Spartan III augmentations are a "quantum leap" over the Spartan II augmentation set.</ref>
Expensive and requiring complicated surgery when first introduced, neural interfaces and their mediating computing systems could be fitted in a simple outpatient clinical procedure by [[2557]]. High-bandwidth interfaces can be paired with advanced expert systems to augment – and even bypass – the human motor system, reducing the physiological stress of high-performance combat exoskeletons to levels that do not require extensive skeletal reinforcement. This innovation, initially a secondary line of research during MJOLNIR’s early days, was crucial for the [[SPARTAN-III]] and [[SPARTAN-IV]] programs.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-armory-amore '''Halo Waypoint''': ''Canon Fodder - Armory Amore'']</ref><ref group="note">It is unclear why the Spartan-IIIs would require the reduction of physiological stress from MJOLNIR armor, since they did receive extensive augmentation to their skeletal structure in the form of the "carbide ceramic ossification" procedure, just as the Spartan-IIs did (''Ghosts of Onyx'', page 102). Furthermore, it is stated that the Spartan-III enhancements were a "quantum leap" over the Spartan II augmentation set (''Ghosts of Onyx'', page 63). Coupled with the descriptions of the procedures themselves, ''Ghosts of Onyx'' indicates the Spartan-III augmentations were just as potent if not more so than those of their predecessors, so there is no apparent reason why they would require additional safeguards to wear Mjolnir armor.</ref>


== Trivia ==
== Trivia ==